Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
GrindingGears22
Sylvanus
Level 122
God Stats
5W - 2L
1,324 SR
Queue Stats
260W - 169L
1,587 Elo+
Party 2
Awilix
Awilix
jlenamon13
Awilix
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
268W - 221L
1,554 Elo+
Party 2
Team Averages
Level 130
1,441 SR
1,547 Elo+

VS

Team Averages
Level 89
1,599 SR
1,376 Elo+
Guan Yu
Guan Yu
BamjoTheBear
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 1
Neith
Neith
Demon3Mangos
Neith
Level 122
God Stats
1W - 1L
1,796 SR
Queue Stats
5W - 10L
1,410 Elo+
Party 1
He Bo
He Bo
Drako GBG
He Bo
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
7 / 2 / 5
8,300
830
12,051
6,730
1,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
13
6 / 0 / 8
8,896
890
4,820
9,033
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
jlenamon13
Awilix
10
1 / 2 / 8
6,920
692
4,612
7,120
3,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BamjoTheBear
Guan Yu
11
1 / 3 / 3
6,431
643
6,435
11,548
8,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
2 / 5 / 1
6,670
667
6,361
7,799
2,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Drako GBG
He Bo
7
0 / 6 / 2
5,654
565
1,602
7,537
3,051
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
3
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
5
4.75
L
Guan Yu
BamjoTheBear
Guan Yu
1
3
3
0.83
L
2
5
1
0.5
L
He Bo
Drako GBG
He Bo
0
6
2
0.17
W
Sylvanus
6
0
8
10
W
Awilix
jlenamon13
Awilix
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,483
Damage
14,398
22,883
Taken
26,884
9,482
Mitigated
14,753
10,098
Healing
4,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
12,051
468
0
1,113
6,730
1,916
876
311
6,388
43,272
0
L
Guan Yu
BamjoTheBear
Guan Yu
6,435
210
808
1,999
11,548
8,920
0
7,363
4,185
0
21,622
L
6,361
2,590
0
1,337
7,799
2,782
0
4,458
3,341
0
21,547
L
He Bo
Drako GBG
He Bo
1,602
198
0
48
7,537
3,051
0
5,420
2,117
2,794
0
W
Sylvanus
4,820
1,394
3,004
4,909
9,033
4,507
560
1,308
7,533
12,220
0
W
Awilix
jlenamon13
Awilix
4,612
1,900
196
876
7,120
3,059
453
276
6,646
0
14,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
18,755
108
Minions Killed
84
5
Camps Cleared
3
556,357
Distance Traveled
442,137
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,300
830
80
8
4
184,372
1
L
Guan Yu
6,431
643
41
4
3
191,064
2
L
Neith
6,670
667
35
4
0
144,163
2
L
He Bo
5,654
565
8
1
0
106,910
0
W
Sylvanus
8,896
890
10
1
0
177,945
1
W
Awilix
6,920
692
18
2
1
194,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role