Player Matchup

Discordia
Discordia
HS_Greatness300
Discordia
Level 26
God Stats
31W - 17L
1,792 SR
Queue Stats
95W - 60L
1,893 Elo+
Party 1
Horus
Horus
HvS_Savage
Horus
Level 119
God Stats
43W - 29L
1,672 SR
Queue Stats
486W - 463L
1,700 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HvS_Truth_
Morgan Le Fay
Level 126
God Stats
6W - 2L
1,357 SR
Queue Stats
437W - 395L
1,669 Elo+
Party 1
Team Averages
Level 90
1,607 SR
1,754 Elo+

VS

Team Averages
Level 75
1,599 SR
1,318 Elo+
Bacchus
Bacchus
Executive-Zee
Bacchus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,199 Elo+
Party 2
Sol
Sol
Forsaken_King223
Sol
Level 117
God Stats
1W - 2L
1,442 SR
Queue Stats
29W - 61L
1,348 Elo+
Party 2
Fenrir
Fenrir
YungDemonKing
Fenrir
Level 65
God Stats
2W - 1L
1,855 SR
Queue Stats
27W - 32L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HS_Greatness300
Discordia
13
1 / 2 / 13
9,370
669
9,638
5,272
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
15
4 / 1 / 10
10,711
765
7,778
15,059
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
HvS_Truth_
Morgan Le Fay
16
11 / 0 / 5
11,432
817
25,968
9,069
4,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
0 / 4 / 3
8,701
622
3,661
14,594
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 4 / 3
8,389
599
6,651
16,076
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 8 / 0
8,206
586
4,513
17,927
4,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
3
3
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
0
4
3
0.38
L
0
4
3
0.38
W
Discordia
HS_Greatness300
Discordia
1
2
13
3.75
W
Horus
4
1
10
9
W
Morgan Le Fay
HvS_Truth_
Morgan Le Fay
11
0
5
13.5
L
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,384
Damage
14,825
29,400
Taken
48,597
19,436
Mitigated
19,336
15,031
Healing
9,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
3,661
74
164
4,345
14,594
11,571
0
11,485
3,109
14,541
0
L
6,651
1,043
0
3,443
16,076
3,472
0
11,592
4,484
45,919
0
W
Discordia
HS_Greatness300
Discordia
9,638
1,263
0
1,350
5,272
1,867
416
2,439
2,833
27,944
0
W
Horus
7,778
3,192
3,678
7,057
15,059
13,025
353
5,475
9,424
0
25,104
W
Morgan Le Fay
HvS_Truth_
Morgan Le Fay
25,968
1,993
0
2,946
9,069
4,544
1,151
2,888
6,181
65,727
0
L
4,513
1,290
374
874
17,927
4,293
0
12,897
5,030
0
9,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,513
Gold Earned
25,296
142
Minions Killed
112
8
Camps Cleared
4
794,768
Distance Traveled
722,590
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,701
622
30
2
0
271,607
0
L
Sol
8,389
599
69
5
3
236,686
0
W
Discordia
9,370
669
39
3
3
244,536
0
W
Horus
10,711
765
35
3
1
276,334
3
W
Morgan Le Fay
11,432
817
68
5
4
273,898
1
L
Fenrir
8,206
586
13
1
1
214,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role