Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
E1Kuernito
Da Ji
Level 106
God Stats
1W - 3L
1,512 SR
Queue Stats
67W - 54L
1,608 Elo+
Party 1
Odin
Odin
E1_IF4NTASMA
Odin
Level 95
God Stats
1W - 4L
1,538 SR
Queue Stats
57W - 51L
1,538 Elo+
Party 1
Team Averages
Level 115
1,517 SR
1,549 Elo+

VS

Team Averages
Level 134
1,659 SR
1,622 Elo+
Tsukuyomi
Tsukuyomi
DabigA94
Tsukuyomi
Level 129
God Stats
1W - 2L
1,815 SR
Queue Stats
112W - 111L
1,591 Elo+
Solo
Tyr
Tyr
SJ Scar
Tyr
Level 125
God Stats
21W - 14L
1,730 SR
Queue Stats
261W - 198L
1,596 Elo+
Party 2
Poseidon
Poseidon
Swain999
Poseidon
Level 147
God Stats
7W - 6L
1,432 SR
Queue Stats
401W - 300L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
3
0 / 0 / 0
4,194
599
439
793
223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
9
1 / 4 / 0
4,810
687
2,686
5,932
2,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 5 / 1
4,773
682
1,495
7,647
3,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DabigA94
Tsukuyomi
10
4 / 1 / 4
6,046
864
4,519
4,586
1,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
10
2 / 1 / 5
6,067
867
2,712
5,402
2,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
Swain999
Poseidon
10
3 / 0 / 5
6,123
875
5,174
2,985
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
0
0
W
Tsukuyomi
DabigA94
Tsukuyomi
4
1
4
6
L
Da Ji
1
4
0
0.25
L
0
5
1
0.1
W
Tyr
2
1
5
4.5
W
Poseidon
Swain999
Poseidon
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,620
Damage
12,405
14,372
Taken
12,973
6,219
Mitigated
4,974
2,627
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
439
34
0
50
793
223
0
0
769
1,019
0
W
Tsukuyomi
DabigA94
Tsukuyomi
4,519
1,248
44
1,228
4,586
1,557
428
330
4,256
0
12,406
L
Da Ji
2,686
277
0
1,316
5,932
2,905
0
1,954
3,896
0
6,344
L
1,495
67
88
1,173
7,647
3,091
0
3,386
4,200
0
5,201
W
Tyr
2,712
389
163
1,916
5,402
2,602
0
339
5,063
0
12,555
W
Poseidon
Swain999
Poseidon
5,174
1,358
71
1,024
2,985
815
537
338
2,647
20,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,777
Gold Earned
18,236
16
Minions Killed
86
0
Camps Cleared
6
263,334
Distance Traveled
379,607
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,194
599
2
0
0
26,241
1
W
Tsukuyomi
6,046
864
25
4
4
127,556
3
L
Da Ji
4,810
687
11
2
0
118,371
2
L
Odin
4,773
682
3
0
0
118,722
0
W
Tyr
6,067
867
26
4
1
127,547
1
W
Poseidon
6,123
875
35
5
1
124,504
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role