Player Matchup

Baron Samedi
Baron Samedi
Flailing_Branch
Baron Samedi
Level 118
God Stats
4W - 4L
1,391 SR
Queue Stats
54W - 44L
1,603 Elo+
Party 1
Medusa
Medusa
NightChubs
Medusa
Level 103
God Stats
3W - 6L
1,465 SR
Queue Stats
46W - 48L
1,507 Elo+
Party 1
Izanami
Izanami
TheIndqtGamer
Izanami
Level 117
God Stats
3W - 1L
1,477 SR
Queue Stats
84W - 81L
1,550 Elo+
Party 1
Shiva
Shiva
Thorris2
Shiva
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Nu Wa
Nu Wa
mojojojo0819
Nu Wa
Level 85
God Stats
3W - 3L
1,511 SR
Queue Stats
12W - 16L
1,519 Elo+
Party 1
Team Averages
Level 93
1,469 SR
1,536 Elo+

VS

Team Averages
Level 89
1,656 SR
1,709 Elo+
Athena
Athena
Ghoti4880
Athena
Level 13
God Stats
2W - 0L
1,753 SR
Queue Stats
30W - 6L
1,849 Elo+
Party 2
Danzaburou
Danzaburou
SASQUACHbigSTK
Danzaburou
Level 123
God Stats
2W - 0L
1,730 SR
Queue Stats
12W - 3L
1,846 Elo+
Party 2
Horus
Horus
Weevil Teeth
Horus
Level 127
God Stats
2W - 0L
1,598 SR
Queue Stats
84W - 22L
1,882 Elo+
Party 2
Nox
Nox
hbishop02
Nox
Level 146
God Stats
5W - 3L
1,883 SR
Queue Stats
42W - 36L
1,631 Elo+
Party 2
Loki
Loki
iMxnstrr-PR
Loki
Level 36
God Stats
8W - 12L
1,316 SR
Queue Stats
63W - 84L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flailing_Branch
Baron Samedi
19
4 / 7 / 11
13,174
1,098
18,961
20,885
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
NightChubs
Medusa
19
5 / 16 / 9
13,140
1,095
12,963
32,646
7,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
19
4 / 8 / 11
14,383
1,199
26,432
23,179
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
Thorris2
Shiva
16
1 / 2 / 3
10,843
904
2,850
4,578
3,031
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 14 / 12
13,126
1,094
15,271
25,230
6,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ghoti4880
Athena
20
1 / 2 / 41
15,576
1,298
12,448
26,887
35,237
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
SASQUACHbigSTK
Danzaburou
20
15 / 3 / 19
16,469
1,372
40,492
20,787
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 7 / 29
13,088
1,091
10,473
22,063
24,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
30 / 4 / 15
19,307
1,609
38,454
14,580
6,953
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 0 / 0
8,415
701
0
1,099
372

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
151
16
Kills
47
47
Deaths
16
46
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Flailing_Branch
Baron Samedi
4
7
11
1.36
W
Athena
Ghoti4880
Athena
1
2
41
10.75
L
Medusa
NightChubs
Medusa
5
16
9
0.59
W
Danzaburou
SASQUACHbigSTK
Danzaburou
15
3
19
8.17
L
Izanami
4
8
11
1.19
L
Shiva
Thorris2
Shiva
1
2
3
1.25
W
1
7
29
2.21
W
30
4
15
9.38
W
0
0
0
0
L
2
14
12
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,477
Damage
101,867
106,518
Taken
85,416
29,249
Mitigated
73,834
6,654
Healing
25,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Flailing_Branch
Baron Samedi
18,961
1,293
1,271
1,853
20,885
5,774
0
8,760
12,125
30,486
0
W
Athena
Ghoti4880
Athena
12,448
2,679
0
5,814
26,887
35,237
0
10,353
16,104
22,937
0
L
Medusa
NightChubs
Medusa
12,963
6,841
0
1,151
32,646
7,781
0
15,414
17,232
0
33,619
W
Danzaburou
SASQUACHbigSTK
Danzaburou
40,492
24,990
0
8,143
20,787
7,057
0
7,597
12,992
0
89,821
L
Izanami
26,432
14,875
0
871
23,179
6,381
0
10,734
12,445
0
67,228
L
Shiva
Thorris2
Shiva
2,850
966
0
751
4,578
3,031
0
1,904
2,674
0
3,570
W
10,473
4,690
4,433
5,531
22,063
24,215
0
7,627
12,925
0
14,842
W
38,454
578
405
944
14,580
6,953
0
5,316
9,130
77,596
0
W
0
0
0
0
1,099
372
0
1,099
0
0
0
L
15,271
6,577
0
757
25,230
6,282
0
14,090
11,140
38,778
1,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,666
Gold Earned
72,855
200
Minions Killed
235
7
Camps Cleared
3
919,235
Distance Traveled
922,789
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,174
1,098
33
3
1
218,597
0
W
Athena
15,576
1,298
12
1
0
263,610
0
L
Medusa
13,140
1,095
30
3
1
223,146
1
W
Danzaburou
16,469
1,372
106
9
1
215,358
0
L
Izanami
14,383
1,199
98
8
4
211,861
0
L
Shiva
10,843
904
5
0
0
79,103
0
W
Horus
13,088
1,091
12
1
1
197,147
1
W
Nox
19,307
1,609
105
9
1
246,674
1
W
Loki
8,415
701
0
0
0
0
0
L
Nu Wa
13,126
1,094
34
3
1
186,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role