Player Matchup

Anubis
Anubis
AviationStar
Anubis
Level 67
God Stats
2W - 1L
1,374 SR
Queue Stats
4W - 6L
1,346 Elo+
Party 4
Neith
Neith
Dalt999
Neith
Level 27
God Stats
8W - 10L
1,046 SR
Queue Stats
91W - 116L
1,432 Elo+
Party 2
Ratatoskr
Ratatoskr
Dodge12Valve
Ratatoskr
Level 66
God Stats
7W - 14L
1,364 SR
Queue Stats
66W - 85L
1,457 Elo+
Party 2
Atlas
Atlas
Mightyquinn02
Atlas
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,194 Elo+
Party 4
Bacchus
Bacchus
aagtlek
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
185W - 206L
1,488 Elo+
Party 2
Team Averages
Level 59
1,357 SR
1,383 Elo+

VS

Team Averages
Level 68
1,577 SR
1,530 Elo+
Sol
Sol
Axz13
Sol
Level 89
God Stats
8W - 8L
1,556 SR
Queue Stats
308W - 267L
1,515 Elo+
Party 3
Mercury
Mercury
Cody6493pc
Mercury
Level 48
God Stats
43W - 30L
1,670 SR
Queue Stats
220W - 187L
1,543 Elo+
Party 3
Artio
Artio
DakotaJones73
Artio
Level 138
God Stats
3W - 2L
1,617 SR
Queue Stats
375W - 321L
1,547 Elo+
Party 3
Charybdis
Charybdis
anarchyysmite
Charybdis
Level 28
God Stats
0W - 1L
1,540 SR
Queue Stats
13W - 15L
1,454 Elo+
Party 1
Hercules
Hercules
failfailfail
Hercules
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
7 / 0 / 1
9,079
649
9,028
6,167
3,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Dalt999
Neith
12
2 / 2 / 3
6,969
498
7,666
5,438
1,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
Dodge12Valve
Ratatoskr
14
5 / 2 / 0
8,082
577
6,246
9,544
3,014
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 1 / 5
6,984
499
4,860
9,132
8,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bacchus
aagtlek
Bacchus
13
1 / 3 / 3
7,256
518
7,127
9,015
5,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Axz13
Sol
12
1 / 4 / 0
7,153
511
1,509
7,421
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Cody6493pc
Mercury
13
3 / 3 / 0
7,380
527
4,295
10,346
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 2
7,358
526
3,931
11,694
9,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
anarchyysmite
Charybdis
11
3 / 4 / 0
6,358
454
5,065
7,435
1,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
failfailfail
Hercules
12
0 / 2 / 3
6,917
494
2,169
12,170
7,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
16
Kills
8
8
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
7
0
1
7.5
L
Sol
Axz13
Sol
1
4
0
0.25
L
Mercury
Cody6493pc
Mercury
3
3
0
1
L
1
3
2
0.67
W
Neith
Dalt999
Neith
2
2
3
1.75
W
Ratatoskr
Dodge12Valve
Ratatoskr
5
2
0
2.5
W
1
1
5
3.5
W
Bacchus
aagtlek
Bacchus
1
3
3
0.83
L
Charybdis
anarchyysmite
Charybdis
3
4
0
0.75
L
Hercules
failfailfail
Hercules
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,927
Damage
16,969
39,296
Taken
49,066
21,648
Mitigated
23,087
10,136
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,028
454
0
4,642
6,167
3,197
68
1,106
5,061
56,691
0
L
Sol
Axz13
Sol
1,509
334
0
1,475
7,421
1,363
0
4,835
2,586
42,145
0
L
Mercury
Cody6493pc
Mercury
4,295
2,250
0
3,541
10,346
2,715
0
4,672
5,602
0
43,992
L
3,931
659
154
3,599
11,694
9,977
0
5,413
5,877
32,065
0
W
Neith
Dalt999
Neith
7,666
1,830
300
1,791
5,438
1,523
754
0
5,438
0
39,325
W
Ratatoskr
Dodge12Valve
Ratatoskr
6,246
838
37
28
9,544
3,014
0
324
9,220
0
62,993
W
4,860
1,872
15
2,033
9,132
8,633
380
307
8,825
25,700
0
W
Bacchus
aagtlek
Bacchus
7,127
1,207
0
1,290
9,015
5,281
0
3,703
5,312
36,758
0
L
Charybdis
anarchyysmite
Charybdis
5,065
2,407
0
1,102
7,435
1,843
888
1,409
6,026
0
26,302
L
Hercules
failfailfail
Hercules
2,169
170
0
3,801
12,170
7,189
0
4,210
7,960
0
25,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,370
Gold Earned
35,166
397
Minions Killed
369
0
Camps Cleared
0
1,341,202
Distance Traveled
1,328,486
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,079
649
121
9
0
255,410
3
L
Sol
7,153
511
96
7
0
220,014
4
L
Mercury
7,380
527
94
7
0
312,304
2
L
Artio
7,358
526
80
6
0
269,324
1
W
Neith
6,969
498
82
6
0
239,927
6
W
Ratatoskr
8,082
577
101
7
0
318,106
8
W
Atlas
6,984
499
30
2
0
278,142
2
W
Bacchus
7,256
518
63
5
0
249,617
2
L
Charybdis
6,358
454
51
4
0
251,226
1
L
Hercules
6,917
494
48
3
0
275,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role