Player Matchup

King Arthur
King Arthur
CosmicArmour
King Arthur
Level 109
God Stats
0W - 3L
1,137 SR
Queue Stats
56W - 72L
1,347 Elo+
Party 2
Skadi
Skadi
Phayezorix
Skadi
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
39W - 60L
1,340 Elo+
Party 2
Neith
Neith
ScoopForceGatRat
Neith
Level 68
God Stats
9W - 26L
1,407 SR
Queue Stats
16W - 37L
1,292 Elo+
Party 2
Freya
Freya
Sureshotcod4fan
Freya
Level 100
God Stats
3W - 3L
1,860 SR
Queue Stats
106W - 113L
1,414 Elo+
Solo
Cliodhna
Cliodhna
Verclour
Cliodhna
Level 75
God Stats
21W - 14L
1,500 SR
Queue Stats
165W - 164L
1,431 Elo+
Solo
Team Averages
Level 76
1,481 SR
1,365 Elo+

VS

Team Averages
Level 60
1,438 SR
1,404 Elo+
Ao Kuang
Ao Kuang
DannyD3V1to
Ao Kuang
Level 42
God Stats
7W - 14L
1,458 SR
Queue Stats
320W - 481L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
GodOfKaijus
Danzaburou
Level 87
God Stats
1W - 1L
1,186 SR
Queue Stats
35W - 49L
1,365 Elo+
Party 1
Athena
Athena
I_Melek
Athena
Level 65
God Stats
7W - 6L
1,545 SR
Queue Stats
12W - 13L
1,485 Elo+
Party 1
Chaac
Chaac
joao110vinicius
Chaac
Level 41
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 162L
1,336 Elo+
Solo
He Bo
He Bo
saymoney333
He Bo
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 132L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CosmicArmour
King Arthur
13
1 / 3 / 0
7,825
489
13,236
19,667
13,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
11
0 / 4 / 0
6,643
415
5,748
9,555
3,031
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 0
6,283
393
6,433
9,367
2,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
4 / 6 / 0
8,621
539
8,486
15,694
4,592
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Verclour
Cliodhna
13
3 / 0 / 1
7,999
500
9,477
10,825
3,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DannyD3V1to
Ao Kuang
13
7 / 3 / 5
8,569
536
15,706
15,219
5,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
GodOfKaijus
Danzaburou
12
2 / 2 / 5
7,455
466
5,422
9,169
3,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
I_Melek
Athena
12
2 / 0 / 4
7,886
493
4,904
11,931
12,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 0
9,092
568
14,027
20,013
12,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 2 / 1
10,062
629
6,636
7,279
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
8
Kills
18
18
Deaths
8
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CosmicArmour
King Arthur
1
3
0
0.33
W
Ao Kuang
DannyD3V1to
Ao Kuang
7
3
5
3.17
W
Danzaburou
GodOfKaijus
Danzaburou
2
2
5
2.25
W
Athena
I_Melek
Athena
2
0
4
4
L
Skadi
0
4
0
0
L
0
5
0
0
L
4
6
0
0.67
L
Cliodhna
Verclour
Cliodhna
3
0
1
3.5
W
2
1
0
2
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,380
Damage
46,695
65,108
Taken
63,611
27,838
Mitigated
36,619
23,409
Healing
20,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CosmicArmour
King Arthur
13,236
1,732
0
7,559
19,667
13,640
0
2,134
17,533
0
49,547
W
Ao Kuang
DannyD3V1to
Ao Kuang
15,706
5,889
0
5,177
15,219
5,284
0
4,937
10,282
44,626
0
W
Danzaburou
GodOfKaijus
Danzaburou
5,422
1,391
0
2,483
9,169
3,096
1,923
0
9,169
0
35,446
W
Athena
I_Melek
Athena
4,904
1,144
731
2,531
11,931
12,857
559
320
11,611
22,382
0
L
Skadi
5,748
1,323
0
1,078
9,555
3,031
456
3,727
5,828
0
31,449
L
6,433
2,948
0
1,674
9,367
2,974
168
4,671
4,696
0
31,537
L
8,486
2,998
40
6,013
15,694
4,592
776
12,457
3,237
47,960
0
L
Cliodhna
Verclour
Cliodhna
9,477
465
0
7,045
10,825
3,601
0
4,257
6,568
0
58,011
W
14,027
4,252
0
9,097
20,013
12,758
417
0
20,013
0
66,642
W
6,636
374
0
945
7,279
2,624
542
3,229
4,050
70,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,371
Gold Earned
43,064
382
Minions Killed
414
0
Camps Cleared
0
1,517,950
Distance Traveled
1,584,558
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,825
489
93
6
0
290,143
0
W
Ao Kuang
8,569
536
60
4
0
346,308
1
W
Danzaburou
7,455
466
56
4
0
272,458
2
W
Athena
7,886
493
35
2
0
355,360
4
L
Skadi
6,643
415
54
3
0
280,549
3
L
Neith
6,283
393
61
4
0
282,359
0
L
Freya
8,621
539
85
5
0
277,798
3
L
Cliodhna
7,999
500
89
6
0
387,101
4
W
Chaac
9,092
568
121
8
0
293,519
2
W
He Bo
10,062
629
142
9
0
316,913
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role