Player Matchup

Apollo
Apollo
 
Apollo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AcidPROTEUS24
Hercules
Level 146
God Stats
4W - 11L
1,376 SR
Queue Stats
433W - 466L
1,476 Elo+
Solo
Set
Set
Erc 4nier
Set
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
416W - 451L
1,433 Elo+
Solo
Baron Samedi
Baron Samedi
elmac77
Baron Samedi
Level 149
God Stats
3W - 3L
1,920 SR
Queue Stats
117W - 118L
1,379 Elo+
Party 1
Artemis
Artemis
xDiabolical3
Artemis
Level 145
God Stats
2W - 2L
1,463 SR
Queue Stats
365W - 401L
1,447 Elo+
Solo
Team Averages
Level 133
1,552 SR
1,447 Elo+

VS

Team Averages
Level 90
1,482 SR
1,397 Elo+
Neith
Neith
EpicToasta
Neith
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
136W - 160L
1,355 Elo+
Solo
Ymir
Ymir
NFShell
Ymir
Level 123
God Stats
4W - 6L
1,461 SR
Queue Stats
338W - 347L
1,447 Elo+
Solo
Shiva
Shiva
RageLost6h
Shiva
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 34L
1,299 Elo+
Solo
Bellona
Bellona
isa_dragonslayer
Bellona
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,411 Elo+
Solo
Discordia
Discordia
wildmanarmy
Discordia
Level 158
God Stats
9W - 6L
1,450 SR
Queue Stats
174W - 202L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 9 / 12
11,773
693
9,371
17,332
5,907
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
AcidPROTEUS24
Hercules
18
6 / 7 / 12
11,520
678
9,498
28,583
33,359
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 11 / 15
12,362
727
14,018
29,524
17,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
elmac77
Baron Samedi
20
9 / 5 / 17
14,071
828
27,907
19,385
9,161
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
xDiabolical3
Artemis
17
3 / 8 / 13
10,606
624
19,349
18,765
6,977
Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 1 / 18
13,722
807
20,628
14,512
7,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
NFShell
Ymir
17
4 / 8 / 20
11,293
664
6,316
26,639
31,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shiva
19
5 / 9 / 20
12,387
729
17,262
22,890
33,330
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

17
4 / 7 / 23
11,342
667
14,221
21,677
26,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
wildmanarmy
Discordia
20
18 / 2 / 17
16,045
944
44,848
13,563
6,463
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
138
27
Kills
40
40
Deaths
27
69
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
9
12
1.11
L
Hercules
AcidPROTEUS24
Hercules
6
7
12
1.71
W
Neith
9
1
18
18
L
5
11
15
1.14
W
Ymir
NFShell
Ymir
4
8
20
1.75
W
Shiva
5
9
20
1.67
L
Baron Samedi
elmac77
Baron Samedi
9
5
17
3.5
W
4
7
23
2.21
W
Discordia
wildmanarmy
Discordia
18
2
17
13.25
L
Artemis
xDiabolical3
Artemis
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,143
Damage
103,275
113,589
Taken
99,281
72,853
Mitigated
105,216
36,056
Healing
22,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
9,371
5,153
1,385
2,113
17,332
5,907
1,629
9,159
8,173
0
22,167
L
Hercules
AcidPROTEUS24
Hercules
9,498
1,691
685
10,825
28,583
33,359
517
11,196
17,387
194
20,390
W
Neith
20,628
6,408
329
4,689
14,512
7,698
2,187
3,299
10,981
0
58,454
L
14,018
6,260
524
2,226
29,524
17,449
62
10,081
19,443
0
20,434
W
Ymir
NFShell
Ymir
6,316
1,552
680
1,157
26,639
31,388
130
8,373
17,690
9,208
0
W
Shiva
17,262
1,797
2,260
2,003
22,890
33,330
363
6,394
15,887
1,952
26,829
L
Baron Samedi
elmac77
Baron Samedi
27,907
733
8,168
4,956
19,385
9,161
1,112
11,038
8,347
58,239
0
W
14,221
2,552
1,882
2,968
21,677
26,337
390
6,683
14,499
0
19,727
W
Discordia
wildmanarmy
Discordia
44,848
507
1,802
5,124
13,563
6,463
3,135
3,352
10,074
82,222
0
L
Artemis
xDiabolical3
Artemis
19,349
7,783
1,716
3,458
18,765
6,977
2,504
10,950
7,815
0
27,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,332
Gold Earned
64,789
156
Minions Killed
184
0
Camps Cleared
0
1,235,242
Distance Traveled
1,443,131
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,773
693
34
2
0
204,700
1
L
Hercules
11,520
678
27
2
0
281,682
1
W
Neith
13,722
807
61
4
0
307,448
2
L
Set
12,362
727
11
1
0
257,021
0
W
Ymir
11,293
664
3
0
0
262,042
0
W
Shiva
12,387
729
30
2
0
265,959
0
L
Baron Samedi
14,071
828
68
4
0
245,060
0
W
Bellona
11,342
667
10
1
0
275,953
0
W
Discordia
16,045
944
80
5
0
331,729
1
L
Artemis
10,606
624
16
1
0
246,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role