Player Matchup

Hachiman
Hachiman
CallMeMies
Hachiman
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
866 Elo+
Party 2
Nu Wa
Nu Wa
OnceLucky
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
866 Elo+
Party 2
Neith
Neith
fripSide
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
866 Elo+
Party 2
Team Averages
Level 24
1,500 SR
866 Elo+

VS

Team Averages
Level 49
1,428 SR
1,376 Elo+
Izanami
Izanami
RealEnder
Izanami
Level 64
God Stats
1W - 3L
1,285 SR
Queue Stats
42W - 58L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Syrd Cheese
Cabrakan
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 67L
1,262 Elo+
Party 1
Zhong Kui
Zhong Kui
aVibeChecker
Zhong Kui
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CallMeMies
Hachiman
10
0 / 8 / 3
6,959
633
4,413
11,731
3,583
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
OnceLucky
Nu Wa
11
2 / 8 / 0
7,452
677
6,864
11,055
3,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
fripSide
Neith
11
1 / 9 / 2
7,384
671
5,991
11,029
3,705
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RealEnder
Izanami
15
11 / 1 / 10
10,170
925
11,111
9,003
4,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
Syrd Cheese
Cabrakan
12
3 / 2 / 10
8,264
751
5,582
9,069
5,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
aVibeChecker
Zhong Kui
15
11 / 0 / 12
10,296
936
13,259
10,860
7,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
3
Kills
25
25
Deaths
3
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CallMeMies
Hachiman
0
8
3
0.19
L
Nu Wa
OnceLucky
Nu Wa
2
8
0
0.25
W
Izanami
RealEnder
Izanami
11
1
10
16
W
Cabrakan
Syrd Cheese
Cabrakan
3
2
10
4
W
Zhong Kui
aVibeChecker
Zhong Kui
11
0
12
17
L
Neith
fripSide
Neith
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,268
Damage
29,952
33,815
Taken
28,932
10,673
Mitigated
17,701
2,290
Healing
8,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CallMeMies
Hachiman
4,413
2,986
0
760
11,731
3,583
0
6,401
5,330
0
13,211
L
Nu Wa
OnceLucky
Nu Wa
6,864
1,840
59
703
11,055
3,385
0
6,088
4,967
18,864
0
W
Izanami
RealEnder
Izanami
11,111
6,670
0
3,662
9,003
4,004
1,668
1,323
7,517
0
47,237
W
Cabrakan
Syrd Cheese
Cabrakan
5,582
415
0
750
9,069
5,816
0
2,535
6,338
19,443
0
W
Zhong Kui
aVibeChecker
Zhong Kui
13,259
1,737
0
4,344
10,860
7,881
1,028
3,012
7,590
34,573
0
L
Neith
fripSide
Neith
5,991
2,680
0
768
11,029
3,705
0
6,520
4,509
0
17,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,795
Gold Earned
28,730
81
Minions Killed
157
1
Camps Cleared
8
467,428
Distance Traveled
579,554
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,959
633
21
2
0
175,389
3
L
Nu Wa
7,452
677
38
3
1
159,729
2
W
Izanami
10,170
925
88
8
1
185,592
4
W
Cabrakan
8,264
751
30
3
3
194,984
1
W
Zhong Kui
10,296
936
39
4
4
198,978
0
L
Neith
7,384
671
22
2
0
132,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role