Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GABOALPE
Ymir
Level 60
God Stats
28W - 24L
2,028 SR
Queue Stats
164W - 127L
1,655 Elo+
Party 1
Ullr
Ullr
SauIina
Ullr
Level 160
God Stats
16W - 16L
1,614 SR
Queue Stats
230W - 177L
1,633 Elo+
Party 1
Team Averages
Level 118
1,628 SR
1,558 Elo+

VS

Team Averages
Level 92
1,612 SR
1,460 Elo+
Shiva
Shiva
BowlpackK
Shiva
Level 68
God Stats
15W - 6L
1,762 SR
Queue Stats
35W - 32L
1,522 Elo+
Party 3
Cabrakan
Cabrakan
EverExcelsior
Cabrakan
Level 101
God Stats
17W - 15L
1,500 SR
Queue Stats
351W - 378L
1,364 Elo+
Party 2
Arachne
Arachne
LordOfTheBute
Arachne
Level 102
God Stats
14W - 10L
1,631 SR
Queue Stats
135W - 161L
1,415 Elo+
Party 2
Nox
Nox
TeddyH126
Nox
Level 89
God Stats
0W - 1L
1,657 SR
Queue Stats
88W - 83L
1,490 Elo+
Party 3
Neith
Neith
pooshhh
Neith
Level 98
God Stats
15W - 23L
1,510 SR
Queue Stats
278W - 243L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
8 / 1 / 5
8,911
685
10,444
10,622
4,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
 
Rama
14
2 / 1 / 3
8,548
658
6,279
9,038
3,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ra
 
Ra
13
4 / 1 / 6
8,139
626
9,692
6,030
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
12
1 / 1 / 9
7,437
572
3,124
7,751
7,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ullr
SauIina
Ullr
15
7 / 1 / 1
9,060
697
7,451
9,817
3,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BowlpackK
Shiva
12
2 / 5 / 0
7,733
595
7,211
12,247
10,254
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
EverExcelsior
Cabrakan
9
1 / 3 / 3
6,206
477
4,628
11,725
9,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
10
1 / 8 / 1
5,976
460
5,365
13,655
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 3 / 1
6,879
529
3,481
6,308
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
pooshhh
Neith
12
1 / 3 / 1
7,022
540
6,593
8,158
2,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
22
Kills
5
5
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
1
5
10.5
W
Rama
 
Rama
2
1
3
3.5
W
Ra
 
Ra
4
1
6
7
L
Shiva
BowlpackK
Shiva
2
5
0
0.4
L
Cabrakan
EverExcelsior
Cabrakan
1
3
3
0.83
W
Ymir
1
1
9
5.5
L
Arachne
1
8
1
0.19
W
Ullr
SauIina
Ullr
7
1
1
7.5
L
0
3
1
0.17
L
Neith
pooshhh
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,990
Damage
27,278
43,258
Taken
52,093
20,138
Mitigated
27,774
18,910
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,444
3,291
0
3,488
10,622
4,085
0
3,107
7,515
0
59,213
W
Rama
 
Rama
6,279
5,441
0
6,127
9,038
3,108
848
1,260
7,778
0
63,293
W
Ra
 
Ra
9,692
948
793
2,478
6,030
2,147
630
1,368
4,662
61,785
0
L
Shiva
BowlpackK
Shiva
7,211
1,599
214
1,609
12,247
10,254
0
548
11,642
0
39,701
L
Cabrakan
EverExcelsior
Cabrakan
4,628
949
690
1,761
11,725
9,157
0
4,379
7,239
17,222
0
W
Ymir
3,124
799
0
1,728
7,751
7,318
256
2,023
5,728
12,215
0
L
Arachne
5,365
3,505
0
2,120
13,655
3,808
0
5,251
8,187
0
30,232
W
Ullr
SauIina
Ullr
7,451
3,398
0
4,296
9,817
3,480
1,522
627
9,190
0
57,728
L
3,481
209
0
1,456
6,308
2,060
0
1,779
4,466
49,573
0
L
Neith
pooshhh
Neith
6,593
2,743
0
2,774
8,158
2,495
0
415
7,743
0
51,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,095
Gold Earned
33,816
509
Minions Killed
344
0
Camps Cleared
0
1,344,313
Distance Traveled
1,298,598
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,911
685
107
8
0
284,915
2
W
Rama
8,548
658
132
10
0
245,133
1
W
Ra
8,139
626
134
10
0
276,923
4
L
Shiva
7,733
595
67
5
0
272,107
1
L
Cabrakan
6,206
477
23
2
0
248,564
2
W
Ymir
7,437
572
18
1
0
279,803
1
L
Arachne
5,976
460
55
4
0
276,978
13
W
Ullr
9,060
697
118
9
0
257,539
3
L
Nox
6,879
529
102
8
0
248,520
1
L
Neith
7,022
540
97
7
0
252,429
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role