Player Matchup

Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
Fingers McFunk
Sol
Level 160
God Stats
7W - 4L
1,149 SR
Queue Stats
140W - 135L
1,547 Elo+
Party 3
Chaac
Chaac
MAVER1CK1526
Chaac
Level 93
God Stats
0W - 1L
1,259 SR
Queue Stats
7W - 7L
1,620 Elo+
Party 2
Danzaburou
Danzaburou
RyukoSatu
Danzaburou
Level 87
God Stats
3W - 7L
1,548 SR
Queue Stats
332W - 308L
1,587 Elo+
Solo
Thanatos
Thanatos
SaltyXHaltey
Thanatos
Level 125
God Stats
5W - 9L
1,422 SR
Queue Stats
358W - 335L
1,548 Elo+
Party 2
Team Averages
Level 125
1,376 SR
1,560 Elo+

VS

Team Averages
Level 122
1,555 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
DOCTOR M0TA
Chiron
Level 141
God Stats
6W - 5L
1,572 SR
Queue Stats
294W - 270L
1,576 Elo+
Solo
Hercules
Hercules
LuckThree
Hercules
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
330W - 291L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Schmavin
Cthulhu
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 163L
1,566 Elo+
Solo
Loki
Loki
TheMahinimal
Loki
Level 127
God Stats
5W - 0L
1,704 SR
Queue Stats
64W - 57L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 4 / 1
4,349
435
2,912
8,500
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 1 / 1
5,291
529
4,119
4,474
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 2 / 0
4,854
485
2,268
8,762
3,622
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
RyukoSatu
Danzaburou
9
0 / 4 / 0
4,787
479
1,750
5,785
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thanatos
SaltyXHaltey
Thanatos
9
1 / 3 / 1
5,336
534
3,682
6,882
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 8
6,317
632
4,084
5,766
1,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
11
5 / 0 / 1
6,717
672
5,166
4,284
1,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
LuckThree
Hercules
9
3 / 0 / 5
5,901
590
4,681
6,937
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Schmavin
Cthulhu
12
2 / 0 / 0
7,110
711
5,488
4,653
4,495
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
3 / 1 / 3
6,492
649
2,766
6,050
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
14
14
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
4
1
0.13
W
Nu Wa
 
Nu Wa
1
1
8
5
W
Chiron
5
0
1
5.5
L
1
1
1
1.5
W
Hercules
LuckThree
Hercules
3
0
5
5.5
L
0
2
0
0
L
Danzaburou
RyukoSatu
Danzaburou
0
4
0
0
L
Thanatos
SaltyXHaltey
Thanatos
1
3
1
0.5
W
Cthulhu
Schmavin
Cthulhu
2
0
0
2
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,731
Damage
22,185
34,403
Taken
27,690
11,798
Mitigated
12,090
12,207
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,912
1,040
326
1,676
8,500
3,501
0
1,721
6,627
6,992
0
W
Nu Wa
 
Nu Wa
4,084
828
0
2,419
5,766
1,594
0
2,768
2,832
30,216
0
W
Chiron
5,166
1,804
376
1,768
4,284
1,141
1,825
966
3,318
0
35,768
L
4,119
631
0
1,407
4,474
1,259
0
852
3,474
28,543
0
W
Hercules
LuckThree
Hercules
4,681
1,822
0
1,921
6,937
3,406
0
2,241
4,578
0
16,340
L
2,268
453
0
3,471
8,762
3,622
0
5,467
3,275
220
22,089
L
Danzaburou
RyukoSatu
Danzaburou
1,750
673
0
1,550
5,785
1,248
0
0
5,785
0
27,385
L
Thanatos
SaltyXHaltey
Thanatos
3,682
1,056
0
3,777
6,882
2,168
0
1,110
5,670
0
28,823
W
Cthulhu
Schmavin
Cthulhu
5,488
1,258
0
2,075
4,653
4,495
0
126
4,527
43,264
0
W
2,766
855
0
3,398
6,050
1,454
0
734
5,278
0
35,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
32,537
237
Minions Killed
324
0
Camps Cleared
0
932,589
Distance Traveled
977,235
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,349
435
6
1
0
178,539
1
W
Nu Wa
6,317
632
54
5
0
193,284
4
W
Chiron
6,717
672
68
7
0
187,610
0
L
Sol
5,291
529
72
7
0
182,523
4
W
Hercules
5,901
590
20
2
0
188,754
2
L
Chaac
4,854
485
48
5
0
194,722
0
L
Danzaburou
4,787
479
53
5
0
166,984
0
L
Thanatos
5,336
534
58
6
0
209,821
1
W
Cthulhu
7,110
711
108
11
0
184,381
2
W
Loki
6,492
649
74
7
0
223,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role