Player Matchup

Bacchus
Bacchus
Silver II
KING JBE07
Bacchus
Silver II
Level 134
God Stats
4W - 4L
1,404 SR
Queue Stats
52W - 57L
1,087 MMR
Party 2
Ymir
Ymir
Gold I
TropicaiNinja
Ymir
Gold I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,701 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
theblkmonster
Ah Muzen Cab
Silver II
Level 86
God Stats
11W - 5L
1,606 SR
Queue Stats
21W - 15L
1,459 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,503 SR
1,416 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 81
1,622 SR
1,405 MMR
Athena
Athena
Silver II
RedRover0091
Athena
Silver II
Level 85
God Stats
3W - 6L
1,721 SR
Queue Stats
42W - 43L
1,351 MMR
Party 1
Neith
Neith
Silver I
drewocean
Neith
Silver I
Level 94
God Stats
5W - 5L
1,645 SR
Queue Stats
34W - 41L
1,490 MMR
Party 1
Zeus
Zeus
Silver V
slythecat99
Zeus
Silver V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,374 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KING JBE07
Bacchus
15
7 / 6 / 7
12,052
753
12,314
16,918
15,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
7 / 0 / 14
12,843
803
7,382
20,622
22,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
theblkmonster
Ah Muzen Cab
18
7 / 1 / 12
12,817
801
28,096
14,583
8,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
GebAtlasBastetKhepriThoth

VS

Bans
ShivaScyllaMorgan Le FayNoxDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
3 / 7 / 4
10,453
653
4,548
25,048
24,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
drewocean
Neith
14
0 / 5 / 5
9,303
581
13,900
13,999
3,942
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
4 / 9 / 3
10,136
634
16,998
15,401
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
21
Kills
7
7
Deaths
21
33
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
KING JBE07
Bacchus
7
6
7
1.75
L
Athena
3
7
4
0.71
W
7
0
14
14
L
Neith
drewocean
Neith
0
5
5
0.5
L
4
9
3
0.61
W
Ah Muzen Cab
theblkmonster
Ah Muzen Cab
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,792
Damage
35,446
52,123
Taken
54,448
46,549
Mitigated
34,326
12,341
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
KING JBE07
Bacchus
12,314
939
363
4,243
16,918
15,304
0
7,245
9,207
28,941
0
L
Athena
4,548
715
180
2,363
25,048
24,805
0
8,053
16,995
13,791
0
W
7,382
1,651
645
3,416
20,622
22,583
85
6,875
13,145
14,162
0
L
Neith
drewocean
Neith
13,900
3,713
0
1,837
13,999
3,942
0
5,458
8,541
0
39,250
L
16,998
2,508
744
1,661
15,401
5,579
0
6,439
8,962
41,262
0
W
Ah Muzen Cab
theblkmonster
Ah Muzen Cab
28,096
11,009
0
3,674
14,583
8,662
2,416
6,476
7,759
0
93,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,712
Gold Earned
29,892
159
Minions Killed
147
12
Camps Cleared
1
890,218
Distance Traveled
794,322
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,052
753
29
2
3
291,874
5
L
Athena
10,453
653
26
2
0
309,472
1
W
Ymir
12,843
803
14
1
2
298,321
0
L
Neith
9,303
581
63
4
0
259,780
3
L
Zeus
10,136
634
58
4
1
225,070
0
W
Ah Muzen Cab
12,817
801
116
7
7
300,023
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role