Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
ArrozConPollox
Tsukuyomi
Gold II
Level 66
God Stats
1W - 1L
1,773 SR
Queue Stats
324W - 425L
1,549 MMR
Solo
Xbalanque
Xbalanque
Bronze V
Gentle
Xbalanque
Bronze V
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Bronze V
yubarta000
Zhong Kui
Bronze V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 113
1,591 SR
1,516 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 91
1,729 SR
1,475 MMR
Sol
Sol
Bronze V
Dicctease
Sol
Bronze V
Level 67
God Stats
2W - 0L
1,918 SR
Queue Stats
5W - 9L
1,447 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver III
IIDiviniTyII
Kumbhakarna
Silver III
Level 124
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 10L
1,376 MMR
Solo
Neith
Neith
Silver I
nobancanstopme69
Neith
Silver I
Level 83
God Stats
7W - 10L
1,565 SR
Queue Stats
46W - 37L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ArrozConPollox
Tsukuyomi
17
6 / 6 / 9
12,755
850
15,450
19,253
6,841
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Gentle
Xbalanque
16
5 / 6 / 8
11,589
773
18,985
17,578
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
yubarta000
Zhong Kui
15
8 / 12 / 6
12,532
835
12,818
21,598
17,955
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasGilgameshShivaKaliBastet

VS

Bans
ZeusGebIzanamiOdinAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 7
14,745
983
34,571
26,020
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
IIDiviniTyII
Kumbhakarna
15
3 / 5 / 18
12,090
806
4,503
17,320
18,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 8 / 11
10,847
723
11,907
14,697
3,876
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
19
Kills
24
24
Deaths
19
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
ArrozConPollox
Tsukuyomi
6
6
9
1.75
W
17
6
7
3.42
L
Xbalanque
Gentle
Xbalanque
5
6
8
1.5
W
Kumbhakarna
IIDiviniTyII
Kumbhakarna
3
5
18
2.4
W
4
8
11
1.19
L
Zhong Kui
yubarta000
Zhong Kui
8
12
6
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,253
Damage
50,981
58,429
Taken
58,037
30,819
Mitigated
32,070
8,564
Healing
21,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
ArrozConPollox
Tsukuyomi
15,450
3,663
0
1,841
19,253
6,841
0
12,987
6,266
0
48,359
W
34,571
14,872
0
14,856
26,020
9,800
2,775
6,083
19,937
91,113
7,599
L
Xbalanque
Gentle
Xbalanque
18,985
8,835
0
2,428
17,578
6,023
111
10,607
6,971
0
53,266
W
Kumbhakarna
IIDiviniTyII
Kumbhakarna
4,503
153
811
3,400
17,320
18,394
0
3,064
14,256
10,655
0
W
11,907
4,272
0
1,994
14,697
3,876
591
3,895
10,802
0
29,374
L
Zhong Kui
yubarta000
Zhong Kui
12,818
1,072
0
4,295
21,598
17,955
0
12,484
9,114
28,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,876
Gold Earned
37,682
154
Minions Killed
178
5
Camps Cleared
7
698,088
Distance Traveled
777,738
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,755
850
57
4
2
240,492
1
W
Sol
14,745
983
115
8
5
263,791
3
L
Xbalanque
11,589
773
76
5
2
263,541
2
W
Kumbhakarna
12,090
806
16
1
0
255,235
0
W
Neith
10,847
723
47
3
2
258,712
4
L
Zhong Kui
12,532
835
21
1
1
194,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role