Player Matchup

Loki
Loki
MEGAshlong
Loki
Level 84
God Stats
4W - 2L
1,605 SR
Queue Stats
6W - 3L
1,713 Elo+
Party 2
Fenrir
Fenrir
SquirtOnMeDaddy
Fenrir
Level 127
God Stats
0W - 1L
1,668 SR
Queue Stats
1W - 3L
1,652 Elo+
Party 2
Nemesis
Nemesis
ballsackbrad
Nemesis
Level 157
God Stats
0W - 1L
1,753 SR
Queue Stats
19W - 7L
1,966 Elo+
Party 2
Team Averages
Level 123
1,675 SR
1,777 Elo+

VS

Team Averages
Level 95
1,656 SR
1,696 Elo+
Gilgamesh
Gilgamesh
BlackedPickles
Gilgamesh
Level 100
God Stats
8W - 3L
1,441 SR
Queue Stats
75W - 36L
1,730 Elo+
Solo
Cabrakan
Cabrakan
TheAngryPigeon
Cabrakan
Level 40
God Stats
3W - 2L
1,613 SR
Queue Stats
163W - 116L
1,696 Elo+
Party 1
Zeus
Zeus
oakfam3
Zeus
Level 144
God Stats
3W - 0L
1,915 SR
Queue Stats
190W - 114L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 4
9,108
759
8,077
9,622
5,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 6 / 5
8,418
702
5,703
11,850
6,115
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
ballsackbrad
Nemesis
12
2 / 7 / 7
8,969
747
6,600
11,380
5,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackedPickles
Gilgamesh
15
8 / 1 / 7
10,258
855
8,356
8,146
11,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
13
1 / 6 / 13
9,396
783
4,284
13,034
18,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
oakfam3
Zeus
15
7 / 3 / 8
9,985
832
14,770
5,824
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
10
Kills
16
16
Deaths
10
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackedPickles
Gilgamesh
8
1
7
11.5
L
5
3
4
2.33
L
3
6
5
0.92
W
Cabrakan
1
6
13
1.25
L
Nemesis
ballsackbrad
Nemesis
2
7
7
0.79
W
Zeus
oakfam3
Zeus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,380
Damage
27,410
32,852
Taken
27,004
17,299
Mitigated
33,136
5,088
Healing
3,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackedPickles
Gilgamesh
8,356
2,538
0
1,441
8,146
11,361
1,310
338
7,562
0
36,911
L
8,077
2,566
0
1,444
9,622
5,690
0
6,371
3,251
0
24,123
L
5,703
1,842
0
2,012
11,850
6,115
0
6,286
5,564
0
17,587
W
Cabrakan
4,284
1,087
0
1,765
13,034
18,765
432
156
12,148
9,987
0
L
Nemesis
ballsackbrad
Nemesis
6,600
3,000
0
1,632
11,380
5,494
0
7,231
4,149
0
20,853
W
Zeus
oakfam3
Zeus
14,770
1,400
0
455
5,824
3,010
310
0
5,499
43,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,495
Gold Earned
29,639
88
Minions Killed
151
3
Camps Cleared
9
676,136
Distance Traveled
607,266
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,258
855
56
5
5
217,969
2
L
Loki
9,108
759
29
2
1
242,991
3
L
Fenrir
8,418
702
28
2
1
229,339
2
W
Cabrakan
9,396
783
12
1
0
179,835
3
L
Nemesis
8,969
747
31
3
1
203,806
3
W
Zeus
9,985
832
83
7
4
209,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role