Player Matchup

Bastet
Bastet
Elite Merican76
Bastet
Level 104
God Stats
7W - 10L
1,502 SR
Queue Stats
133W - 105L
1,459 Elo+
Party 1
Cerberus
Cerberus
JDuBs_10_
Cerberus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 69L
1,516 Elo+
Party 1
He Bo
He Bo
Tactix007
He Bo
Level 141
God Stats
2W - 7L
1,412 SR
Queue Stats
422W - 285L
1,513 Elo+
Party 1
Team Averages
Level 117
1,472 SR
1,496 Elo+

VS

Team Averages
Level 90
1,754 SR
1,768 Elo+
Discordia
Discordia
HS_Greatness300
Discordia
Level 26
God Stats
31W - 17L
1,880 SR
Queue Stats
95W - 60L
1,915 Elo+
Party 2
Horus
Horus
HvS_Savage
Horus
Level 119
God Stats
43W - 29L
1,782 SR
Queue Stats
486W - 463L
1,709 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HvS_Truth_
Morgan Le Fay
Level 126
God Stats
6W - 2L
1,599 SR
Queue Stats
437W - 395L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 4
13,054
622
15,042
21,389
6,035
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
JDuBs_10_
Cerberus
19
1 / 3 / 7
14,368
684
10,664
24,330
38,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
Tactix007
He Bo
19
5 / 5 / 1
13,942
664
15,869
21,422
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HS_Greatness300
Discordia
19
3 / 4 / 10
13,708
653
13,495
11,561
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
19
4 / 1 / 10
15,476
737
12,961
26,935
28,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
HvS_Truth_
Morgan Le Fay
20
8 / 3 / 7
14,972
713
30,108
17,621
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
15
15
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
2
7
4
0.57
W
Discordia
HS_Greatness300
Discordia
3
4
10
2
W
Horus
4
1
10
9
W
Morgan Le Fay
HvS_Truth_
Morgan Le Fay
8
3
7
3.83
L
Cerberus
JDuBs_10_
Cerberus
1
3
7
1.5
L
He Bo
Tactix007
He Bo
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,575
Damage
56,564
67,141
Taken
56,117
49,699
Mitigated
38,044
12,900
Healing
21,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,042
3,717
0
1,647
21,389
6,035
140
14,248
7,141
0
44,644
W
Discordia
HS_Greatness300
Discordia
13,495
1,205
0
1,366
11,561
3,415
723
5,078
6,483
46,217
0
W
Horus
12,961
5,236
4,387
12,173
26,935
28,712
873
12,102
14,833
0
30,810
W
Morgan Le Fay
HvS_Truth_
Morgan Le Fay
30,108
1,170
219
3,445
17,621
5,917
1,119
9,476
8,145
83,039
0
L
Cerberus
JDuBs_10_
Cerberus
10,664
448
0
5,805
24,330
38,168
420
14,808
9,522
40,180
0
L
He Bo
Tactix007
He Bo
15,869
611
0
5,448
21,422
5,496
858
15,351
6,071
65,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,364
Gold Earned
44,156
203
Minions Killed
240
7
Camps Cleared
9
1,147,839
Distance Traveled
1,123,923
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,054
622
50
2
1
385,468
0
W
Discordia
13,708
653
80
4
3
348,054
0
W
Horus
15,476
737
53
3
4
382,383
3
W
Morgan Le Fay
14,972
713
107
5
2
393,486
1
L
Cerberus
14,368
684
48
2
1
398,578
1
L
He Bo
13,942
664
105
5
5
363,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role