Player Matchup

Anhur
Anhur
 
Anhur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Boneonu
Odin
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 68L
1,309 Elo+
Party 1
Aphrodite
Aphrodite
EXPLOSIONology
Aphrodite
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,276 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,362 Elo+

VS

Team Averages
Level 80
1,345 SR
1,295 Elo+
Thor
Thor
Dranayd
Thor
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 2
Thoth
Thoth
Kamo182
Thoth
Level 157
God Stats
8W - 9L
1,410 SR
Queue Stats
593W - 608L
1,565 Elo+
Solo
Jormungandr
Jormungandr
Orwik
Jormungandr
Level 5
God Stats
1W - 2L
1,124 SR
Queue Stats
1W - 4L
1,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 7 / 0
7,750
705
4,983
14,274
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Boneonu
Odin
9
0 / 8 / 2
6,361
578
3,485
13,098
2,288
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
EXPLOSIONology
Aphrodite
11
0 / 7 / 2
6,668
606
3,120
9,144
3,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dranayd
Thor
13
7 / 2 / 12
9,142
831
9,663
7,931
3,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Kamo182
Thoth
16
13 / 0 / 9
10,000
909
19,701
6,361
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
Orwik
Jormungandr
13
2 / 0 / 18
8,424
766
4,065
7,685
7,629
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
61
2
Kills
22
22
Deaths
2
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
7
0
0.29
L
Odin
Boneonu
Odin
0
8
2
0.13
W
Thor
Dranayd
Thor
7
2
12
6.5
L
Aphrodite
EXPLOSIONology
Aphrodite
0
7
2
0.14
W
Thoth
Kamo182
Thoth
13
0
9
17.5
W
Jormungandr
Orwik
Jormungandr
2
0
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,588
Damage
33,429
36,516
Taken
21,977
8,685
Mitigated
13,289
6,451
Healing
1,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,983
1,304
220
763
14,274
2,731
0
8,744
5,146
0
20,393
L
Odin
Boneonu
Odin
3,485
1,352
0
1,123
13,098
2,288
0
8,159
4,759
0
8,917
W
Thor
Dranayd
Thor
9,663
2,755
0
1,302
7,931
3,126
172
1,587
6,344
0
27,772
L
Aphrodite
EXPLOSIONology
Aphrodite
3,120
785
2,416
1,929
9,144
3,666
0
6,090
2,764
19,080
0
W
Thoth
Kamo182
Thoth
19,701
416
0
125
6,361
2,534
1,028
590
5,771
51,793
0
W
Jormungandr
Orwik
Jormungandr
4,065
1,626
0
0
7,685
7,629
534
1,326
6,359
11,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,779
Gold Earned
27,566
79
Minions Killed
138
2
Camps Cleared
9
488,214
Distance Traveled
577,466
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,750
705
32
3
1
175,006
4
L
Odin
6,361
578
11
1
0
135,901
0
W
Thor
9,142
831
41
4
3
187,335
1
L
Aphrodite
6,668
606
36
3
1
177,307
2
W
Thoth
10,000
909
76
7
5
215,429
1
W
Jormungandr
8,424
766
21
2
1
174,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role