Player Matchup

Sol
Sol
 
Sol
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Gunserrk
Cliodhna
Level 69
God Stats
3W - 1L
1,597 SR
Queue Stats
48W - 63L
1,378 Elo+
Solo
Olorun
Olorun
HareTrigger99
Olorun
Level 22
God Stats
5W - 12L
1,261 SR
Queue Stats
36W - 72L
1,167 Elo+
Party 2
Thanatos
Thanatos
pedrodaham
Thanatos
Level 39
God Stats
4W - 4L
1,607 SR
Queue Stats
24W - 37L
1,327 Elo+
Solo
Apollo
Apollo
sakanarai
Apollo
Level 58
God Stats
7W - 11L
1,334 SR
Queue Stats
223W - 384L
1,353 Elo+
Party 2
Team Averages
Level 57
1,460 SR
1,345 Elo+

VS

Team Averages
Level 79
1,407 SR
1,357 Elo+
Anhur
Anhur
HappyLaki
Anhur
Level 64
God Stats
0W - 1L
1,434 SR
Queue Stats
52W - 42L
1,469 Elo+
Party 1
Geb
Geb
MasterKillerLR
Geb
Level 87
God Stats
4W - 1L
1,534 SR
Queue Stats
50W - 56L
1,395 Elo+
Party 1
Sun Wukong
Sun Wukong
Pepechefu22
Sun Wukong
Level 43
God Stats
10W - 13L
1,379 SR
Queue Stats
18W - 39L
1,215 Elo+
Solo
Nox
Nox
RandyXOwl
Nox
Level 118
God Stats
6W - 7L
1,371 SR
Queue Stats
232W - 274L
1,355 Elo+
Solo
Thanatos
Thanatos
SantiiHG18
Thanatos
Level 85
God Stats
2W - 4L
1,318 SR
Queue Stats
77W - 71L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
3 / 1 / 3
8,608
615
8,236
8,485
5,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cliodhna
Gunserrk
Cliodhna
13
3 / 2 / 7
8,154
582
6,216
8,843
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 2
7,774
555
4,320
7,816
3,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
pedrodaham
Thanatos
11
3 / 3 / 3
7,060
504
3,835
9,272
4,505
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
sakanarai
Apollo
12
3 / 1 / 3
7,643
546
5,874
6,523
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
HappyLaki
Anhur
10
2 / 4 / 0
6,439
460
4,291
8,169
1,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 5 / 4
6,110
436
3,825
13,144
6,403
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Pepechefu22
Sun Wukong
11
0 / 4 / 0
6,204
443
2,962
11,142
6,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 2 / 0
8,290
592
4,211
5,596
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SantiiHG18
Thanatos
2
0 / 1 / 0
4,321
309
165
729
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
16
Kills
8
10
Deaths
16
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
W
Cliodhna
Gunserrk
Cliodhna
3
2
7
3.25
L
Anhur
HappyLaki
Anhur
2
4
0
0.5
W
4
3
2
1.67
L
0
5
4
0.4
L
Sun Wukong
Pepechefu22
Sun Wukong
0
4
0
0
L
6
2
0
3
L
Thanatos
SantiiHG18
Thanatos
0
1
0
0
W
Thanatos
pedrodaham
Thanatos
3
3
3
1.5
W
Apollo
sakanarai
Apollo
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,481
Damage
15,454
40,939
Taken
38,780
17,427
Mitigated
16,860
18,702
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,236
2,414
0
4,225
8,485
5,064
2,252
1,619
6,866
45,412
8,127
W
Cliodhna
Gunserrk
Cliodhna
6,216
647
0
2,700
8,843
2,673
0
697
8,146
0
51,610
L
Anhur
HappyLaki
Anhur
4,291
1,858
0
2,331
8,169
1,875
0
152
8,017
0
32,502
W
4,320
2,537
0
2,711
7,816
3,270
2,998
2,446
5,370
36,322
5,723
L
3,825
541
938
2,374
13,144
6,403
0
3,535
9,609
10,925
0
L
Sun Wukong
Pepechefu22
Sun Wukong
2,962
611
0
1,500
11,142
6,278
11
5,920
5,222
0
32,945
L
4,211
304
0
0
5,596
2,096
0
1,664
3,932
46,498
0
L
Thanatos
SantiiHG18
Thanatos
165
165
0
231
729
208
0
431
298
0
1,670
W
Thanatos
pedrodaham
Thanatos
3,835
831
0
6,011
9,272
4,505
85
1,535
7,737
5,610
31,787
W
Apollo
sakanarai
Apollo
5,874
3,944
0
3,055
6,523
1,915
1,551
1,739
4,784
0
40,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,239
Gold Earned
31,364
423
Minions Killed
252
0
Camps Cleared
0
1,349,389
Distance Traveled
1,075,195
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,608
615
97
7
0
250,828
3
W
Cliodhna
8,154
582
100
7
0
315,611
3
L
Anhur
6,439
460
57
4
0
225,340
0
W
Olorun
7,774
555
78
6
0
234,495
4
L
Geb
6,110
436
11
1
0
297,188
6
L
Sun Wukong
6,204
443
69
5
0
261,331
5
L
Nox
8,290
592
110
8
0
260,271
6
L
Thanatos
4,321
309
5
0
0
31,065
1
W
Thanatos
7,060
504
58
4
0
284,600
1
W
Apollo
7,643
546
90
6
0
263,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role