Player Matchup

Zeus
Zeus
Silver V
Electric_Frogg
Zeus
Silver V
Level 87
God Stats
0W - 1L
1,228 SR
Queue Stats
11W - 24L
1,262 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
GoodxxGood187
Cthulhu
Gold IV
Level 121
God Stats
11W - 6L
1,508 SR
Queue Stats
208W - 222L
1,297 MMR
Solo
Skadi
Skadi
Silver IV
jam1s0n11
Skadi
Silver IV
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 18L
1,459 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,412 SR
1,340 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,517 SR
1,448 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Gold II
Dylan434567876
Jormungandr
Gold II
Level 108
God Stats
8W - 8L
1,705 SR
Queue Stats
86W - 101L
1,576 MMR
Party 2
Gilgamesh
Gilgamesh
Silver II
TMT Colt
Gilgamesh
Silver II
Level 128
God Stats
7W - 7L
1,345 SR
Queue Stats
52W - 90L
1,267 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
11,348
597
16,516
12,131
4,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
17
3 / 6 / 5
12,425
654
13,571
24,022
31,187
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
jam1s0n11
Skadi
17
5 / 9 / 3
12,974
683
16,026
18,411
7,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
BastetAtlasGebYmirShiva

VS

Bans
GaneshaHou YiKukulkanMedusaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
9 / 3 / 11
14,553
766
16,239
29,488
43,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Dylan434567876
Jormungandr
20
9 / 3 / 11
14,404
758
17,018
18,393
23,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
TMT Colt
Gilgamesh
18
6 / 5 / 13
13,481
710
14,449
18,961
15,638
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
10
Kills
24
24
Deaths
11
10
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
3
11
4.83
W
Jormungandr
Dylan434567876
Jormungandr
9
3
11
4.83
L
2
9
2
0.33
L
Cthulhu
3
6
5
0.92
W
Gilgamesh
TMT Colt
Gilgamesh
6
5
13
2.5
L
Skadi
jam1s0n11
Skadi
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,113
Damage
47,706
54,564
Taken
66,842
42,456
Mitigated
82,086
7,610
Healing
9,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
16,239
507
0
6,465
29,488
43,447
380
12,632
16,356
30,348
0
W
Jormungandr
Dylan434567876
Jormungandr
17,018
3,631
0
545
18,393
23,001
327
8,976
8,913
77,403
0
L
16,516
1,892
0
20
12,131
4,085
37
6,879
5,252
36,649
0
L
Cthulhu
13,571
1,276
489
3,812
24,022
31,187
100
16,477
7,545
37,616
0
W
Gilgamesh
TMT Colt
Gilgamesh
14,449
3,424
789
1,238
18,961
15,638
1,229
7,923
10,661
0
48,015
L
Skadi
jam1s0n11
Skadi
16,026
9,025
126
3,163
18,411
7,184
0
10,064
8,347
0
47,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,747
Gold Earned
42,438
147
Minions Killed
196
4
Camps Cleared
12
912,104
Distance Traveled
947,265
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
14,553
766
24
1
1
324,327
2
W
Jormungandr
14,404
758
110
6
7
333,873
1
L
Zeus
11,348
597
49
3
2
281,943
0
L
Cthulhu
12,425
654
38
2
0
347,834
4
W
Gilgamesh
13,481
710
62
3
4
289,065
2
L
Skadi
12,974
683
60
3
2
282,327
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role