Player Matchup

Ares
Ares
 
Ares
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JBreezoIV
Fenrir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 163L
1,523 Elo+
Party 2
Apollo
Apollo
Love4Kev
Apollo
Level 77
God Stats
10W - 19L
1,422 SR
Queue Stats
51W - 60L
1,490 Elo+
Party 2
Merlin
Merlin
TheMaskMan13
Merlin
Level 129
God Stats
2W - 7L
1,105 SR
Queue Stats
189W - 178L
1,601 Elo+
Party 2
Nike
Nike
defiant2ez
Nike
Level 52
God Stats
2W - 4L
1,515 SR
Queue Stats
98W - 109L
1,532 Elo+
Party 2
Team Averages
Level 90
1,408 SR
1,529 Elo+

VS

Team Averages
Level 107
1,749 SR
1,554 Elo+
Geb
Geb
Brugge13
Geb
Level 143
God Stats
10W - 9L
1,578 SR
Queue Stats
225W - 177L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
Leopleurodon
Kukulkan
Level 117
God Stats
7W - 1L
1,819 SR
Queue Stats
212W - 203L
1,591 Elo+
Party 1
Bastet
Bastet
Tz SzFlex
Bastet
Level 77
God Stats
6W - 2L
1,870 SR
Queue Stats
225W - 235L
1,448 Elo+
Solo
Hun Batz
Hun Batz
k4gan
Hun Batz
Level 55
God Stats
18W - 8L
1,710 SR
Queue Stats
195W - 171L
1,569 Elo+
Party 1
Hachiman
Hachiman
wally_62300
Hachiman
Level 145
God Stats
5W - 3L
1,765 SR
Queue Stats
406W - 358L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 4 / 3
7,623
401
6,008
15,707
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
JBreezoIV
Fenrir
13
0 / 4 / 1
7,585
399
3,618
13,446
4,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Apollo
Love4Kev
Apollo
15
0 / 4 / 1
8,646
455
5,138
13,293
4,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
17
5 / 0 / 0
10,131
533
11,475
7,689
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 1 / 1
10,647
560
12,451
14,240
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
9,380
494
5,580
12,262
10,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Leopleurodon
Kukulkan
15
1 / 2 / 4
9,329
491
7,225
8,162
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Tz SzFlex
Bastet
14
2 / 6 / 2
8,802
463
6,552
14,041
4,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hun Batz
k4gan
Hun Batz
16
3 / 3 / 2
9,436
497
8,907
14,743
5,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
wally_62300
Hachiman
17
4 / 1 / 6
10,329
544
13,089
13,091
4,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
12
Kills
13
13
Deaths
12
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
3
0.38
W
3
0
6
6
L
Fenrir
JBreezoIV
Fenrir
0
4
1
0.13
W
Kukulkan
Leopleurodon
Kukulkan
1
2
4
1.5
L
Apollo
Love4Kev
Apollo
0
4
1
0.13
L
Merlin
5
0
0
5
W
Bastet
Tz SzFlex
Bastet
2
6
2
0.5
L
7
1
1
7.5
W
Hun Batz
k4gan
Hun Batz
3
3
2
1.33
W
Hachiman
wally_62300
Hachiman
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,690
Damage
41,353
64,375
Taken
62,299
40,577
Mitigated
27,055
14,865
Healing
20,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
6,008
0
0
1,339
15,707
17,504
0
3,869
11,802
24,333
0
W
5,580
611
0
2,398
12,262
10,252
60
5,114
7,102
32,162
0
L
Fenrir
JBreezoIV
Fenrir
3,618
570
0
5,038
13,446
4,981
0
1,786
11,607
0
40,284
W
Kukulkan
Leopleurodon
Kukulkan
7,225
603
0
805
8,162
2,862
0
5,519
2,643
77,583
0
L
Apollo
Love4Kev
Apollo
5,138
2,633
0
5,509
13,293
4,976
0
3,643
9,650
0
67,768
L
Merlin
11,475
660
0
1,000
7,689
3,115
0
2,957
4,732
81,432
0
W
Bastet
Tz SzFlex
Bastet
6,552
1,525
0
3,736
14,041
4,454
0
1,510
12,017
0
48,801
L
12,451
1,954
0
1,979
14,240
10,001
198
461
13,779
5,318
62,339
W
Hun Batz
k4gan
Hun Batz
8,907
3,214
0
5,286
14,743
5,221
0
2,586
12,013
0
76,662
W
Hachiman
wally_62300
Hachiman
13,089
7,986
0
8,521
13,091
4,266
784
4,142
8,949
0
85,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
47,276
520
Minions Killed
517
0
Camps Cleared
0
1,814,971
Distance Traveled
1,915,464
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,623
401
15
1
0
350,804
1
W
Geb
9,380
494
29
2
0
410,259
9
L
Fenrir
7,585
399
73
4
0
364,446
0
W
Kukulkan
9,329
491
154
8
0
376,975
3
L
Apollo
8,646
455
130
7
0
357,919
8
L
Merlin
10,131
533
160
8
0
376,087
3
W
Bastet
8,802
463
82
4
0
353,971
9
L
Nike
10,647
560
142
7
0
365,715
7
W
Hun Batz
9,436
497
119
6
0
427,298
3
W
Hachiman
10,329
544
133
7
0
346,961
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role