Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
DaBeast_0319
Vulcan
Level 29
God Stats
12W - 15L
1,827 SR
Queue Stats
576W - 624L
1,462 Elo+
Solo
Shiva
Shiva
ItsAllSticky
Shiva
Level 28
God Stats
4W - 2L
1,560 SR
Queue Stats
227W - 188L
1,548 Elo+
Party 3
Tiamat
Tiamat
Valora_Swift
Tiamat
Level 43
God Stats
3W - 3L
1,605 SR
Queue Stats
91W - 69L
1,559 Elo+
Party 2
Skadi
Skadi
redrider923
Skadi
Level 60
God Stats
11W - 12L
1,513 SR
Queue Stats
444W - 425L
1,490 Elo+
Party 3
Team Averages
Level 45
1,601 SR
1,512 Elo+

VS

Team Averages
Level 87
1,571 SR
1,464 Elo+
Gilgamesh
Gilgamesh
AfricanCaulk
Gilgamesh
Level 153
God Stats
3W - 5L
1,604 SR
Queue Stats
395W - 428L
1,445 Elo+
Party 1
Apollo
Apollo
KingInsanity
Apollo
Level 28
God Stats
3W - 2L
1,897 SR
Queue Stats
59W - 65L
1,454 Elo+
Solo
Cthulhu
Cthulhu
OD-Savages_MSBS
Cthulhu
Level 126
God Stats
20W - 23L
1,520 SR
Queue Stats
363W - 395L
1,484 Elo+
Party 1
Ra
Ra
ReaperWeaper
Ra
Level 87
God Stats
2W - 4L
1,409 SR
Queue Stats
198W - 223L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
TuPiece--
Kukulkan
Level 41
God Stats
1W - 3L
1,427 SR
Queue Stats
84W - 116L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 2 / 6
7,716
772
10,551
10,044
5,253
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
16
4 / 0 / 4
8,583
858
6,683
4,102
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 7
7,438
744
5,268
7,269
4,085
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
14
3 / 1 / 9
7,830
783
6,732
4,665
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 0 / 3
8,228
823
6,177
6,515
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AfricanCaulk
Gilgamesh
11
0 / 2 / 1
6,794
679
4,013
8,465
4,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
14
2 / 5 / 0
7,418
742
3,436
8,365
3,179
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
6,385
639
7,434
11,063
7,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 1
6,893
689
3,784
7,844
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
TuPiece--
Kukulkan
13
1 / 1 / 0
6,783
678
5,355
5,335
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
15
Kills
3
3
Deaths
15
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
6
3.5
L
Gilgamesh
AfricanCaulk
Gilgamesh
0
2
1
0.25
W
Vulcan
4
0
4
6
W
0
0
7
3.5
L
Apollo
2
5
0
0.4
L
0
3
1
0.17
L
0
4
1
0.13
L
Kukulkan
TuPiece--
Kukulkan
1
1
0
1
W
Tiamat
3
1
9
7.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,411
Damage
24,022
32,595
Taken
41,072
16,272
Mitigated
20,072
8,381
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,551
1,318
0
1,090
10,044
5,253
41
5,718
4,164
0
21,548
L
Gilgamesh
AfricanCaulk
Gilgamesh
4,013
597
921
1,908
8,465
4,544
0
1,947
6,420
0
12,167
W
Vulcan
6,683
1,733
0
500
4,102
1,665
405
1,778
2,176
43,483
0
W
5,268
981
577
2,492
7,269
4,085
441
2,996
4,241
0
26,834
L
Apollo
3,436
1,202
0
10
8,365
3,179
0
2,318
5,933
0
18,940
L
7,434
189
404
1,276
11,063
7,494
0
2,777
8,042
16,756
0
L
3,784
630
1,011
1,982
7,844
2,967
0
3,999
3,719
21,564
0
L
Kukulkan
TuPiece--
Kukulkan
5,355
945
0
720
5,335
1,888
0
1,768
3,543
19,007
0
W
Tiamat
6,732
848
0
1,557
4,665
2,978
408
2,180
2,390
13,944
0
W
6,177
2,234
0
2,165
6,515
2,291
830
3,396
3,051
0
30,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,795
Gold Earned
34,273
236
Minions Killed
158
0
Camps Cleared
0
1,145,330
Distance Traveled
980,055
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,716
772
27
3
0
248,570
0
L
Gilgamesh
6,794
679
13
1
0
196,279
0
W
Vulcan
8,583
858
84
8
0
238,061
1
W
Shiva
7,438
744
43
4
0
235,548
1
L
Apollo
7,418
742
43
4
0
202,698
2
L
Cthulhu
6,385
639
24
2
0
212,964
0
L
Ra
6,893
689
50
5
0
187,022
0
L
Kukulkan
6,783
678
28
3
0
181,092
0
W
Tiamat
7,830
783
30
3
0
196,658
0
W
Skadi
8,228
823
52
5
0
226,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role