Player Matchup

Achilles
Achilles
Platinum II
JesusOfficial
Achilles
Platinum II
Level 160
God Stats
5W - 1L
1,929 SR
Queue Stats
398W - 399L
1,911 MMR
Solo
Ganesha
Ganesha
Platinum III
NinjaYuki
Ganesha
Platinum III
Level 160
God Stats
73W - 60L
1,646 SR
Queue Stats
286W - 265L
1,858 MMR
Party 2
Baba Yaga
Baba Yaga
Platinum IV
P0shi
Baba Yaga
Platinum IV
Level 160
God Stats
4W - 6L
1,628 SR
Queue Stats
211W - 208L
1,795 MMR
Party 2
Medusa
Medusa
Diamond IV
firebud
Medusa
Diamond IV
Level 160
God Stats
36W - 34L
1,766 SR
Queue Stats
416W - 425L
2,084 MMR
Solo
Thor
Thor
Platinum II
henryofskalitz
Thor
Platinum II
Level 149
God Stats
84W - 79L
1,641 SR
Queue Stats
232W - 231L
1,968 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,722 SR
1,923 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,503 SR
1,925 MMR
Bacchus
Bacchus
Platinum III
Ablinker182
Bacchus
Platinum III
Level 154
God Stats
19W - 16L
1,773 SR
Queue Stats
360W - 368L
1,775 MMR
Party 1
Bakasura
Bakasura
Platinum III
LaxusSenpai
Bakasura
Platinum III
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
271W - 270L
1,824 MMR
Solo
Ullr
Ullr
Diamond IV
SicBait
Ullr
Diamond IV
Level 159
God Stats
0W - 3L
1,203 SR
Queue Stats
137W - 135L
2,000 MMR
Solo
Zeus
Zeus
Diamond V
TK0h
Zeus
Diamond V
Level 147
God Stats
1W - 3L
1,537 SR
Queue Stats
51W - 46L
2,046 MMR
Solo
Cthulhu
Cthulhu
Platinum II
Toobahh
Cthulhu
Platinum II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,979 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JesusOfficial
Achilles
20
5 / 6 / 6
17,404
622
19,226
29,037
29,931
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ganesha
NinjaYuki
Ganesha
20
0 / 3 / 13
14,070
503
6,243
17,658
24,195
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
P0shi
Baba Yaga
20
3 / 2 / 9
15,478
553
20,749
16,154
7,531
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
firebud
Medusa
20
7 / 2 / 5
16,457
588
18,144
18,229
7,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
15 / 3 / 4
17,803
636
25,808
20,534
8,455
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
GebBastetCliodhna

VS

Bans
CamazotzAtlasShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ablinker182
Bacchus
16
0 / 4 / 5
11,495
411
6,917
23,853
25,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
LaxusSenpai
Bakasura
20
7 / 6 / 0
14,752
527
17,038
27,410
14,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
SicBait
Ullr
20
1 / 7 / 3
14,491
518
12,384
22,127
9,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
TK0h
Zeus
20
3 / 7 / 4
13,370
478
18,737
18,045
7,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Toobahh
Cthulhu
20
5 / 6 / 2
13,475
481
14,497
22,907
23,526
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
30
30
Kills
16
16
Deaths
30
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Ablinker182
Bacchus
0
4
5
0.63
W
Achilles
JesusOfficial
Achilles
5
6
6
1.33
L
Bakasura
LaxusSenpai
Bakasura
7
6
0
1.17
W
Ganesha
NinjaYuki
Ganesha
0
3
13
2.17
W
Baba Yaga
P0shi
Baba Yaga
3
2
9
3.75
L
Ullr
SicBait
Ullr
1
7
3
0.36
L
Zeus
TK0h
Zeus
3
7
4
0.71
L
Cthulhu
Toobahh
Cthulhu
5
6
2
1
W
Medusa
firebud
Medusa
7
2
5
4.75
W
15
3
4
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,170
Damage
69,573
101,612
Taken
114,342
77,547
Mitigated
79,885
25,586
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Ablinker182
Bacchus
6,917
624
0
2,030
23,853
25,443
0
8,615
15,009
20,892
2,868
W
Achilles
JesusOfficial
Achilles
19,226
4,619
0
5,414
29,037
29,931
810
13,097
14,526
0
128,258
L
Bakasura
LaxusSenpai
Bakasura
17,038
11,894
0
6,569
27,410
14,104
0
7,744
19,666
0
110,401
W
Ganesha
NinjaYuki
Ganesha
6,243
327
0
2,013
17,658
24,195
72
7,659
9,561
32,501
5,828
W
Baba Yaga
P0shi
Baba Yaga
20,749
1,206
0
5,162
16,154
7,531
1,626
8,806
7,119
129,317
0
L
Ullr
SicBait
Ullr
12,384
3,182
0
2,034
22,127
9,482
450
1,847
20,280
0
132,350
L
Zeus
TK0h
Zeus
18,737
1,753
0
1,904
18,045
7,330
0
3,493
14,552
123,012
0
L
Cthulhu
Toobahh
Cthulhu
14,497
816
2,181
4,134
22,907
23,526
245
4,588
18,319
87,209
0
W
Medusa
firebud
Medusa
18,144
8,146
0
6,075
18,229
7,435
5,085
4,551
13,163
0
158,964
W
25,808
5,409
0
6,922
20,534
8,455
1,089
5,515
13,945
0
154,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,212
Gold Earned
67,583
836
Minions Killed
786
0
Camps Cleared
0
2,894,050
Distance Traveled
2,790,008
43
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,495
411
26
1
0
617,531
16
W
Achilles
17,404
622
206
7
0
545,461
5
L
Bakasura
14,752
527
170
6
0
592,979
5
W
Ganesha
14,070
503
8
0
0
600,523
20
W
Baba Yaga
15,478
553
227
8
0
573,401
8
L
Ullr
14,491
518
240
9
0
485,552
2
L
Zeus
13,370
478
207
7
0
504,648
12
L
Cthulhu
13,475
481
143
5
0
589,298
4
W
Medusa
16,457
588
217
8
0
557,345
8
W
Thor
17,803
636
178
6
0
617,320
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role