Player Matchup

Osiris
Osiris
AdólfCritler
Osiris
Level 43
God Stats
1W - 6L
1,299 SR
Queue Stats
46W - 39L
1,636 Elo+
Party 2
Ah Puch
Ah Puch
JaceBelaren
Ah Puch
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 16L
1,735 Elo+
Party 2
Fafnir
Fafnir
KelticknotTTV
Fafnir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 106L
1,581 Elo+
Party 2
Neith
Neith
Magtes
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,521 Elo+
Party 2
Susano
Susano
zachrabbitslim
Susano
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,595 Elo+
Party 2
Team Averages
Level 56
1,460 SR
1,614 Elo+

VS

Team Averages
Level 63
1,609 SR
1,605 Elo+
Medusa
Medusa
Bigshmacken
Medusa
Level 75
God Stats
12W - 8L
1,757 SR
Queue Stats
200W - 126L
1,625 Elo+
Party 1
Bastet
Bastet
GoblinsInMyPants
Bastet
Level 66
God Stats
24W - 13L
1,647 SR
Queue Stats
208W - 87L
1,675 Elo+
Party 1
Guan Yu
Guan Yu
GoingGoblinMode
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 4L
1,597 Elo+
Party 1
Bacchus
Bacchus
YoungMunney7
Bacchus
Level 140
God Stats
9W - 8L
1,567 SR
Queue Stats
289W - 142L
1,576 Elo+
Party 1
Kukulkan
Kukulkan
brettmc
Kukulkan
Level 30
God Stats
1W - 4L
1,573 SR
Queue Stats
9W - 11L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
7,637
546
7,823
14,686
12,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
JaceBelaren
Ah Puch
14
9 / 4 / 2
8,971
641
11,657
10,075
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 4
6,050
432
2,820
9,435
6,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Magtes
Neith
11
0 / 3 / 0
6,436
460
1,119
4,561
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 6 / 4
6,696
478
4,540
11,408
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
7 / 0 / 3
8,922
637
6,353
3,491
1,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 4
7,900
564
5,922
13,178
4,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 0 / 4
8,964
640
6,943
12,039
9,133
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
YoungMunney7
Bacchus
12
5 / 1 / 11
8,396
600
6,386
11,666
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
brettmc
Kukulkan
13
3 / 7 / 4
7,833
560
9,101
9,841
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
11
Kills
19
20
Deaths
11
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Medusa
7
0
3
8.5
W
2
3
4
1.33
W
2
0
4
4
L
Ah Puch
JaceBelaren
Ah Puch
9
4
2
2.5
L
0
4
4
0.5
L
Neith
Magtes
Neith
0
3
0
0
W
Bacchus
YoungMunney7
Bacchus
5
1
11
10.5
W
Kukulkan
brettmc
Kukulkan
3
7
4
0.71
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
34,705
50,165
Taken
50,215
27,185
Mitigated
30,015
14,562
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,823
3,558
0
5,596
14,686
12,734
320
3,492
11,194
0
52,250
W
Medusa
6,353
2,659
0
1,982
3,491
1,237
0
483
2,899
0
60,008
W
5,922
1,202
0
5,878
13,178
4,409
0
3,380
9,708
0
49,102
W
6,943
1,367
245
5,186
12,039
9,133
0
1,723
10,316
162
59,765
L
Ah Puch
JaceBelaren
Ah Puch
11,657
312
0
3,390
10,075
3,226
437
3,969
6,106
55,487
0
L
2,820
469
405
1,336
9,435
6,552
0
2,953
6,482
11,688
4,072
L
Neith
Magtes
Neith
1,119
216
0
1,219
4,561
1,091
996
1,227
3,334
0
32,204
W
Bacchus
YoungMunney7
Bacchus
6,386
1,092
329
3,653
11,666
12,363
0
3,008
8,406
19,611
0
W
Kukulkan
brettmc
Kukulkan
9,101
465
345
1,312
9,841
2,873
0
5,162
4,551
50,502
0
L
4,540
844
0
2,616
11,408
3,582
163
3,970
7,438
0
28,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
42,015
365
Minions Killed
450
0
Camps Cleared
0
1,352,088
Distance Traveled
1,441,068
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,637
546
115
8
0
290,919
8
W
Medusa
8,922
637
111
8
0
313,304
0
W
Bastet
7,900
564
89
6
0
298,299
0
W
Guan Yu
8,964
640
132
9
0
299,911
3
L
Ah Puch
8,971
641
101
7
0
275,677
2
L
Fafnir
6,050
432
28
2
0
268,132
7
L
Neith
6,436
460
73
5
0
237,517
0
W
Bacchus
8,396
600
19
1
0
270,959
3
W
Kukulkan
7,833
560
99
7
0
258,595
5
L
Susano
6,696
478
48
3
0
279,843
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role