Player Matchup

Vulcan
Vulcan
DeanGoleberry
Vulcan
Level 119
God Stats
26W - 19L
1,572 SR
Queue Stats
45W - 51L
1,475 Elo+
Party 1
Medusa
Medusa
Fiesh
Medusa
Level 126
God Stats
4W - 0L
1,875 SR
Queue Stats
109W - 72L
1,583 Elo+
Party 1
Fenrir
Fenrir
Timechange
Fenrir
Level 155
God Stats
9W - 4L
1,741 SR
Queue Stats
160W - 112L
1,593 Elo+
Party 1
Ymir
Ymir
YungWillis
Ymir
Level 5
God Stats
5W - 0L
1,940 SR
Queue Stats
7W - 2L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
mjg103
Baron Samedi
Level 105
God Stats
13W - 12L
1,701 SR
Queue Stats
135W - 101L
1,558 Elo+
Party 1
Team Averages
Level 102
1,766 SR
1,540 Elo+

VS

Team Averages
Level 76
1,573 SR
1,470 Elo+
Bellona
Bellona
Firemixtape303
Bellona
Level 8
God Stats
0W - 1L
1,630 SR
Queue Stats
2W - 4L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
Kikoisbeast
Ne Zha
Level 89
God Stats
0W - 1L
1,478 SR
Queue Stats
37W - 37L
1,480 Elo+
Party 3
Chaac
Chaac
McThickens
Chaac
Level 47
God Stats
2W - 5L
1,359 SR
Queue Stats
19W - 25L
1,423 Elo+
Party 3
Ra
Ra
VonyDabs
Ra
Level 149
God Stats
0W - 1L
1,822 SR
Queue Stats
23W - 28L
1,479 Elo+
Party 2
Jormungandr
Jormungandr
VvsWord
Jormungandr
Level 88
God Stats
0W - 2L
1,577 SR
Queue Stats
9W - 16L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 7
8,666
788
13,533
6,163
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Medusa
Fiesh
Medusa
16
4 / 3 / 11
9,074
825
15,483
8,901
4,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Timechange
Fenrir
18
11 / 0 / 5
10,274
934
13,784
11,665
11,651
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 0 / 12
8,193
745
3,085
6,127
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
mjg103
Baron Samedi
15
4 / 1 / 8
8,562
778
8,538
6,855
3,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
8,099
736
2,448
10,654
5,804
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
12
1 / 6 / 2
7,208
655
2,503
8,511
2,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
0 / 3 / 3
7,152
650
4,769
13,540
11,455
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 6 / 1
8,787
799
9,559
11,020
4,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
VvsWord
Jormungandr
13
1 / 6 / 3
7,222
657
6,485
17,698
13,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
25
Kills
7
7
Deaths
25
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
Medusa
Fiesh
Medusa
4
3
11
3.17
L
2
4
1
0.63
L
Ne Zha
1
6
2
0.33
L
Chaac
0
3
3
0.5
W
Fenrir
Timechange
Fenrir
11
0
5
13.5
L
3
6
1
0.58
L
Jormungandr
VvsWord
Jormungandr
1
6
3
0.42
W
0
0
12
6
W
Baron Samedi
mjg103
Baron Samedi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,423
Damage
25,764
39,711
Taken
61,423
27,377
Mitigated
37,318
11,133
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,533
5,906
0
590
6,163
2,554
904
2,306
3,741
30,377
0
W
Medusa
Fiesh
Medusa
15,483
6,188
0
1,194
8,901
4,369
1,245
4,411
4,294
0
42,633
L
2,448
703
0
326
10,654
5,804
270
4,590
6,024
0
11,049
L
Ne Zha
2,503
908
0
1,383
8,511
2,743
0
2,470
5,988
0
11,641
L
Chaac
4,769
831
0
3,619
13,540
11,455
0
7,615
5,684
0
11,241
W
Fenrir
Timechange
Fenrir
13,784
5,396
195
2,564
11,665
11,651
523
2,894
8,667
0
45,203
L
9,559
361
953
2,360
11,020
4,280
0
3,009
7,905
45,576
0
L
Jormungandr
VvsWord
Jormungandr
6,485
567
213
2,482
17,698
13,036
130
6,825
10,666
18,203
0
W
3,085
234
0
2,772
6,127
5,344
115
3,090
2,773
13,432
0
W
Baron Samedi
mjg103
Baron Samedi
8,538
1,519
1,593
2,225
6,855
3,459
992
2,601
4,192
30,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,769
Gold Earned
38,468
240
Minions Killed
150
0
Camps Cleared
0
1,155,514
Distance Traveled
1,047,678
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,666
788
33
3
0
226,612
0
W
Medusa
9,074
825
54
5
0
223,599
0
L
Bellona
8,099
736
20
2
0
204,898
0
L
Ne Zha
7,208
655
11
1
0
198,098
0
L
Chaac
7,152
650
10
1
0
227,407
1
W
Fenrir
10,274
934
58
5
0
238,744
9
L
Ra
8,787
799
88
8
0
224,776
0
L
Jormungandr
7,222
657
21
2
0
192,499
0
W
Ymir
8,193
745
19
2
0
242,859
1
W
Baron Samedi
8,562
778
76
7
0
223,700
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role