Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
GrimmreaperMIT
Hercules
Level 144
God Stats
7W - 14L
1,520 SR
Queue Stats
245W - 173L
1,608 Elo+
Party 1
Baron Samedi
Baron Samedi
Metzmachine13
Baron Samedi
Level 127
God Stats
9W - 3L
1,687 SR
Queue Stats
71W - 36L
1,712 Elo+
Party 1
Team Averages
Level 138
1,569 SR
1,607 Elo+

VS

Team Averages
Level 107
1,514 SR
1,459 Elo+
Bastet
Bastet
UrbanTurban3480
Bastet
Level 105
God Stats
3W - 3L
1,562 SR
Queue Stats
141W - 158L
1,533 Elo+
Party 2
Janus
Janus
l SkinnyFatz l
Janus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 245L
1,549 Elo+
Party 2
Cerberus
Cerberus
llulabies
Cerberus
Level 55
God Stats
1W - 3L
1,479 SR
Queue Stats
3W - 8L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
8 / 0 / 7
11,494
718
16,944
12,468
4,553
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
5 / 0 / 9
11,193
700
13,657
15,386
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Metzmachine13
Baron Samedi
16
2 / 1 / 10
10,546
659
10,484
9,296
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,717
545
10,792
15,122
6,225
14
1 / 7 / 0
9,277
580
12,644
11,845
4,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
llulabies
Cerberus
13
0 / 5 / 1
9,230
577
2,829
20,174
19,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
1
1
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
0
7
11.5
W
Hercules
5
0
9
9.5
W
Baron Samedi
Metzmachine13
Baron Samedi
2
1
10
7
L
0
3
1
0.17
L
1
7
0
0.14
L
Cerberus
llulabies
Cerberus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
26,265
37,150
Taken
47,141
22,414
Mitigated
30,111
15,511
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,944
5,778
0
2,821
12,468
4,553
1,809
6,759
5,709
0
43,847
W
Hercules
13,657
3,532
747
5,471
15,386
13,119
250
5,892
9,494
0
35,763
W
Baron Samedi
Metzmachine13
Baron Samedi
10,484
162
2,669
3,803
9,296
4,742
229
3,026
6,270
47,726
0
L
10,792
2,198
0
1,084
15,122
6,225
42
4,135
10,728
0
21,824
L
12,644
493
0
500
11,845
4,613
0
2,345
9,253
53,376
0
L
Cerberus
llulabies
Cerberus
2,829
168
583
6,392
20,174
19,273
0
4,693
15,126
15,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,233
Gold Earned
27,224
187
Minions Killed
147
10
Camps Cleared
3
938,627
Distance Traveled
853,177
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,494
718
69
4
3
299,473
1
W
Hercules
11,193
700
51
3
5
338,508
4
W
Baron Samedi
10,546
659
67
4
2
300,646
4
L
Bastet
8,717
545
26
2
0
315,174
0
L
Janus
9,277
580
85
5
2
258,308
0
L
Cerberus
9,230
577
36
2
1
279,695
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role