Player Matchup

Pele
Pele
GamesterJamesFC
Pele
Level 87
God Stats
8W - 8L
1,313 SR
Queue Stats
229W - 244L
1,377 Elo+
Party 2
Sylvanus
Sylvanus
JP_RU
Sylvanus
Level 57
God Stats
5W - 8L
1,330 SR
Queue Stats
23W - 41L
1,248 Elo+
Party 1
Baron Samedi
Baron Samedi
SoulDude24
Baron Samedi
Level 63
God Stats
4W - 2L
1,500 SR
Queue Stats
89W - 107L
1,354 Elo+
Party 2
Heimdallr
Heimdallr
chiqui_1206
Heimdallr
Level 40
God Stats
11W - 14L
1,381 SR
Queue Stats
19W - 29L
1,340 Elo+
Party 1
Osiris
Osiris
magicalarcher
Osiris
Level 78
God Stats
10W - 6L
1,592 SR
Queue Stats
141W - 137L
1,324 Elo+
Party 2
Team Averages
Level 65
1,423 SR
1,329 Elo+

VS

Team Averages
Level 64
1,520 SR
1,316 Elo+
Shiva
Shiva
Carmac-
Shiva
Level 69
God Stats
6W - 3L
1,693 SR
Queue Stats
26W - 26L
1,356 Elo+
Party 3
Bastet
Bastet
Drshroomies
Bastet
Level 65
God Stats
15W - 13L
1,531 SR
Queue Stats
60W - 85L
1,281 Elo+
Party 3
Izanami
Izanami
Ignaztio
Izanami
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 36L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
Level 59
God Stats
30W - 25L
1,479 SR
Queue Stats
48W - 49L
1,326 Elo+
Party 3
Jormungandr
Jormungandr
josed3701
Jormungandr
Level 62
God Stats
11W - 10L
1,397 SR
Queue Stats
41W - 48L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
6,393
492
4,883
10,264
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
JP_RU
Sylvanus
10
0 / 3 / 5
6,076
467
3,051
10,629
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
SoulDude24
Baron Samedi
11
3 / 4 / 1
6,647
511
3,583
8,727
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
chiqui_1206
Heimdallr
11
5 / 2 / 0
6,602
508
6,917
7,182
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 2 / 2
5,666
436
3,389
8,072
8,953
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Carmac-
Shiva
13
3 / 1 / 4
7,470
575
7,341
8,103
9,658
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
10
2 / 2 / 4
6,336
487
6,476
8,139
2,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Ignaztio
Izanami
9
1 / 2 / 2
5,800
446
4,200
5,834
967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
12
3 / 3 / 4
7,016
540
7,757
6,564
2,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
josed3701
Jormungandr
11
3 / 2 / 3
6,776
521
6,675
6,445
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
10
Kills
12
12
Deaths
10
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
Carmac-
Shiva
3
1
4
5
W
Bastet
2
2
4
2
L
2
1
3
3.5
W
Izanami
Ignaztio
Izanami
1
2
2
1
W
Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
3
3
4
1.67
L
Sylvanus
JP_RU
Sylvanus
0
3
5
0.83
L
Baron Samedi
SoulDude24
Baron Samedi
3
4
1
0.88
L
Heimdallr
chiqui_1206
Heimdallr
5
2
0
2.5
W
Jormungandr
josed3701
Jormungandr
3
2
3
2.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,823
Damage
32,449
44,874
Taken
35,085
23,951
Mitigated
19,037
11,789
Healing
8,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
Carmac-
Shiva
7,341
1,484
439
1,753
8,103
9,658
469
1,156
6,947
0
41,889
W
Bastet
6,476
1,597
0
4,139
8,139
2,341
149
1,816
6,323
0
26,699
L
4,883
946
0
2,028
10,264
2,633
0
2,321
7,854
0
31,838
W
Izanami
Ignaztio
Izanami
4,200
3,048
0
609
5,834
967
376
1,749
4,083
0
17,591
W
Morgan Le Fay
InsomniacSpectre
Morgan Le Fay
7,757
1,252
0
569
6,564
2,188
57
1,038
5,526
30,927
0
L
Sylvanus
JP_RU
Sylvanus
3,051
871
785
2,886
10,629
6,669
0
2,944
7,685
16,590
0
L
Baron Samedi
SoulDude24
Baron Samedi
3,583
233
510
2,195
8,727
3,383
0
4,294
3,992
25,796
0
L
Heimdallr
chiqui_1206
Heimdallr
6,917
2,593
0
2,054
7,182
2,313
247
3,243
3,889
0
37,263
W
Jormungandr
josed3701
Jormungandr
6,675
2,211
0
496
6,445
3,883
353
875
5,570
31,697
0
L
3,389
1,819
0
1,331
8,072
8,953
0
966
7,022
0
24,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,384
Gold Earned
33,398
264
Minions Killed
268
0
Camps Cleared
0
1,165,861
Distance Traveled
1,262,667
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,470
575
77
6
0
255,892
5
W
Bastet
6,336
487
48
4
0
303,008
5
L
Pele
6,393
492
58
4
0
291,691
0
W
Izanami
5,800
446
43
3
0
231,923
1
W
Morgan Le Fay
7,016
540
51
4
0
238,050
0
L
Sylvanus
6,076
467
26
2
0
202,020
9
L
Baron Samedi
6,647
511
50
4
0
221,949
3
L
Heimdallr
6,602
508
75
6
0
227,779
0
W
Jormungandr
6,776
521
49
4
0
233,794
0
L
Osiris
5,666
436
55
4
0
222,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role