Player Matchup

Pele
Pele
BlazeMaan
Pele
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,241 Elo+
Party 2
Cupid
Cupid
Captain_Cleatus
Cupid
Level 108
God Stats
1W - 2L
1,159 SR
Queue Stats
3W - 5L
1,221 Elo+
Party 2
Terra
Terra
Gambit2204
Terra
Level 120
God Stats
0W - 1L
1,303 SR
Queue Stats
5W - 11L
1,241 Elo+
Party 2
Hercules
Hercules
Marston21
Hercules
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,188 Elo+
Party 2
Eset
Eset
RMBRBLU
Eset
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 64
1,392 SR
1,278 Elo+

VS

Team Averages
Level 56
1,601 SR
1,487 Elo+
Atlas
Atlas
GaryCarmine
Atlas
Level 87
God Stats
14W - 8L
1,713 SR
Queue Stats
168W - 202L
1,465 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SonOfCron
Ah Muzen Cab
Level 41
God Stats
7W - 2L
1,672 SR
Queue Stats
13W - 9L
1,447 Elo+
Party 1
Poseidon
Poseidon
Vombie
Poseidon
Level 105
God Stats
47W - 27L
1,421 SR
Queue Stats
159W - 129L
1,374 Elo+
Party 1
Ymir
Ymir
forfosmurff
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
mxgerrta
Cliodhna
Level 46
God Stats
9W - 12L
1,697 SR
Queue Stats
233W - 231L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
0 / 1 / 0
4,558
414
552
5,754
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
3 / 2 / 0
5,914
538
3,319
6,024
1,485
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
9
0 / 3 / 1
5,347
486
1,177
8,673
2,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Marston21
Hercules
7
0 / 4 / 0
4,707
428
716
8,372
2,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Eset
RMBRBLU
Eset
6
0 / 4 / 0
4,377
398
526
3,340
519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,573
598
4,272
5,394
4,429
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
SonOfCron
Ah Muzen Cab
11
4 / 1 / 5
6,855
623
7,369
3,568
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Vombie
Poseidon
13
2 / 0 / 0
7,263
660
2,084
2,599
768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 2 / 5
6,632
603
2,400
6,970
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
mxgerrta
Cliodhna
11
3 / 1 / 0
6,433
585
3,044
6,337
1,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
14
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
0
1
0
0
L
3
2
0
1.5
L
Terra
0
3
1
0.17
W
2
1
3
3.5
L
Hercules
Marston21
Hercules
0
4
0
0
L
Eset
RMBRBLU
Eset
0
4
0
0
W
Ah Muzen Cab
SonOfCron
Ah Muzen Cab
4
1
5
6.5
W
Poseidon
Vombie
Poseidon
2
0
0
2
W
3
2
5
2.75
W
Cliodhna
mxgerrta
Cliodhna
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,290
Damage
19,169
32,163
Taken
24,868
8,979
Mitigated
12,518
7,905
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
552
167
0
2,670
5,754
1,323
0
1,456
4,298
0
15,635
L
3,319
1,422
112
631
6,024
1,485
0
2,287
3,737
0
23,416
L
Terra
1,177
187
346
2,332
8,673
2,830
0
3,727
4,946
20,073
0
W
4,272
1,124
0
1,081
5,394
4,429
208
1,026
4,368
31,368
0
L
Hercules
Marston21
Hercules
716
375
58
1,391
8,372
2,822
0
488
7,884
0
7,948
L
Eset
RMBRBLU
Eset
526
142
0
365
3,340
519
34
798
2,542
9,501
0
W
Ah Muzen Cab
SonOfCron
Ah Muzen Cab
7,369
3,279
0
1,669
3,568
1,171
698
163
3,405
0
39,267
W
Poseidon
Vombie
Poseidon
2,084
401
0
0
2,599
768
0
224
2,375
51,190
1,954
W
2,400
550
202
1,460
6,970
4,237
0
218
6,752
20,809
0
W
Cliodhna
mxgerrta
Cliodhna
3,044
332
0
1,490
6,337
1,913
0
72
6,265
0
38,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
33,756
168
Minions Killed
339
0
Camps Cleared
0
962,096
Distance Traveled
1,092,265
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,558
414
34
3
0
212,757
0
L
Cupid
5,914
538
54
5
0
203,397
1
L
Terra
5,347
486
44
4
0
202,021
1
W
Atlas
6,573
598
52
5
0
209,156
0
L
Hercules
4,707
428
16
1
0
176,865
0
L
Eset
4,377
398
20
2
0
167,056
1
W
Ah Muzen Cab
6,855
623
74
7
0
197,655
0
W
Poseidon
7,263
660
103
9
0
238,494
2
W
Ymir
6,632
603
36
3
0
191,959
0
W
Cliodhna
6,433
585
74
7
0
255,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role