Player Matchup

Bacchus
Bacchus
ChrisXM
Bacchus
Level 67
God Stats
4W - 4L
1,495 SR
Queue Stats
76W - 58L
1,603 Elo+
Party 3
Bastet
Bastet
Gwvin
Bastet
Level 65
God Stats
2W - 1L
1,765 SR
Queue Stats
147W - 110L
1,559 Elo+
Party 3
Rama
Rama
JuiceTryHard
Rama
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 92L
1,572 Elo+
Party 3
Mulan
Mulan
NeedGreens
Mulan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 90L
1,594 Elo+
Party 3
Baba Yaga
Baba Yaga
ObeyTheEnvy
Baba Yaga
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 48L
1,633 Elo+
Party 3
Team Averages
Level 75
1,552 SR
1,592 Elo+

VS

Team Averages
Level 68
1,674 SR
1,563 Elo+
Hera
Hera
AzerathGaming
Hera
Level 112
God Stats
10W - 5L
1,769 SR
Queue Stats
33W - 31L
1,652 Elo+
Party 1
Artemis
Artemis
CoralPandora345
Artemis
Level 5
God Stats
3W - 4L
1,634 SR
Queue Stats
3W - 6L
1,579 Elo+
Party 2
Ne Zha
Ne Zha
EASUCK5
Ne Zha
Level 25
God Stats
4W - 1L
1,932 SR
Queue Stats
94W - 76L
1,574 Elo+
Party 1
Ao Kuang
Ao Kuang
RoseDuck9333
Ao Kuang
Level 126
God Stats
4W - 7L
1,536 SR
Queue Stats
247W - 215L
1,558 Elo+
Party 1
Ymir
Ymir
toxichoundzz
Ymir
Level 74
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 25L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChrisXM
Bacchus
13
0 / 2 / 12
8,691
457
7,022
16,821
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
Gwvin
Bastet
18
16 / 3 / 6
11,751
618
18,890
19,812
7,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
0 / 1 / 6
10,017
527
5,728
8,134
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
17
9 / 4 / 6
11,137
586
14,915
15,308
11,318
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
ObeyTheEnvy
Baba Yaga
17
3 / 3 / 10
10,281
541
8,506
10,066
3,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
8,639
455
10,934
13,240
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 4 / 1
7,048
371
4,118
10,988
2,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ne Zha
EASUCK5
Ne Zha
16
6 / 6 / 2
9,925
522
13,246
15,019
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
RoseDuck9333
Ao Kuang
15
6 / 7 / 2
10,027
528
12,366
18,440
16,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 4 / 4
8,149
429
3,476
16,395
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
28
Kills
13
13
Deaths
28
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Bacchus
ChrisXM
Bacchus
0
2
12
3
L
0
4
1
0.13
L
Ne Zha
EASUCK5
Ne Zha
6
6
2
1.17
W
Bastet
Gwvin
Bastet
16
3
6
6.33
W
0
1
6
3
W
Mulan
9
4
6
3
W
Baba Yaga
ObeyTheEnvy
Baba Yaga
3
3
10
2.67
L
Ao Kuang
RoseDuck9333
Ao Kuang
6
7
2
1
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,061
Damage
44,140
70,141
Taken
74,082
43,089
Mitigated
39,469
18,835
Healing
14,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,934
3,016
152
2,065
13,240
3,039
147
4,109
9,131
48,233
0
W
Bacchus
ChrisXM
Bacchus
7,022
742
0
1,821
16,821
17,529
0
5,551
11,270
24,970
0
L
4,118
1,958
0
2,495
10,988
2,672
0
837
10,151
0
27,423
L
Ne Zha
EASUCK5
Ne Zha
13,246
3,164
0
1,296
15,019
5,255
0
3,880
11,139
0
76,905
W
Bastet
Gwvin
Bastet
18,890
5,537
0
10,026
19,812
7,816
17
9,869
9,943
0
73,609
W
5,728
4,000
0
440
8,134
2,885
2,805
141
7,993
0
76,165
W
Mulan
14,915
3,202
0
1,927
15,308
11,318
275
8,760
6,548
0
61,979
W
Baba Yaga
ObeyTheEnvy
Baba Yaga
8,506
611
0
4,621
10,066
3,541
164
2,455
7,611
79,948
0
L
Ao Kuang
RoseDuck9333
Ao Kuang
12,366
3,215
0
6,806
18,440
16,755
0
1,196
17,244
48,019
0
L
3,476
507
0
2,177
16,395
11,748
0
5,506
10,889
27,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
43,788
552
Minions Killed
373
0
Camps Cleared
0
1,826,035
Distance Traveled
1,700,670
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,639
455
78
4
0
331,627
2
W
Bacchus
8,691
457
26
1
0
385,597
1
L
Artemis
7,048
371
59
3
0
316,876
1
L
Ne Zha
9,925
522
126
7
0
369,928
3
W
Bastet
11,751
618
101
5
0
403,877
2
W
Rama
10,017
527
138
7
0
333,408
4
W
Mulan
11,137
586
141
7
0
352,742
1
W
Baba Yaga
10,281
541
146
8
0
350,411
6
L
Ao Kuang
10,027
528
72
4
0
326,876
1
L
Ymir
8,149
429
38
2
0
355,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role