Player Matchup

Danzaburou
Danzaburou
FoxJaca15
Danzaburou
Level 147
God Stats
1W - 5L
1,500 SR
Queue Stats
315W - 324L
1,574 Elo+
Party 2
Bacchus
Bacchus
JorielAOFG27
Bacchus
Level 144
God Stats
4W - 7L
1,631 SR
Queue Stats
395W - 392L
1,613 Elo+
Party 2
Baron Samedi
Baron Samedi
Onjah10
Baron Samedi
Level 129
God Stats
2W - 3L
1,595 SR
Queue Stats
57W - 64L
1,568 Elo+
Party 1
Ravana
Ravana
Serpent Of Nine
Ravana
Level 145
God Stats
0W - 1L
1,853 SR
Queue Stats
29W - 35L
1,488 Elo+
Solo
Awilix
Awilix
iimPollito
Awilix
Level 111
God Stats
2W - 2L
1,845 SR
Queue Stats
58W - 57L
1,590 Elo+
Party 1
Team Averages
Level 135
1,685 SR
1,567 Elo+

VS

Team Averages
Level 122
1,574 SR
1,646 Elo+
Morgan Le Fay
Morgan Le Fay
Ashlityr
Morgan Le Fay
Level 148
God Stats
4W - 3L
1,715 SR
Queue Stats
213W - 210L
1,649 Elo+
Solo
Medusa
Medusa
CDFFF1
Medusa
Level 109
God Stats
2W - 5L
1,194 SR
Queue Stats
367W - 344L
1,678 Elo+
Party 3
Bakasura
Bakasura
FALLEN2
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 209L
1,653 Elo+
Party 3
Cupid
Cupid
JoeHasEntered
Cupid
Level 143
God Stats
8W - 5L
1,718 SR
Queue Stats
286W - 294L
1,611 Elo+
Solo
Bacchus
Bacchus
POMPH
Bacchus
Level 145
God Stats
1W - 0L
1,740 SR
Queue Stats
296W - 246L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FoxJaca15
Danzaburou
12
1 / 6 / 4
6,914
576
4,525
10,327
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
JorielAOFG27
Bacchus
10
3 / 1 / 4
6,334
528
3,580
10,707
9,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Onjah10
Baron Samedi
12
1 / 4 / 6
6,654
555
3,158
7,830
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 1
6,903
575
4,730
9,590
6,036
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
iimPollito
Awilix
13
6 / 2 / 2
7,572
631
7,527
8,229
2,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ashlityr
Morgan Le Fay
13
1 / 2 / 3
7,143
595
7,747
7,147
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
CDFFF1
Medusa
13
5 / 3 / 1
7,668
639
10,727
9,142
2,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
FALLEN2
Bakasura
12
2 / 3 / 2
6,934
578
3,205
8,266
2,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
5 / 2 / 1
8,658
722
8,699
8,027
2,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
POMPH
Bacchus
10
4 / 2 / 2
6,738
562
4,126
6,625
4,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
17
17
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ashlityr
Morgan Le Fay
1
2
3
1.25
W
Medusa
CDFFF1
Medusa
5
3
1
1.83
W
Bakasura
FALLEN2
Bakasura
2
3
2
1
L
Danzaburou
FoxJaca15
Danzaburou
1
6
4
0.5
W
5
2
1
2.75
L
Bacchus
JorielAOFG27
Bacchus
3
1
4
5
L
Baron Samedi
Onjah10
Baron Samedi
1
4
6
1
W
Bacchus
POMPH
Bacchus
4
2
2
2.5
L
1
4
1
0.38
L
Awilix
iimPollito
Awilix
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,520
Damage
34,504
46,683
Taken
39,207
22,136
Mitigated
14,841
12,931
Healing
12,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ashlityr
Morgan Le Fay
7,747
1,023
0
1,713
7,147
2,406
0
2,966
4,181
50,510
0
W
Medusa
CDFFF1
Medusa
10,727
4,824
0
3,542
9,142
2,590
0
1,166
7,976
0
56,996
W
Bakasura
FALLEN2
Bakasura
3,205
2,229
0
1,397
8,266
2,606
0
801
7,465
0
35,331
L
Danzaburou
FoxJaca15
Danzaburou
4,525
1,172
0
2,572
10,327
2,097
0
807
9,520
0
41,896
W
8,699
4,909
17
4,308
8,027
2,820
373
140
7,887
0
55,197
L
Bacchus
JorielAOFG27
Bacchus
3,580
250
249
4,674
10,707
9,222
0
3,936
6,582
21,697
0
L
Baron Samedi
Onjah10
Baron Samedi
3,158
249
208
2,178
7,830
2,609
0
5,179
2,651
42,251
0
W
Bacchus
POMPH
Bacchus
4,126
779
0
1,710
6,625
4,419
0
1,665
4,960
13,114
2,642
L
4,730
429
0
2,594
9,590
6,036
0
309
9,281
87
40,372
L
Awilix
iimPollito
Awilix
7,527
3,174
0
456
8,229
2,172
0
1,453
6,286
0
45,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
37,141
383
Minions Killed
428
0
Camps Cleared
0
1,236,210
Distance Traveled
1,253,440
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,143
595
101
8
0
241,350
5
W
Medusa
7,668
639
96
8
0
242,886
3
W
Bakasura
6,934
578
92
8
0
268,568
0
L
Danzaburou
6,914
576
85
7
0
237,642
2
W
Cupid
8,658
722
114
10
0
219,782
5
L
Bacchus
6,334
528
32
3
0
258,603
1
L
Baron Samedi
6,654
555
89
7
0
221,783
6
W
Bacchus
6,738
562
25
2
0
280,854
5
L
Ravana
6,903
575
93
8
0
246,849
2
L
Awilix
7,572
631
84
7
0
271,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role