Player Matchup

Ares
Ares
BoonBasically
Ares
Level 14
God Stats
31W - 15L
1,648 SR
Queue Stats
51W - 31L
1,509 Elo+
Party 1
Fenrir
Fenrir
FestiveAl
Fenrir
Level 69
God Stats
3W - 4L
1,648 SR
Queue Stats
129W - 147L
1,463 Elo+
Solo
He Bo
He Bo
LugotorixOfGaul
He Bo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,554 Elo+
Party 1
Artio
Artio
imsooooobad
Artio
Level 41
God Stats
3W - 4L
1,871 SR
Queue Stats
56W - 36L
1,553 Elo+
Party 1
Hachiman
Hachiman
imtrashhh
Hachiman
Level 16
God Stats
2W - 1L
1,807 SR
Queue Stats
45W - 27L
1,550 Elo+
Party 1
Team Averages
Level 37
1,695 SR
1,526 Elo+

VS

Team Averages
Level 111
1,664 SR
1,652 Elo+
Janus
Janus
MoooseLamp
Janus
Level 101
God Stats
10W - 5L
1,536 SR
Queue Stats
233W - 147L
1,715 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PostalDevotee15
Cu Chulainn
Level 140
God Stats
2W - 1L
1,423 SR
Queue Stats
114W - 135L
1,368 Elo+
Solo
Cliodhna
Cliodhna
Thyrllan
Cliodhna
Level 49
God Stats
33W - 8L
1,895 SR
Queue Stats
157W - 73L
1,738 Elo+
Party 2
Ares
Ares
greg3232
Ares
Level 153
God Stats
4W - 1L
1,706 SR
Queue Stats
177W - 90L
1,721 Elo+
Party 2
Danzaburou
Danzaburou
ki11erwicket
Danzaburou
Level 112
God Stats
7W - 3L
1,762 SR
Queue Stats
183W - 88L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,509
451
1,907
4,893
2,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
FestiveAl
Fenrir
8
3 / 2 / 0
5,141
514
3,203
6,024
2,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 3
4,966
497
1,169
4,364
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 3 / 2
5,454
545
4,216
8,445
5,875
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
imtrashhh
Hachiman
9
0 / 2 / 0
4,964
496
2,921
4,965
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 2 / 5
5,566
557
3,533
4,515
1,325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
PostalDevotee15
Cu Chulainn
10
1 / 3 / 4
5,776
578
5,352
8,161
3,172
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
Thyrllan
Cliodhna
10
6 / 1 / 1
6,425
643
4,491
6,060
1,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ares
9
2 / 0 / 4
5,814
581
2,861
5,512
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ki11erwicket
Danzaburou
11
2 / 0 / 1
6,082
608
3,084
3,665
784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
12
12
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Fenrir
FestiveAl
Fenrir
3
2
0
1.5
L
0
3
3
0.5
W
Janus
1
2
5
1.75
W
Cu Chulainn
PostalDevotee15
Cu Chulainn
1
3
4
1
W
Cliodhna
Thyrllan
Cliodhna
6
1
1
6.5
W
Ares
2
0
4
4
L
2
3
2
1
L
Hachiman
imtrashhh
Hachiman
0
2
0
0
W
Danzaburou
ki11erwicket
Danzaburou
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,416
Damage
19,321
28,691
Taken
27,913
12,646
Mitigated
10,956
7,804
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,907
140
0
404
4,893
2,436
0
2,267
2,626
10,634
0
L
Fenrir
FestiveAl
Fenrir
3,203
107
0
1,775
6,024
2,041
0
697
5,327
0
21,396
L
1,169
0
0
774
4,364
1,284
0
1,800
2,564
19,639
0
W
Janus
3,533
361
0
1,181
4,515
1,325
0
1,097
3,418
32,626
0
W
Cu Chulainn
PostalDevotee15
Cu Chulainn
5,352
1,473
0
2,136
8,161
3,172
0
3,770
4,391
0
29,299
W
Cliodhna
Thyrllan
Cliodhna
4,491
622
0
1,867
6,060
1,771
0
1,301
4,759
0
29,698
W
Ares
2,861
355
0
1,344
5,512
3,904
135
944
4,568
16,880
0
L
4,216
957
142
3,011
8,445
5,875
0
590
7,855
21,901
0
L
Hachiman
imtrashhh
Hachiman
2,921
1,209
0
1,698
4,965
1,010
0
1,040
3,925
0
35,110
W
Danzaburou
ki11erwicket
Danzaburou
3,084
1,538
0
2,277
3,665
784
408
180
3,485
0
41,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,034
Gold Earned
29,663
219
Minions Killed
283
0
Camps Cleared
0
962,059
Distance Traveled
1,016,006
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,509
451
22
2
0
186,806
2
L
Fenrir
5,141
514
42
4
0
210,467
3
L
He Bo
4,966
497
41
4
0
189,040
0
W
Janus
5,566
557
49
5
0
197,261
4
W
Cu Chulainn
5,776
578
56
6
0
185,385
1
W
Cliodhna
6,425
643
67
7
0
228,949
0
W
Ares
5,814
581
24
2
0
211,426
2
L
Artio
5,454
545
46
5
0
194,005
1
L
Hachiman
4,964
496
68
7
0
181,741
2
W
Danzaburou
6,082
608
87
9
0
192,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role