Player Matchup

Set
Set
Hydroshocker_99
Set
Level 62
God Stats
5W - 4L
1,508 SR
Queue Stats
109W - 139L
1,408 Elo+
Solo
Cthulhu
Cthulhu
Irondragon167
Cthulhu
Level 104
God Stats
3W - 1L
1,657 SR
Queue Stats
56W - 53L
1,362 Elo+
Party 2
Discordia
Discordia
NeonGrizz
Discordia
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,298 Elo+
Party 2
Da Ji
Da Ji
Watcher Theo
Da Ji
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,526 Elo+
Solo
Ra
Ra
madrocco16
Ra
Level 103
God Stats
2W - 2L
1,363 SR
Queue Stats
90W - 62L
1,534 Elo+
Solo
Team Averages
Level 83
1,506 SR
1,426 Elo+

VS

Team Averages
Level 112
1,578 SR
1,355 Elo+
Zeus
Zeus
BOBMARAUSKI81
Zeus
Level 97
God Stats
4W - 4L
1,570 SR
Queue Stats
166W - 159L
1,490 Elo+
Solo
Ne Zha
Ne Zha
BloodLustAngel1
Ne Zha
Level 119
God Stats
4W - 2L
1,732 SR
Queue Stats
387W - 437L
1,460 Elo+
Solo
Ravana
Ravana
OreoDude111
Ravana
Level 104
God Stats
0W - 1L
1,549 SR
Queue Stats
11W - 10L
1,090 Elo+
Solo
Vulcan
Vulcan
Riddleskittle92
Vulcan
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,396 Elo+
Party 1
Ra
Ra
XyrisTeStorm
Ra
Level 126
God Stats
0W - 2L
1,540 SR
Queue Stats
27W - 44L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
5,530
1,106
3,903
4,316
1,924
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
10
2 / 2 / 5
6,003
1,201
3,517
5,868
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
NeonGrizz
Discordia
11
0 / 1 / 9
5,743
1,149
2,004
2,490
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 4
6,978
1,396
2,380
3,740
1,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 2 / 5
6,158
1,232
2,778
2,979
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,316
263
0
0
0
8
0 / 3 / 3
4,852
970
1,706
4,280
1,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
5 / 1 / 2
6,247
1,249
2,678
4,460
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
0 / 3 / 5
5,139
1,028
4,361
3,447
1,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 2 / 3
5,996
1,199
2,607
4,090
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
9
Kills
8
8
Deaths
9
28
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
3
3
0.5
W
1
1
5
3.5
W
Cthulhu
2
2
5
2.25
W
Discordia
NeonGrizz
Discordia
0
1
9
4.5
L
Ravana
5
1
2
6
L
0
3
5
0.83
W
4
2
4
3
L
3
2
3
2.25
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,582
Damage
11,352
19,393
Taken
16,277
9,197
Mitigated
10,005
6,019
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
1,706
328
341
388
4,280
1,767
0
2,168
2,023
0
4,781
W
3,903
1,320
941
1,806
4,316
1,924
0
1,815
2,432
0
9,104
W
Cthulhu
3,517
265
442
1,207
5,868
4,265
165
1,719
4,111
7,372
0
W
Discordia
NeonGrizz
Discordia
2,004
0
0
0
2,490
697
263
785
1,640
6,554
0
L
Ravana
2,678
429
122
1,079
4,460
3,998
28
2,093
2,258
0
5,610
L
4,361
2,588
27
88
3,447
1,368
0
1,767
1,648
7,871
0
W
2,380
543
69
411
3,740
1,353
0
1,669
2,071
0
6,663
L
2,607
381
2,089
1,722
4,090
2,872
0
2,271
1,756
10,657
0
W
2,778
245
647
496
2,979
958
333
980
1,929
8,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,412
Gold Earned
23,550
51
Minions Killed
38
0
Camps Cleared
0
547,941
Distance Traveled
384,706
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
1,316
263
0
0
0
0
0
L
Ne Zha
4,852
970
5
1
0
86,742
0
W
Set
5,530
1,106
11
2
0
117,015
0
W
Cthulhu
6,003
1,201
7
1
0
109,231
0
W
Discordia
5,743
1,149
4
1
0
103,211
0
L
Ravana
6,247
1,249
10
2
0
111,379
0
L
Vulcan
5,139
1,028
12
2
0
93,580
0
W
Da Ji
6,978
1,396
11
2
0
112,181
1
L
Ra
5,996
1,199
11
2
0
93,005
0
W
Ra
6,158
1,232
18
4
0
106,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role