Player Matchup

Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Silver I
 
Sol
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xbalanque
Xbalanque
Silver I
OvO Cruzz
Xbalanque
Silver I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,547 MMR
Party 2
Ganesha
Ganesha
Gold III
RoB eL TrrOr
Ganesha
Gold III
Level 139
God Stats
11W - 8L
1,669 SR
Queue Stats
170W - 165L
1,569 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum V
candyman44
Gilgamesh
Platinum V
Level 160
God Stats
8W - 7L
1,670 SR
Queue Stats
406W - 401L
1,604 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 111
1,568 SR
1,544 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,615 SR
1,566 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
KuroWei
Janus
Gold II
Level 88
God Stats
0W - 1L
1,750 SR
Queue Stats
71W - 72L
1,569 MMR
Solo
Hou Yi
Hou Yi
Silver I
Popeyes_Monke
Hou Yi
Silver I
Level 129
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 8L
1,628 MMR
Party 3
Ares
Ares
Silver III
Popeyes_Veltzer
Ares
Silver III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,541 MMR
Party 3
Bakasura
Bakasura
Gold II
Theduck7725
Bakasura
Gold II
Level 106
God Stats
15W - 14L
1,557 SR
Queue Stats
74W - 82L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
6 / 4 / 4
11,468
637
8,945
8,973
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
 
Sol
18
10 / 0 / 6
11,404
634
22,191
14,133
5,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
OvO Cruzz
Xbalanque
18
5 / 4 / 3
10,680
593
13,581
11,736
3,768
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ganesha
RoB eL TrrOr
Ganesha
15
0 / 3 / 18
9,736
541
5,009
19,899
16,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
candyman44
Gilgamesh
16
4 / 3 / 9
10,093
561
9,394
17,260
8,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
He BoCliodhnaBastetLoki

VS

Bans
ArtioAthenaThothKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 6 / 2
8,197
455
8,949
17,889
14,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
KuroWei
Janus
17
3 / 3 / 2
10,431
580
6,244
8,851
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 4
8,879
493
9,162
12,908
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 6 / 4
7,755
431
6,947
19,705
17,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
Theduck7725
Bakasura
15
7 / 7 / 2
9,869
548
10,877
17,945
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
14
14
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
4
4
2
W
Sol
 
Sol
10
0
6
13
L
Horus
 
Horus
0
6
2
0.17
L
Janus
KuroWei
Janus
3
3
2
1.33
W
Xbalanque
OvO Cruzz
Xbalanque
5
4
3
1.63
L
3
3
4
1.67
L
1
6
4
0.5
W
Ganesha
RoB eL TrrOr
Ganesha
0
3
18
3
L
Bakasura
Theduck7725
Bakasura
7
7
2
1.14
W
Gilgamesh
candyman44
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,120
Damage
42,179
72,001
Taken
77,298
38,553
Mitigated
43,887
29,892
Healing
16,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,945
845
0
2,275
8,973
3,181
1,513
3,579
4,790
82,263
0
W
Sol
 
Sol
22,191
7,477
0
10,410
14,133
5,963
1,197
2,245
11,263
73,972
9,102
L
Horus
 
Horus
8,949
3,196
582
5,533
17,889
14,531
0
10,258
7,621
0
45,376
L
Janus
KuroWei
Janus
6,244
334
0
1,470
8,851
2,576
332
4,306
4,417
78,854
0
W
Xbalanque
OvO Cruzz
Xbalanque
13,581
7,868
0
4,913
11,736
3,768
3,042
501
11,170
0
89,350
L
9,162
3,668
0
3,536
12,908
3,104
654
3,433
9,431
0
57,654
L
6,947
264
185
2,807
19,705
17,203
0
7,761
11,818
20,057
0
W
Ganesha
RoB eL TrrOr
Ganesha
5,009
402
734
7,788
19,899
16,857
103
7,196
10,360
18,504
0
L
Bakasura
Theduck7725
Bakasura
10,877
7,005
0
2,619
17,945
6,473
0
8,301
9,506
0
58,942
W
Gilgamesh
candyman44
Gilgamesh
9,394
2,495
0
3,772
17,260
8,784
0
2,963
13,347
0
78,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,381
Gold Earned
45,131
523
Minions Killed
508
0
Camps Cleared
0
1,713,293
Distance Traveled
1,758,040
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,468
637
150
8
0
324,172
7
W
Sol
11,404
634
109
6
0
343,805
1
L
Horus
8,197
455
80
4
0
349,739
4
L
Janus
10,431
580
177
10
0
395,553
1
W
Xbalanque
10,680
593
147
8
0
308,085
4
L
Hou Yi
8,879
493
116
6
0
310,077
6
L
Ares
7,755
431
22
1
0
326,307
2
W
Ganesha
9,736
541
6
0
0
359,439
4
L
Bakasura
9,869
548
113
6
0
376,364
2
W
Gilgamesh
10,093
561
111
6
0
377,792
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role