Player Matchup

Thor
Thor
 
Thor
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AneChutamero
Medusa
Level 153
God Stats
4W - 6L
1,229 SR
Queue Stats
253W - 282L
1,519 Elo+
Solo
Cerberus
Cerberus
BaZinga_4_2_0
Cerberus
Level 136
God Stats
2W - 6L
1,277 SR
Queue Stats
506W - 513L
1,496 Elo+
Solo
Ra
Ra
FachyCakes96
Ra
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,540 Elo+
Party 2
Scylla
Scylla
JVdubs
Scylla
Level 143
God Stats
1W - 3L
1,280 SR
Queue Stats
228W - 75L
1,579 Elo+
Party 2
Team Averages
Level 140
1,357 SR
1,527 Elo+

VS

Team Averages
Level 115
1,574 SR
1,416 Elo+
Zeus
Zeus
MEGAshlong
Zeus
Level 84
God Stats
2W - 0L
1,869 SR
Queue Stats
39W - 56L
1,455 Elo+
Party 1
Fafnir
Fafnir
SquirtOnMeDaddy
Fafnir
Level 127
God Stats
1W - 0L
1,187 SR
Queue Stats
15W - 13L
1,200 Elo+
Party 1
Zhong Kui
Zhong Kui
TorukMaktoJr
Zhong Kui
Level 104
God Stats
3W - 0L
1,814 SR
Queue Stats
92W - 112L
1,526 Elo+
Solo
Sylvanus
Sylvanus
ballsackbrad
Sylvanus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 103L
1,304 Elo+
Party 1
Amaterasu
Amaterasu
dabnwithmadn
Amaterasu
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
262W - 225L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 2 / 1
5,888
654
978
1,800
871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
16
5 / 3 / 2
8,933
993
4,288
5,127
1,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
BaZinga_4_2_0
Cerberus
12
2 / 4 / 6
7,650
850
2,397
11,384
11,732
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 4 / 5
8,650
961
7,588
7,954
2,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
JVdubs
Scylla
11
2 / 4 / 6
7,530
837
3,337
5,447
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 5
9,563
1,063
8,598
5,235
2,048
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 3 / 5
8,950
994
6,712
8,245
8,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
TorukMaktoJr
Zhong Kui
13
3 / 1 / 7
8,273
919
4,226
4,735
3,055
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
ballsackbrad
Sylvanus
13
1 / 2 / 6
8,280
920
3,586
6,101
2,590
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
dabnwithmadn
Amaterasu
14
2 / 3 / 7
8,427
936
3,624
8,862
6,562
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
11
Kills
17
17
Deaths
12
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
L
Medusa
5
3
2
2
L
Cerberus
BaZinga_4_2_0
Cerberus
2
4
6
1.25
L
2
4
5
1.13
L
Scylla
JVdubs
Scylla
2
4
6
1.25
W
5
3
5
2.5
W
6
3
5
2.83
W
Zhong Kui
TorukMaktoJr
Zhong Kui
3
1
7
6.5
W
Sylvanus
ballsackbrad
Sylvanus
1
2
6
2
W
Amaterasu
dabnwithmadn
Amaterasu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,588
Damage
26,746
31,712
Taken
33,178
20,853
Mitigated
22,417
6,848
Healing
13,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
978
0
48
70
1,800
871
0
1,043
757
0
1,158
L
Medusa
4,288
428
151
478
5,127
1,884
684
3,884
1,199
0
12,682
L
Cerberus
BaZinga_4_2_0
Cerberus
2,397
165
228
2,937
11,384
11,732
0
6,840
4,446
3,517
0
L
7,588
322
330
1,939
7,954
2,909
463
6,676
1,110
29,555
0
L
Scylla
JVdubs
Scylla
3,337
424
74
593
5,447
3,457
374
4,249
1,078
9,922
0
W
8,598
1,450
69
80
5,235
2,048
1,625
1,952
3,283
27,523
0
W
6,712
2,064
692
2,012
8,245
8,162
203
3,479
4,766
11,092
0
W
Zhong Kui
TorukMaktoJr
Zhong Kui
4,226
375
530
1,363
4,735
3,055
2,048
2,278
2,457
10,794
0
W
Sylvanus
ballsackbrad
Sylvanus
3,586
1,218
3,176
2,283
6,101
2,590
644
3,626
2,447
12,487
0
W
Amaterasu
dabnwithmadn
Amaterasu
3,624
1,324
370
2,806
8,862
6,562
1,286
1,987
6,847
0
6,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,651
Gold Earned
43,493
92
Minions Killed
103
0
Camps Cleared
0
704,450
Distance Traveled
873,700
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,888
654
0
0
0
43,376
0
L
Medusa
8,933
993
27
3
0
182,946
1
L
Cerberus
7,650
850
1
0
0
137,301
1
L
Ra
8,650
961
47
5
0
176,261
3
L
Scylla
7,530
837
17
2
0
164,566
1
W
Zeus
9,563
1,063
36
4
0
200,288
0
W
Fafnir
8,950
994
11
1
0
164,393
1
W
Zhong Kui
8,273
919
20
2
0
164,160
2
W
Sylvanus
8,280
920
25
3
0
154,741
0
W
Amaterasu
8,427
936
11
1
0
190,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role