Player Matchup

Ah Puch
Ah Puch
Lobain64
Ah Puch
Level 118
God Stats
12W - 12L
1,504 SR
Queue Stats
335W - 340L
1,328 Elo+
Solo
Anubis
Anubis
SugaryGolf16
Anubis
Level 42
God Stats
34W - 23L
1,682 SR
Queue Stats
376W - 384L
1,346 Elo+
Solo
Arachne
Arachne
ThePjaxx331
Arachne
Level 99
God Stats
10W - 12L
1,586 SR
Queue Stats
21W - 32L
1,219 Elo+
Solo
Nox
Nox
Wriggly15
Nox
Level 63
God Stats
4W - 2L
1,680 SR
Queue Stats
4W - 3L
1,314 Elo+
Solo
Mulan
Mulan
yaboyskinnyjean
Mulan
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 22L
1,234 Elo+
Solo
Team Averages
Level 77
1,590 SR
1,288 Elo+

VS

Team Averages
Level 70
1,469 SR
1,208 Elo+
Kukulkan
Kukulkan
BryAn131296
Kukulkan
Level 40
God Stats
59W - 49L
1,456 SR
Queue Stats
325W - 361L
1,349 Elo+
Party 1
Arachne
Arachne
CombatanDrop
Arachne
Level 67
God Stats
17W - 9L
1,744 SR
Queue Stats
222W - 247L
1,371 Elo+
Party 1
Bacchus
Bacchus
MAD_JNKMMA_89
Bacchus
Level 46
God Stats
2W - 8L
1,211 SR
Queue Stats
193W - 404L
982 Elo+
Party 2
Achilles
Achilles
krcmaswjht
Achilles
Level 89
God Stats
4W - 7L
1,516 SR
Queue Stats
62W - 82L
1,294 Elo+
Solo
Izanami
Izanami
mommymanager91
Izanami
Level 106
God Stats
168W - 300L
1,416 SR
Queue Stats
206W - 400L
1,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lobain64
Ah Puch
15
6 / 7 / 3
10,103
481
12,019
15,870
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
17
2 / 3 / 12
10,641
507
9,942
12,912
6,688
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Arachne
ThePjaxx331
Arachne
19
10 / 2 / 2
12,317
587
14,114
16,857
9,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
1 / 1 / 3
11,470
546
9,942
8,630
3,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 3 / 1
12,131
578
14,712
18,937
17,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BryAn131296
Kukulkan
18
5 / 3 / 0
10,859
517
12,256
10,287
4,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
CombatanDrop
Arachne
18
2 / 2 / 3
10,724
511
10,503
22,092
8,533
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
12
2 / 6 / 1
8,699
414
3,453
17,814
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
krcmaswjht
Achilles
18
3 / 7 / 1
10,603
505
6,194
17,307
20,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

14
4 / 8 / 1
9,612
458
9,019
16,797
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
26
Kills
16
16
Deaths
26
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BryAn131296
Kukulkan
5
3
0
1.67
L
Arachne
CombatanDrop
Arachne
2
2
3
1.75
W
Ah Puch
Lobain64
Ah Puch
6
7
3
1.07
L
Bacchus
2
6
1
0.42
W
Anubis
2
3
12
2.67
W
Arachne
ThePjaxx331
Arachne
10
2
2
5.5
W
1
1
3
2.5
L
Achilles
krcmaswjht
Achilles
3
7
1
0.5
L
4
8
1
0.56
W
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,729
Damage
41,425
73,206
Taken
84,297
40,991
Mitigated
52,222
24,572
Healing
15,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BryAn131296
Kukulkan
12,256
198
0
672
10,287
4,174
620
6,639
3,648
80,495
0
L
Arachne
CombatanDrop
Arachne
10,503
7,374
0
7,302
22,092
8,533
0
5,539
16,419
0
100,838
W
Ah Puch
Lobain64
Ah Puch
12,019
574
433
4,565
15,870
4,160
507
6,167
9,703
60,433
0
L
Bacchus
3,453
484
60
970
17,814
13,688
246
8,470
9,344
15,224
0
W
Anubis
9,942
1,856
0
3,823
12,912
6,688
1,861
2,378
10,534
45,535
0
W
Arachne
ThePjaxx331
Arachne
14,114
9,582
0
7,181
16,857
9,090
2,257
2,422
14,435
0
96,439
W
9,942
0
33
1,763
8,630
3,471
819
4,542
4,088
75,422
0
L
Achilles
krcmaswjht
Achilles
6,194
1,930
0
4,328
17,307
20,997
172
503
16,054
5,971
56,345
L
9,019
7,778
218
2,027
16,797
4,830
958
10,752
5,998
0
62,178
W
14,712
2,447
0
6,774
18,937
17,582
2,084
1,092
17,845
0
83,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,662
Gold Earned
50,497
605
Minions Killed
595
0
Camps Cleared
0
1,868,329
Distance Traveled
1,898,981
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,859
517
164
8
0
370,929
0
L
Arachne
10,724
511
147
7
0
459,086
1
W
Ah Puch
10,103
481
105
5
0
347,775
2
L
Bacchus
8,699
414
20
1
0
362,465
1
W
Anubis
10,641
507
77
4
0
325,597
1
W
Arachne
12,317
587
133
6
0
452,349
1
W
Nox
11,470
546
147
7
0
403,944
0
L
Achilles
10,603
505
121
6
0
368,510
3
L
Izanami
9,612
458
143
7
0
337,991
0
W
Mulan
12,131
578
143
7
0
338,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role