Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Asuiz
Ah Muzen Cab
Level 62
God Stats
2W - 2L
1,412 SR
Queue Stats
111W - 116L
1,405 Elo+
Solo
Hades
Hades
CrustyNasty
Hades
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
508W - 438L
1,405 Elo+
Solo
Loki
Loki
Possesed Knight
Loki
Level 64
God Stats
22W - 11L
1,640 SR
Queue Stats
430W - 408L
1,402 Elo+
Solo
Sylvanus
Sylvanus
lankylobster164
Sylvanus
Level 69
God Stats
4W - 3L
1,710 SR
Queue Stats
399W - 397L
1,406 Elo+
Party 1
Cliodhna
Cliodhna
xUhhYuh
Cliodhna
Level 148
God Stats
12W - 13L
1,258 SR
Queue Stats
426W - 429L
1,465 Elo+
Party 1
Team Averages
Level 97
1,504 SR
1,417 Elo+

VS

Team Averages
Level 106
1,535 SR
1,429 Elo+
Horus
Horus
Azsvst
Horus
Level 149
God Stats
0W - 2L
1,203 SR
Queue Stats
397W - 393L
1,439 Elo+
Solo
Xbalanque
Xbalanque
MDetective
Xbalanque
Level 124
God Stats
2W - 4L
1,613 SR
Queue Stats
20W - 29L
1,368 Elo+
Party 2
Kukulkan
Kukulkan
borderjumper1104
Kukulkan
Level 69
God Stats
8W - 4L
1,739 SR
Queue Stats
26W - 24L
1,490 Elo+
Party 2
Da Ji
Da Ji
lamParagon
Da Ji
Level 83
God Stats
1W - 2L
1,563 SR
Queue Stats
28W - 31L
1,438 Elo+
Party 2
Cu Chulainn
Cu Chulainn
popcarn123
Cu Chulainn
Level 103
God Stats
0W - 2L
1,558 SR
Queue Stats
30W - 36L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Asuiz
Ah Muzen Cab
15
1 / 4 / 8
9,128
507
8,374
12,047
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
6 / 1 / 7
9,924
551
12,302
12,239
8,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 4 / 6
9,727
540
10,283
14,023
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
14
0 / 4 / 9
7,977
443
5,548
14,610
9,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
xUhhYuh
Cliodhna
18
11 / 3 / 3
10,805
600
12,201
13,746
13,757
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azsvst
Horus
14
2 / 5 / 5
9,476
526
3,912
15,501
13,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Xbalanque
MDetective
Xbalanque
13
5 / 2 / 4
9,065
504
12,204
10,069
2,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
4 / 5 / 4
9,999
556
16,160
10,645
4,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Da Ji
14
2 / 8 / 5
8,836
491
7,044
15,483
5,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
popcarn123
Cu Chulainn
13
2 / 5 / 4
8,440
469
6,676
19,447
16,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
37
24
Kills
15
16
Deaths
25
33
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Asuiz
Ah Muzen Cab
1
4
8
1.25
L
Horus
Azsvst
Horus
2
5
5
0.9
W
6
1
7
9.5
L
Xbalanque
MDetective
Xbalanque
5
2
4
3.5
W
6
4
6
2.25
L
4
5
4
1.2
L
Da Ji
2
8
5
0.56
W
Sylvanus
0
4
9
1.13
L
Cu Chulainn
popcarn123
Cu Chulainn
2
5
4
0.8
W
Cliodhna
xUhhYuh
Cliodhna
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,708
Damage
45,996
66,665
Taken
71,145
39,868
Mitigated
40,961
23,035
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Asuiz
Ah Muzen Cab
8,374
4,572
0
5,057
12,047
3,800
1,532
864
11,113
0
76,451
L
Horus
Azsvst
Horus
3,912
2,072
938
3,676
15,501
13,107
159
4,246
10,982
0
17,696
W
12,302
821
984
7,528
12,239
8,055
0
2,999
9,042
61,618
0
L
Xbalanque
MDetective
Xbalanque
12,204
5,141
0
3,756
10,069
2,321
3,477
3,264
6,764
0
53,923
W
10,283
3,661
0
4,593
14,023
4,868
100
4,028
9,823
0
59,201
L
16,160
1,764
0
1,990
10,645
4,007
224
2,984
7,581
58,278
0
L
Da Ji
7,044
1,077
0
4,015
15,483
5,351
0
3,920
11,424
0
44,787
W
Sylvanus
5,548
1,927
187
2,036
14,610
9,388
0
5,472
8,874
27,747
9,286
L
Cu Chulainn
popcarn123
Cu Chulainn
6,676
1,741
604
4,191
19,447
16,175
0
2,134
17,271
0
41,923
W
Cliodhna
xUhhYuh
Cliodhna
12,201
1,016
0
2,650
13,746
13,757
160
2,021
11,653
0
75,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,561
Gold Earned
45,816
534
Minions Killed
389
0
Camps Cleared
0
1,732,671
Distance Traveled
1,588,786
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,128
507
123
7
0
331,996
2
L
Horus
9,476
526
27
2
0
306,818
4
W
Hades
9,924
551
119
7
0
336,357
5
L
Xbalanque
9,065
504
106
6
0
353,733
3
W
Loki
9,727
540
94
5
0
381,264
1
L
Kukulkan
9,999
556
92
5
0
288,635
8
L
Da Ji
8,836
491
87
5
0
309,685
6
W
Sylvanus
7,977
443
55
3
0
315,965
1
L
Cu Chulainn
8,440
469
77
4
0
329,915
1
W
Cliodhna
10,805
600
143
8
0
367,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role