Player Matchup

Yemoja
Yemoja
Izziani
Yemoja
Level 148
God Stats
51W - 74L
1,347 SR
Queue Stats
324W - 343L
1,539 Elo+
Party 3
Chaac
Chaac
Nxzzah
Chaac
Level 45
God Stats
1W - 5L
1,216 SR
Queue Stats
116W - 103L
1,466 Elo+
Party 1
Medusa
Medusa
Reed Vibes
Medusa
Level 125
God Stats
12W - 8L
1,525 SR
Queue Stats
147W - 111L
1,559 Elo+
Party 1
Persephone
Persephone
Shakeable
Persephone
Level 89
God Stats
2W - 4L
1,608 SR
Queue Stats
39W - 48L
1,513 Elo+
Party 3
Arachne
Arachne
TRYFORUS
Arachne
Level 139
God Stats
33W - 20L
1,707 SR
Queue Stats
144W - 164L
1,572 Elo+
Party 3
Team Averages
Level 109
1,481 SR
1,530 Elo+

VS

Team Averages
Level 108
1,619 SR
1,672 Elo+
Cabrakan
Cabrakan
Athyol
Cabrakan
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 53L
1,840 Elo+
Party 2
Olorun
Olorun
DarususV2
Olorun
Level 28
God Stats
3W - 0L
1,793 SR
Queue Stats
109W - 41L
1,760 Elo+
Party 2
Neith
Neith
Exion I
Neith
Level 68
God Stats
4W - 5L
1,654 SR
Queue Stats
263W - 254L
1,542 Elo+
Solo
Chaac
Chaac
Franciscob77
Chaac
Level 127
God Stats
14W - 10L
1,449 SR
Queue Stats
209W - 203L
1,426 Elo+
Solo
Fenrir
Fenrir
Kambonie
Fenrir
Level 160
God Stats
2W - 1L
1,701 SR
Queue Stats
165W - 88L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Izziani
Yemoja
13
4 / 6 / 2
8,629
508
7,918
12,948
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Nxzzah
Chaac
13
3 / 3 / 11
8,215
483
6,379
14,342
13,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Reed Vibes
Medusa
15
9 / 4 / 8
10,012
589
17,269
16,031
5,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Shakeable
Persephone
12
1 / 9 / 1
7,545
444
8,407
10,026
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
TRYFORUS
Arachne
14
3 / 7 / 5
8,802
518
6,038
15,650
5,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Athyol
Cabrakan
16
8 / 4 / 9
9,855
580
11,804
13,106
8,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
DarususV2
Olorun
16
11 / 3 / 10
10,409
612
16,429
11,479
5,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Exion I
Neith
14
1 / 8 / 6
8,485
499
5,727
11,955
2,733
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 3 / 5
9,177
540
8,415
14,037
9,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Kambonie
Fenrir
14
6 / 2 / 15
9,890
582
10,006
18,739
17,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
20
Kills
29
29
Deaths
20
27
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Athyol
Cabrakan
8
4
9
3.13
W
Olorun
DarususV2
Olorun
11
3
10
5.33
W
Neith
Exion I
Neith
1
8
6
0.5
W
3
3
5
1.83
L
Yemoja
Izziani
Yemoja
4
6
2
0.83
W
Fenrir
Kambonie
Fenrir
6
2
15
6.75
L
Chaac
Nxzzah
Chaac
3
3
11
2.83
L
Medusa
Reed Vibes
Medusa
9
4
8
3.25
L
Persephone
Shakeable
Persephone
1
9
1
0.17
L
Arachne
TRYFORUS
Arachne
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,011
Damage
52,381
68,997
Taken
69,316
32,440
Mitigated
43,749
12,062
Healing
19,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Athyol
Cabrakan
11,804
1,060
0
3,753
13,106
8,636
0
3,123
9,869
71,346
0
W
Olorun
DarususV2
Olorun
16,429
7,777
2,130
4,258
11,479
5,604
814
3,820
7,558
70,377
6,213
W
Neith
Exion I
Neith
5,727
1,143
0
979
11,955
2,733
1,353
1,461
10,482
0
48,325
W
8,415
777
0
5,560
14,037
9,365
696
3,755
9,893
0
54,610
L
Yemoja
Izziani
Yemoja
7,918
1,250
423
992
12,948
4,220
615
5,261
7,554
34,446
0
W
Fenrir
Kambonie
Fenrir
10,006
2,001
0
2,656
18,739
17,411
18
3,480
15,189
128
36,519
L
Chaac
Nxzzah
Chaac
6,379
543
223
3,100
14,342
13,847
0
5,698
8,576
0
31,226
L
Medusa
Reed Vibes
Medusa
17,269
6,271
0
4,838
16,031
5,846
210
4,242
11,789
0
67,216
L
Persephone
Shakeable
Persephone
8,407
694
0
432
10,026
3,002
0
5,625
4,392
41,613
0
L
Arachne
TRYFORUS
Arachne
6,038
4,454
0
2,054
15,650
5,525
0
5,844
9,736
0
48,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,203
Gold Earned
47,816
359
Minions Killed
501
0
Camps Cleared
0
1,668,450
Distance Traveled
1,650,818
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,855
580
104
6
0
330,697
2
W
Olorun
10,409
612
148
9
0
311,189
2
W
Neith
8,485
499
93
5
0
306,160
5
W
Chaac
9,177
540
116
7
0
329,345
2
L
Yemoja
8,629
508
68
4
0
281,035
2
W
Fenrir
9,890
582
40
2
0
373,427
1
L
Chaac
8,215
483
47
3
0
377,728
4
L
Medusa
10,012
589
103
6
0
330,230
4
L
Persephone
7,545
444
54
3
0
326,861
5
L
Arachne
8,802
518
87
5
0
352,596
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role