Player Matchup

Ares
Ares
Keaun
Ares
Level 29
God Stats
4W - 5L
1,573 SR
Queue Stats
113W - 102L
1,495 Elo+
Party 2
Da Ji
Da Ji
LeJord24
Da Ji
Level 97
God Stats
20W - 13L
1,548 SR
Queue Stats
221W - 203L
1,576 Elo+
Solo
Ra
Ra
MVPPUNCHES
Ra
Level 127
God Stats
13W - 15L
1,617 SR
Queue Stats
386W - 387L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
TMGood
Sun Wukong
Level 59
God Stats
6W - 4L
1,631 SR
Queue Stats
93W - 85L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
Voidcerberu5
Danzaburou
Level 56
God Stats
8W - 6L
1,665 SR
Queue Stats
72W - 62L
1,528 Elo+
Party 2
Team Averages
Level 74
1,607 SR
1,526 Elo+

VS

Team Averages
Level 91
1,608 SR
1,554 Elo+
Sol
Sol
LiqmaKok
Sol
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
164W - 144L
1,514 Elo+
Party 1
Gilgamesh
Gilgamesh
PitViper69
Gilgamesh
Level 94
God Stats
2W - 0L
1,717 SR
Queue Stats
176W - 138L
1,567 Elo+
Party 1
Vulcan
Vulcan
TravisSnott
Vulcan
Level 126
God Stats
3W - 0L
1,393 SR
Queue Stats
128W - 87L
1,567 Elo+
Party 1
Neith
Neith
Yousa294
Neith
Level 28
God Stats
4W - 0L
1,713 SR
Queue Stats
36W - 21L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
Zwoods15300
Sylvanus
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 64L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Keaun
Ares
4
0 / 1 / 0
3,244
541
762
3,914
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
LeJord24
Da Ji
7
1 / 0 / 3
4,163
694
2,600
4,668
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 1 / 1
4,598
766
1,940
3,067
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TMGood
Sun Wukong
8
2 / 2 / 0
4,475
746
2,310
5,375
2,138
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Voidcerberu5
Danzaburou
4
0 / 2 / 1
3,138
523
1,540
2,931
529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,709
785
3,991
3,728
858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
PitViper69
Gilgamesh
7
0 / 2 / 1
4,000
667
1,321
4,709
1,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vulcan
7
1 / 1 / 0
4,155
693
2,550
2,478
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Neith
Yousa294
Neith
7
3 / 1 / 0
4,610
768
2,913
2,397
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Zwoods15300
Sylvanus
6
0 / 0 / 3
4,419
737
2,558
3,694
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
6
Kills
6
6
Deaths
6
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
Keaun
Ares
0
1
0
0
L
Da Ji
LeJord24
Da Ji
1
0
3
2.5
W
2
2
0
1
L
3
1
1
3.5
W
Gilgamesh
PitViper69
Gilgamesh
0
2
1
0.25
L
Sun Wukong
TMGood
Sun Wukong
2
2
0
1
W
Vulcan
1
1
0
1
L
Danzaburou
Voidcerberu5
Danzaburou
0
2
1
0.25
W
Neith
Yousa294
Neith
3
1
0
3
W
Sylvanus
Zwoods15300
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
13,333
19,955
Taken
17,006
6,208
Mitigated
5,662
8,489
Healing
6,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Keaun
Ares
762
0
47
1,787
3,914
1,315
0
1,068
2,846
2,913
0
L
Da Ji
LeJord24
Da Ji
2,600
629
0
3,129
4,668
1,348
0
1,387
3,185
0
15,543
W
3,991
1,474
0
1,569
3,728
858
0
0
3,728
25,614
0
L
1,940
230
194
1,202
3,067
878
0
1,640
1,205
20,184
0
W
Gilgamesh
PitViper69
Gilgamesh
1,321
467
0
862
4,709
1,357
0
564
4,145
0
17,007
L
Sun Wukong
TMGood
Sun Wukong
2,310
630
0
1,247
5,375
2,138
0
3,762
1,613
0
19,378
W
Vulcan
2,550
449
0
500
2,478
663
112
1,008
1,470
14,185
0
L
Danzaburou
Voidcerberu5
Danzaburou
1,540
572
0
883
2,931
529
0
924
2,007
0
7,871
W
Neith
Yousa294
Neith
2,913
2,117
161
599
2,397
792
628
492
1,905
0
17,591
W
Sylvanus
Zwoods15300
Sylvanus
2,558
771
474
1,880
3,694
1,992
0
638
3,056
13,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,618
Gold Earned
21,893
142
Minions Killed
177
0
Camps Cleared
0
591,120
Distance Traveled
611,546
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,244
541
5
1
0
87,796
0
L
Da Ji
4,163
694
38
6
0
144,472
1
W
Sol
4,709
785
54
9
0
107,366
2
L
Ra
4,598
766
39
7
0
134,239
2
W
Gilgamesh
4,000
667
37
6
0
139,728
1
L
Sun Wukong
4,475
746
46
8
0
119,500
0
W
Vulcan
4,155
693
34
6
0
125,367
2
L
Danzaburou
3,138
523
14
2
0
105,113
0
W
Neith
4,610
768
40
7
0
119,883
1
W
Sylvanus
4,419
737
12
2
0
119,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role