Player Matchup

Olorun
Olorun
ItsDannyBoi
Olorun
Level 40
God Stats
4W - 4L
1,729 SR
Queue Stats
234W - 282L
1,408 Elo+
Party 2
Odin
Odin
Panza verde1393
Odin
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 152L
1,444 Elo+
Solo
Set
Set
Smite god3453
Set
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Tribe Ireland
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 97L
1,374 Elo+
Party 2
Ymir
Ymir
duk-alexandredav
Ymir
Level 66
God Stats
8W - 8L
1,342 SR
Queue Stats
391W - 435L
1,356 Elo+
Solo
Team Averages
Level 35
1,514 SR
1,417 Elo+

VS

Team Averages
Level 66
1,470 SR
1,347 Elo+
Zhong Kui
Zhong Kui
Exzellence1
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Solo
Amaterasu
Amaterasu
FireFlame188506
Amaterasu
Level 37
God Stats
1W - 7L
1,340 SR
Queue Stats
13W - 37L
1,277 Elo+
Solo
Freya
Freya
I Pai Mei I
Freya
Level 144
God Stats
1W - 1L
1,739 SR
Queue Stats
24W - 30L
1,417 Elo+
Party 1
Hercules
Hercules
MercenarioRJ
Hercules
Level 129
God Stats
0W - 1L
1,536 SR
Queue Stats
12W - 19L
1,362 Elo+
Party 1
Izanami
Izanami
SAMURAY3871
Izanami
Level 5
God Stats
3W - 3L
1,236 SR
Queue Stats
5W - 10L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
3 / 4 / 15
10,115
778
20,534
13,054
5,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 0 / 17
10,707
824
7,609
12,691
9,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
11 / 3 / 7
11,557
889
22,662
13,600
7,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
18
3 / 2 / 9
10,633
818
12,781
10,233
4,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
5 / 4 / 14
10,206
785
10,161
19,273
21,014
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Exzellence1
Zhong Kui
15
2 / 8 / 7
9,225
710
15,193
15,403
8,574
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
FireFlame188506
Amaterasu
16
4 / 3 / 3
9,675
744
7,467
20,771
18,834
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 6 / 5
10,260
789
8,553
17,878
5,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
MercenarioRJ
Hercules
16
1 / 5 / 8
9,034
695
10,471
20,349
21,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
SAMURAY3871
Izanami
15
1 / 4 / 2
8,739
672
4,874
10,644
3,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
37
26
Kills
12
13
Deaths
26
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Exzellence1
Zhong Kui
2
8
7
0.69
L
Amaterasu
FireFlame188506
Amaterasu
4
3
3
1.83
L
4
6
5
1.08
W
Olorun
3
4
15
2.63
L
Hercules
MercenarioRJ
Hercules
1
5
8
1
W
4
0
17
12.5
L
Izanami
SAMURAY3871
Izanami
1
4
2
0.5
W
11
3
7
4.83
W
Izanami
3
2
9
3.75
W
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,747
Damage
46,558
68,851
Taken
85,045
47,119
Mitigated
58,387
20,286
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Exzellence1
Zhong Kui
15,193
3,797
0
1,142
15,403
8,574
53
6,253
9,002
35,615
0
L
Amaterasu
FireFlame188506
Amaterasu
7,467
3,414
1,027
3,125
20,771
18,834
0
11,466
9,155
0
15,514
L
8,553
2,065
0
4,197
17,878
5,753
1,122
3,178
14,481
34,104
0
W
Olorun
20,534
9,422
1,877
5,655
13,054
5,248
2,495
4,811
8,243
47,816
0
L
Hercules
MercenarioRJ
Hercules
10,471
2,439
0
4,186
20,349
21,723
0
6,822
13,337
24
20,159
W
7,609
2,602
754
5,566
12,691
9,688
214
5,042
7,649
0
18,931
L
Izanami
SAMURAY3871
Izanami
4,874
3,734
0
1,052
10,644
3,503
0
2,976
7,553
0
26,373
W
22,662
10,332
0
3,514
13,600
7,133
490
7,292
6,308
0
55,247
W
Izanami
12,781
6,396
0
2,050
10,233
4,036
3,067
3,273
6,960
0
54,813
W
10,161
2,378
0
870
19,273
21,014
554
3,352
15,921
18,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,218
Gold Earned
46,933
250
Minions Killed
189
0
Camps Cleared
0
1,247,663
Distance Traveled
1,134,206
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,225
710
51
4
0
203,076
2
L
Amaterasu
9,675
744
26
2
0
256,375
0
L
Freya
10,260
789
37
3
0
223,492
4
W
Olorun
10,115
778
58
4
0
210,721
0
L
Hercules
9,034
695
29
2
0
243,423
2
W
Odin
10,707
824
10
1
0
270,524
1
L
Izanami
8,739
672
46
4
0
207,840
1
W
Set
11,557
889
64
5
0
284,036
1
W
Izanami
10,633
818
99
8
0
252,526
0
W
Ymir
10,206
785
19
1
0
229,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role