Player Matchup

Thoth
Thoth
 
Thoth
Level 107
God Stats
1W - 4L
1,561 SR
Queue Stats
73W - 85L
1,535 Elo+
Solo
Vamana
Vamana
Gl1tch1
Vamana
Level 143
God Stats
0W - 2L
1,762 SR
Queue Stats
36W - 35L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
Met4lic4
Kuzenbo
Level 82
God Stats
1W - 1L
1,287 SR
Queue Stats
198W - 225L
1,455 Elo+
Solo
Team Averages
Level 111
1,536 SR
1,495 Elo+

VS

Team Averages
Level 107
1,529 SR
1,514 Elo+
King Arthur
King Arthur
 
King Arthur
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BugãoZ2
Morgan Le Fay
Level 129
God Stats
12W - 6L
1,586 SR
Queue Stats
280W - 266L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
0 / 6 / 2
8,305
593
12,164
11,196
3,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vamana
Gl1tch1
Vamana
14
2 / 3 / 0
9,442
674
9,739
15,839
15,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
Met4lic4
Kuzenbo
11
0 / 2 / 1
7,850
561
3,563
8,630
8,562
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
7 / 0 / 3
11,183
799
10,664
17,963
18,913
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
 
Neith
14
2 / 0 / 5
9,921
709
7,640
7,068
2,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
BugãoZ2
Morgan Le Fay
14
2 / 2 / 6
9,986
713
14,056
10,868
4,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
11
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
6
2
0.17
W
King Arthur
 
King Arthur
7
0
3
8.5
W
Neith
 
Neith
2
0
5
4.5
W
Morgan Le Fay
BugãoZ2
Morgan Le Fay
2
2
6
2.5
L
Vamana
Gl1tch1
Vamana
2
3
0
0.67
L
Kuzenbo
Met4lic4
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,466
Damage
32,360
35,665
Taken
35,899
27,936
Mitigated
25,413
5,153
Healing
8,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,164
920
0
250
11,196
3,488
0
4,895
6,301
40,849
0
W
King Arthur
 
King Arthur
10,664
1,259
0
4,243
17,963
18,913
208
6,735
10,791
0
47,453
W
Neith
 
Neith
7,640
2,461
0
2,148
7,068
2,242
1,137
4,263
2,674
0
39,542
W
Morgan Le Fay
BugãoZ2
Morgan Le Fay
14,056
870
0
2,440
10,868
4,258
1,278
5,455
5,234
48,635
0
L
Vamana
Gl1tch1
Vamana
9,739
4,898
0
4,404
15,839
15,886
0
5,914
9,925
0
37,029
L
Kuzenbo
Met4lic4
Kuzenbo
3,563
1,495
274
225
8,630
8,562
0
3,445
5,185
9,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,597
Gold Earned
31,090
125
Minions Killed
220
2
Camps Cleared
10
703,627
Distance Traveled
781,750
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,305
593
51
4
0
248,732
4
W
King Arthur
11,183
799
71
5
2
301,690
2
W
Neith
9,921
709
73
5
3
228,278
6
W
Morgan Le Fay
9,986
713
76
5
5
251,782
3
L
Vamana
9,442
674
55
4
0
276,809
3
L
Kuzenbo
7,850
561
19
1
2
178,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role