Player Matchup

Yemoja
Yemoja
Buckeyeband2
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,645 Elo+
Party 1
Charybdis
Charybdis
LordFart
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,755 Elo+
Party 1
Gilgamesh
Gilgamesh
WashedUpLaxxBro
Gilgamesh
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,471 Elo+
Party 1
Atlas
Atlas
nindew21
Atlas
Level 32
God Stats
1W - 1L
1,246 SR
Queue Stats
8W - 13L
1,471 Elo+
Party 1
Fenrir
Fenrir
superpj832
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,755 Elo+
Party 1
Team Averages
Level 27
1,449 SR
1,619 Elo+

VS

Team Averages
Level 116
1,390 SR
1,406 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JesseJames2488
Aphrodite
Level 122
God Stats
5W - 3L
1,229 SR
Queue Stats
249W - 320L
1,292 Elo+
Solo
Freya
Freya
MayorMoobs
Freya
Level 123
God Stats
3W - 1L
1,478 SR
Queue Stats
267W - 299L
1,365 Elo+
Party 2
Nu Wa
Nu Wa
whatumeme
Nu Wa
Level 113
God Stats
7W - 4L
1,245 SR
Queue Stats
176W - 165L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
6 / 2 / 11
10,274
790
5,842
14,005
13,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
LordFart
Charybdis
17
3 / 3 / 8
9,310
716
10,516
15,062
6,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
WashedUpLaxxBro
Gilgamesh
15
4 / 4 / 12
9,280
714
8,487
16,297
11,962
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Atlas
nindew21
Atlas
16
3 / 4 / 13
10,056
774
11,395
21,047
14,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
superpj832
Fenrir
13
3 / 5 / 10
8,386
645
8,237
15,182
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
6 / 5 / 11
11,126
856
22,842
20,005
16,838
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
 
Nox
17
5 / 2 / 8
10,128
779
14,065
5,027
1,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Aphrodite
JesseJames2488
Aphrodite
16
0 / 3 / 13
9,447
727
7,124
10,423
11,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
16
2 / 6 / 11
9,946
765
7,628
9,429
3,464
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
whatumeme
Nu Wa
17
5 / 4 / 10
10,673
821
22,522
7,703
2,786
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
71
19
Kills
18
18
Deaths
20
54
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
5
11
2.3
W
Nox
 
Nox
5
2
8
4.5
L
Yemoja
6
2
11
5.75
W
Aphrodite
JesseJames2488
Aphrodite
0
3
13
2.17
L
Charybdis
LordFart
Charybdis
3
3
8
2.33
W
Freya
2
6
11
1.25
L
Gilgamesh
WashedUpLaxxBro
Gilgamesh
4
4
12
2.5
L
Atlas
nindew21
Atlas
3
4
13
2.38
L
Fenrir
superpj832
Fenrir
3
5
10
1.6
W
Nu Wa
whatumeme
Nu Wa
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,477
Damage
74,181
81,593
Taken
52,587
56,066
Mitigated
36,574
32,469
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
22,842
1,106
827
3,468
20,005
16,838
220
5,250
14,376
39,213
0
W
Nox
 
Nox
14,065
1,032
218
233
5,027
1,856
1,517
1,352
3,675
22,031
0
L
Yemoja
5,842
1,225
8,690
3,950
14,005
13,292
225
13,238
767
15,128
0
W
Aphrodite
JesseJames2488
Aphrodite
7,124
936
4,703
5,489
10,423
11,630
294
3,654
6,665
20,133
0
L
Charybdis
LordFart
Charybdis
10,516
5,986
2,301
4,487
15,062
6,712
902
13,225
1,837
0
36,149
W
Freya
7,628
2,277
1,090
1,590
9,429
3,464
1,409
3,464
5,906
14,415
0
L
Gilgamesh
WashedUpLaxxBro
Gilgamesh
8,487
2,170
1,643
1,428
16,297
11,962
390
14,692
1,605
0
14,519
L
Atlas
nindew21
Atlas
11,395
3,289
429
5,187
21,047
14,850
288
19,412
1,635
29,432
0
L
Fenrir
superpj832
Fenrir
8,237
1,758
1,855
2,499
15,182
9,250
41
13,614
1,568
0
13,494
W
Nu Wa
whatumeme
Nu Wa
22,522
8,193
857
1,246
7,703
2,786
1,436
3,517
4,091
40,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,306
Gold Earned
51,320
127
Minions Killed
140
0
Camps Cleared
0
1,218,792
Distance Traveled
1,190,336
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,126
856
43
3
0
259,078
1
W
Nox
10,128
779
16
1
0
248,042
0
L
Yemoja
10,274
790
13
1
0
243,903
0
W
Aphrodite
9,447
727
30
2
0
219,393
0
L
Charybdis
9,310
716
66
5
0
219,860
0
W
Freya
9,946
765
17
1
0
218,912
0
L
Gilgamesh
9,280
714
9
1
0
249,037
0
L
Atlas
10,056
774
35
3
0
253,365
1
L
Fenrir
8,386
645
4
0
0
252,627
1
W
Nu Wa
10,673
821
34
3
0
244,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role