Player Matchup

Achilles
Achilles
Dawnzehh
Achilles
Level 82
God Stats
45W - 48L
1,472 SR
Queue Stats
248W - 279L
1,443 Elo+
Solo
Chronos
Chronos
MDetective
Chronos
Level 124
God Stats
1W - 1L
1,546 SR
Queue Stats
20W - 29L
1,390 Elo+
Party 1
Cabrakan
Cabrakan
borderjumper1104
Cabrakan
Level 69
God Stats
2W - 4L
1,500 SR
Queue Stats
26W - 24L
1,497 Elo+
Party 1
Thanatos
Thanatos
lamParagon
Thanatos
Level 83
God Stats
3W - 4L
1,589 SR
Queue Stats
28W - 31L
1,449 Elo+
Party 1
Artemis
Artemis
popcarn123
Artemis
Level 103
God Stats
0W - 1L
1,552 SR
Queue Stats
30W - 36L
1,423 Elo+
Party 1
Team Averages
Level 92
1,532 SR
1,440 Elo+

VS

Team Averages
Level 88
1,507 SR
1,476 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CeeKing101
Hercules
Level 68
God Stats
7W - 5L
1,587 SR
Queue Stats
146W - 160L
1,489 Elo+
Party 3
The Morrigan
The Morrigan
Cryptid101
The Morrigan
Level 65
God Stats
6W - 5L
1,554 SR
Queue Stats
219W - 256L
1,435 Elo+
Party 3
Chaac
Chaac
PhilipMentzinger
Chaac
Level 87
God Stats
14W - 7L
1,393 SR
Queue Stats
153W - 172L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dawnzehh
Achilles
15
0 / 2 / 0
8,124
478
10,133
15,123
9,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
MDetective
Chronos
16
4 / 0 / 0
9,463
557
7,430
8,349
2,825
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 0
6,747
397
3,903
12,484
9,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
lamParagon
Thanatos
14
0 / 5 / 2
8,118
478
5,805
12,196
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
popcarn123
Artemis
12
0 / 3 / 1
7,246
426
7,033
8,958
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 0 / 5
9,618
566
7,602
10,827
4,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chronos
 
Chronos
13
3 / 1 / 4
8,211
483
8,459
9,672
2,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
CeeKing101
Hercules
17
2 / 0 / 0
10,476
616
8,368
13,136
11,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
Cryptid101
The Morrigan
16
3 / 3 / 0
9,722
572
5,630
7,771
2,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 0 / 7
8,684
511
8,133
11,895
12,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
13
13
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
5
6.5
W
Chronos
 
Chronos
3
1
4
5
W
Hercules
CeeKing101
Hercules
2
0
0
2
W
The Morrigan
Cryptid101
The Morrigan
3
3
0
1
L
Achilles
Dawnzehh
Achilles
0
2
0
0
L
Chronos
MDetective
Chronos
4
0
0
4
W
1
0
7
4.5
L
0
3
0
0
L
Thanatos
lamParagon
Thanatos
0
5
2
0.2
L
Artemis
popcarn123
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,304
Damage
38,192
57,110
Taken
53,301
30,123
Mitigated
34,305
24,310
Healing
28,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,602
1,670
0
7,181
10,827
4,339
0
1,783
8,962
0
67,156
W
Chronos
 
Chronos
8,459
3,237
280
5,211
9,672
2,976
276
2,374
7,298
49,163
0
W
Hercules
CeeKing101
Hercules
8,368
2,923
0
5,990
13,136
11,622
229
806
11,303
0
70,884
W
The Morrigan
Cryptid101
The Morrigan
5,630
929
0
880
7,771
2,652
707
4,137
3,634
62,860
2,651
L
Achilles
Dawnzehh
Achilles
10,133
2,603
0
4,336
15,123
9,639
245
0
14,359
5,006
49,762
L
Chronos
MDetective
Chronos
7,430
2,129
0
4,397
8,349
2,825
862
3,137
5,181
67,735
0
W
8,133
710
310
8,236
11,895
12,716
0
2,847
9,048
0
37,376
L
3,903
382
0
2,776
12,484
9,418
0
5,075
7,409
15,223
2,608
L
Thanatos
lamParagon
Thanatos
5,805
1,674
0
10,275
12,196
5,176
0
1,215
10,775
0
70,819
L
Artemis
popcarn123
Artemis
7,033
2,747
0
2,526
8,958
3,065
0
2,949
6,009
0
47,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,698
Gold Earned
46,711
481
Minions Killed
556
0
Camps Cleared
0
1,588,028
Distance Traveled
1,639,029
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,618
566
111
7
0
393,722
3
W
Chronos
8,211
483
95
6
0
310,598
7
W
Hercules
10,476
616
163
10
0
329,642
2
W
The Morrigan
9,722
572
139
8
0
289,191
2
L
Achilles
8,124
478
107
6
0
327,899
0
L
Chronos
9,463
557
139
8
0
354,065
2
W
Chaac
8,684
511
48
3
0
315,876
2
L
Cabrakan
6,747
397
30
2
0
273,757
2
L
Thanatos
8,118
478
113
7
0
343,786
6
L
Artemis
7,246
426
92
5
0
288,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role