Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
 
Poseidon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CoreAqua94
Cu Chulainn
Level 62
God Stats
4W - 7L
1,517 SR
Queue Stats
100W - 174L
1,290 Elo+
Party 1
Ne Zha
Ne Zha
EhRuben
Ne Zha
Level 135
God Stats
1W - 6L
1,474 SR
Queue Stats
111W - 178L
1,398 Elo+
Party 1
Team Averages
Level 134
1,498 SR
1,438 Elo+

VS

Team Averages
Level 38
1,505 SR
1,463 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GaryCarmine
Bellona
Level 87
God Stats
8W - 5L
1,594 SR
Queue Stats
168W - 202L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
SammySpirit
Sylvanus
Level 29
God Stats
11W - 16L
1,433 SR
Queue Stats
35W - 52L
1,355 Elo+
Party 3
Zeus
Zeus
forfosmurff
Zeus
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,633 Elo+
Party 2
Chiron
Chiron
octo21
Chiron
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 52L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
8 / 0 / 2
6,429
643
5,930
6,477
1,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poseidon
 
Poseidon
10
3 / 0 / 1
5,970
597
4,037
3,336
914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
 
Neith
9
3 / 0 / 8
5,900
590
8,069
3,526
987
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
CoreAqua94
Cu Chulainn
11
2 / 0 / 1
5,798
580
2,204
6,401
3,676
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
EhRuben
Ne Zha
8
0 / 1 / 9
5,045
505
3,363
7,007
3,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 2 / 0
4,881
488
2,838
6,084
1,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
GaryCarmine
Bellona
10
0 / 3 / 0
5,638
564
5,159
6,957
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
SammySpirit
Sylvanus
7
1 / 2 / 0
4,670
467
2,567
7,827
3,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
0 / 4 / 0
4,682
468
2,712
6,391
1,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chiron
octo21
Chiron
7
0 / 5 / 0
4,268
427
2,312
7,063
1,653
Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
16
Kills
1
1
Deaths
16
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
8
0
2
9
W
Poseidon
 
Poseidon
3
0
1
3.5
W
Neith
 
Neith
3
0
8
7
L
Cliodhna
 
Cliodhna
0
2
0
0
W
Cu Chulainn
CoreAqua94
Cu Chulainn
2
0
1
2.5
W
Ne Zha
EhRuben
Ne Zha
0
1
9
4.5
L
Bellona
GaryCarmine
Bellona
0
3
0
0
L
Sylvanus
SammySpirit
Sylvanus
1
2
0
0.5
L
0
4
0
0
L
Chiron
octo21
Chiron
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,603
Damage
15,588
26,747
Taken
34,322
10,742
Mitigated
15,126
5,759
Healing
7,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,930
3,584
0
743
6,477
1,883
0
2,158
4,319
0
30,356
W
Poseidon
 
Poseidon
4,037
171
0
1,141
3,336
914
0
878
2,458
35,767
0
W
Neith
 
Neith
8,069
2,439
0
1,098
3,526
987
602
900
2,626
0
34,006
L
Cliodhna
 
Cliodhna
2,838
423
0
1,155
6,084
1,765
0
610
5,474
0
27,626
W
Cu Chulainn
CoreAqua94
Cu Chulainn
2,204
367
0
1,275
6,401
3,676
405
0
6,401
4,400
24,040
W
Ne Zha
EhRuben
Ne Zha
3,363
423
185
1,317
7,007
3,282
0
1,343
5,252
0
12,226
L
Bellona
GaryCarmine
Bellona
5,159
2,475
0
1,923
6,957
5,890
0
1,492
5,465
0
36,541
L
Sylvanus
SammySpirit
Sylvanus
2,567
735
567
1,918
7,827
3,873
0
766
7,061
12,898
0
L
2,712
679
0
1,002
6,391
1,945
0
859
5,532
25,733
0
L
Chiron
octo21
Chiron
2,312
1,209
193
835
7,063
1,653
0
828
6,234
0
16,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,142
Gold Earned
24,139
270
Minions Killed
261
0
Camps Cleared
0
1,071,294
Distance Traveled
926,649
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,429
643
58
6
0
261,228
2
W
Poseidon
5,970
597
80
8
0
214,659
5
W
Neith
5,900
590
50
5
0
206,935
3
L
Cliodhna
4,881
488
51
5
0
217,276
1
W
Cu Chulainn
5,798
580
58
6
0
189,288
3
W
Ne Zha
5,045
505
24
2
0
199,184
2
L
Bellona
5,638
564
90
9
0
189,402
1
L
Sylvanus
4,670
467
28
3
0
178,519
0
L
Zeus
4,682
468
57
6
0
162,002
3
L
Chiron
4,268
427
35
4
0
179,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role