Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Gold V
Fitpolecat
Ganesha
Gold V
Level 66
God Stats
26W - 12L
1,615 SR
Queue Stats
93W - 90L
1,421 MMR
Solo
Janus
Janus
Gold III
JotaJotaBG
Janus
Gold III
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 42L
1,535 MMR
Party 2
Bellona
Bellona
Silver III
Pozolez
Bellona
Silver III
Level 143
God Stats
1W - 1L
1,529 SR
Queue Stats
57W - 55L
1,396 MMR
Solo
Cernunnos
Cernunnos
Gold IV
Rebohim
Cernunnos
Gold IV
Level 144
God Stats
14W - 13L
1,500 SR
Queue Stats
270W - 269L
1,393 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 117
1,529 SR
1,449 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,533 SR
1,411 MMR
Hercules
Hercules
Gold V
 
Hercules
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
Eusougrootbr
Loki
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 24L
1,413 MMR
Solo
Medusa
Medusa
Bronze III
MUPP3TS
Medusa
Bronze III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,410 MMR
Party 1
Tiamat
Tiamat
Silver III
TylerMattera
Tiamat
Silver III
Level 149
God Stats
1W - 1L
1,725 SR
Queue Stats
34W - 34L
1,402 MMR
Party 1
Thor
Thor
Bronze V
ÇashÇarti
Thor
Bronze V
Level 48
God Stats
2W - 6L
1,441 SR
Queue Stats
5W - 15L
1,328 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
17
8 / 2 / 4
10,838
638
7,420
13,143
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Fitpolecat
Ganesha
12
0 / 1 / 6
8,163
480
3,935
10,611
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
16
1 / 4 / 9
9,766
574
9,761
10,127
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Pozolez
Bellona
16
2 / 1 / 4
9,886
582
9,978
13,705
17,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Rebohim
Cernunnos
17
6 / 4 / 1
10,339
608
8,605
10,652
3,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ThothAtlasBastetCliodhna

VS

Bans
ZeusShivaArachneAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 3 / 1
8,502
500
7,003
14,396
11,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 8 / 2
7,296
429
2,500
12,855
3,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
MUPP3TS
Medusa
15
3 / 3 / 5
9,175
540
9,942
11,150
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
14
1 / 2 / 2
8,276
487
7,080
8,460
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 4
8,452
497
6,042
8,624
4,146
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
26
17
Kills
12
12
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
8
2
4
5
L
Hercules
 
Hercules
1
3
1
0.5
L
1
8
2
0.25
W
Ganesha
Fitpolecat
Ganesha
0
1
6
3
W
Janus
1
4
9
1.38
L
Medusa
MUPP3TS
Medusa
3
3
5
1.83
W
Bellona
Pozolez
Bellona
2
1
4
4
W
Cernunnos
Rebohim
Cernunnos
6
4
1
1.63
L
Tiamat
1
2
2
1
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,699
Damage
32,567
58,238
Taken
55,485
40,228
Mitigated
26,489
19,845
Healing
12,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,420
2,029
0
8,048
13,143
4,328
20
1,809
11,296
66,245
0
L
Hercules
 
Hercules
7,003
1,419
0
3,252
14,396
11,775
0
3,587
10,809
360
46,214
L
2,500
434
0
3,139
12,855
3,330
0
6,626
6,229
0
30,754
W
Ganesha
Fitpolecat
Ganesha
3,935
600
0
1,311
10,611
10,908
0
1,999
8,612
22,613
0
W
Janus
9,761
914
0
250
10,127
3,320
0
1,675
8,452
72,614
0
L
Medusa
MUPP3TS
Medusa
9,942
3,424
0
2,806
11,150
3,090
112
4,218
6,932
0
66,517
W
Bellona
Pozolez
Bellona
9,978
3,653
0
5,885
13,705
17,884
54
1,092
12,005
0
63,633
W
Cernunnos
Rebohim
Cernunnos
8,605
2,735
0
4,351
10,652
3,788
1,182
196
10,456
0
79,049
L
Tiamat
7,080
205
0
2,465
8,460
4,148
790
3,616
4,844
50,510
2,253
L
6,042
657
0
876
8,624
4,146
0
3,069
5,555
0
43,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,992
Gold Earned
41,701
527
Minions Killed
486
0
Camps Cleared
0
1,762,360
Distance Traveled
1,564,477
34
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,838
638
105
6
0
376,168
4
L
Hercules
8,502
500
112
7
0
276,612
7
L
Loki
7,296
429
73
4
0
291,756
0
W
Ganesha
8,163
480
3
0
0
344,798
8
W
Janus
9,766
574
145
9
0
354,489
7
L
Medusa
9,175
540
125
7
0
304,326
5
W
Bellona
9,886
582
124
7
0
383,829
10
W
Cernunnos
10,339
608
150
9
0
303,076
5
L
Tiamat
8,276
487
110
6
0
346,847
9
L
Thor
8,452
497
66
4
0
344,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role