Player Matchup

Artemis
Artemis
 
Artemis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
RussinGR
Ares
Level 3
God Stats
2W - 3L
1,229 SR
Queue Stats
9W - 15L
1,200 Elo+
Party 2
Thanatos
Thanatos
Xx_Juagustin-SEP
Thanatos
Level 102
God Stats
8W - 8L
1,340 SR
Queue Stats
188W - 197L
1,469 Elo+
Party 1
Baron Samedi
Baron Samedi
nickestar
Baron Samedi
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,450 Elo+
Solo
Cu Chulainn
Cu Chulainn
yKERMILION-SEP
Cu Chulainn
Level 47
God Stats
10W - 7L
1,712 SR
Queue Stats
336W - 382L
1,434 Elo+
Party 1
Team Averages
Level 63
1,456 SR
1,411 Elo+

VS

Team Averages
Level 77
1,269 SR
1,441 Elo+
Sol
Sol
 
Sol
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Argaion
Janus
Level 157
God Stats
8W - 13L
1,102 SR
Queue Stats
326W - 330L
1,463 Elo+
Solo
Pele
Pele
Kioya740
Pele
Level 18
God Stats
6W - 13L
1,217 SR
Queue Stats
62W - 83L
1,363 Elo+
Party 3
Bellona
Bellona
Lauty-Magalla123
Bellona
Level 26
God Stats
41W - 42L
1,412 SR
Queue Stats
241W - 260L
1,415 Elo+
Party 3
Vamana
Vamana
Xx_NICO_4R6
Vamana
Level 69
God Stats
40W - 34L
1,112 SR
Queue Stats
303W - 331L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 2 / 1
5,788
482
3,970
6,817
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
10
1 / 2 / 0
6,094
508
841
5,824
3,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 5
6,926
577
4,286
9,386
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
nickestar
Baron Samedi
13
2 / 1 / 2
6,924
577
4,630
5,283
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
yKERMILION-SEP
Cu Chulainn
14
6 / 0 / 5
8,186
682
9,706
7,542
7,430
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 0 / 2
6,887
574
3,800
5,255
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Janus
Argaion
Janus
12
1 / 2 / 0
7,037
586
3,314
5,955
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
9
1 / 5 / 0
5,497
458
2,788
8,592
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 0
4,993
416
1,404
7,039
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
10
2 / 1 / 1
6,011
501
3,711
7,465
5,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
2
1
0.25
L
Sol
 
Sol
2
0
2
3
L
Janus
Argaion
Janus
1
2
0
0.5
L
Pele
1
5
0
0.2
L
0
5
0
0
W
Ares
1
2
0
0.5
W
4
1
5
6.5
L
Vamana
2
1
1
2.5
W
Baron Samedi
nickestar
Baron Samedi
2
1
2
3
W
Cu Chulainn
yKERMILION-SEP
Cu Chulainn
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,433
Damage
15,017
34,852
Taken
34,306
18,074
Mitigated
15,322
15,302
Healing
8,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,970
1,719
0
3,890
6,817
1,907
0
2,559
4,258
0
40,650
L
Sol
 
Sol
3,800
860
0
3,489
5,255
1,148
0
372
4,883
40,025
0
L
Janus
Argaion
Janus
3,314
342
0
58
5,955
1,705
0
1,447
4,416
44,771
0
L
Pele
2,788
481
0
1,913
8,592
2,630
0
1,728
6,705
0
25,704
L
1,404
410
0
1,552
7,039
4,359
0
42
6,997
0
16,942
W
Ares
841
121
0
1,290
5,824
3,179
0
1,241
4,583
7,865
0
W
4,286
643
0
6,785
9,386
3,098
0
1,859
7,419
0
39,700
L
Vamana
3,711
1,992
0
1,754
7,465
5,480
0
1,596
5,834
0
33,278
W
Baron Samedi
nickestar
Baron Samedi
4,630
778
239
1,345
5,283
2,460
43
243
5,012
36,552
0
W
Cu Chulainn
yKERMILION-SEP
Cu Chulainn
9,706
2,409
0
1,753
7,542
7,430
0
1,019
6,466
0
53,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
30,425
350
Minions Killed
362
0
Camps Cleared
0
1,228,586
Distance Traveled
1,220,225
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,788
482
66
6
0
204,746
4
L
Sol
6,887
574
81
7
0
232,919
1
L
Janus
7,037
586
115
10
0
250,944
0
L
Pele
5,497
458
53
4
0
265,221
0
L
Bellona
4,993
416
43
4
0
187,130
0
W
Ares
6,094
508
15
1
0
231,065
0
W
Thanatos
6,926
577
79
7
0
278,562
0
L
Vamana
6,011
501
70
6
0
284,011
0
W
Baron Samedi
6,924
577
91
8
0
242,614
4
W
Cu Chulainn
8,186
682
99
8
0
271,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role