Player Matchup

Ravana
Ravana
AbrahamDrinkin4
Ravana
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 110L
1,563 Elo+
Party 1
Izanami
Izanami
MalcolmFlex17
Izanami
Level 102
God Stats
7W - 11L
1,547 SR
Queue Stats
40W - 40L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
Prophet of Will
Baron Samedi
Level 126
God Stats
5W - 4L
1,881 SR
Queue Stats
108W - 102L
1,568 Elo+
Party 1
Kuzenbo
Kuzenbo
StudlyTuna7
Kuzenbo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 102L
1,577 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheOGcaptMorgan
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 22L
1,600 Elo+
Party 1
Team Averages
Level 95
1,586 SR
1,578 Elo+

VS

Team Averages
Level 69
1,566 SR
1,547 Elo+
Ra
Ra
Leanin On Ya
Ra
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 17L
1,579 Elo+
Party 3
Loki
Loki
LoF Oxygen
Loki
Level 117
God Stats
3W - 2L
1,746 SR
Queue Stats
345W - 321L
1,515 Elo+
Party 3
Freya
Freya
Silver_Entity
Freya
Level 154
God Stats
1W - 2L
1,222 SR
Queue Stats
434W - 376L
1,604 Elo+
Party 2
Bacchus
Bacchus
TrapGooseLoL
Bacchus
Level 18
God Stats
3W - 0L
1,787 SR
Queue Stats
6W - 5L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
stonersalad
Gilgamesh
Level 43
God Stats
4W - 5L
1,577 SR
Queue Stats
83W - 84L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 4
11,371
517
16,206
18,474
11,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
17
3 / 8 / 1
11,163
507
12,074
20,064
6,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Prophet of Will
Baron Samedi
17
3 / 4 / 2
10,619
483
23,195
15,597
6,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
StudlyTuna7
Kuzenbo
15
0 / 4 / 7
9,589
436
8,045
21,361
31,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
TheOGcaptMorgan
Tsukuyomi
18
7 / 7 / 2
11,529
524
10,819
21,799
8,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 10
13,387
609
18,317
16,747
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 4 / 11
12,426
565
11,049
16,407
6,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 5 / 9
12,802
582
24,762
23,769
9,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
TrapGooseLoL
Bacchus
17
3 / 2 / 16
11,472
521
10,548
19,768
27,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
stonersalad
Gilgamesh
18
4 / 4 / 9
11,888
540
11,756
22,497
15,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
16
Kills
29
29
Deaths
16
16
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
7
1
10
12
W
7
4
11
3.13
L
Izanami
3
8
1
0.44
L
Baron Samedi
Prophet of Will
Baron Samedi
3
4
2
1
W
8
5
9
2.5
L
Kuzenbo
StudlyTuna7
Kuzenbo
0
4
7
0.88
L
Tsukuyomi
TheOGcaptMorgan
Tsukuyomi
7
7
2
1.14
W
Bacchus
TrapGooseLoL
Bacchus
3
2
16
5.5
W
Gilgamesh
stonersalad
Gilgamesh
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,339
Damage
76,432
97,295
Taken
99,188
64,414
Mitigated
65,998
29,906
Healing
36,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,206
3,550
0
4,021
18,474
11,176
253
7,036
10,853
0
72,770
W
18,317
1,602
4,346
9,345
16,747
7,231
1,775
9,643
6,680
121,260
0
W
11,049
2,205
0
3,503
16,407
6,409
1,666
5,445
10,720
0
70,795
L
Izanami
12,074
8,609
0
6,434
20,064
6,625
715
13,846
6,167
0
85,667
L
Baron Samedi
Prophet of Will
Baron Samedi
23,195
1,780
2,545
6,549
15,597
6,865
636
9,887
5,637
94,064
0
W
24,762
8,797
0
10,652
23,769
9,109
3,157
5,388
18,289
109,785
0
L
Kuzenbo
StudlyTuna7
Kuzenbo
8,045
2,884
155
3,711
21,361
31,016
126
13,639
7,637
31,006
0
L
Tsukuyomi
TheOGcaptMorgan
Tsukuyomi
10,819
2,238
0
6,491
21,799
8,732
170
9,219
12,511
0
78,533
W
Bacchus
TrapGooseLoL
Bacchus
10,548
1,261
0
3,397
19,768
27,659
582
7,665
11,783
23,778
0
W
Gilgamesh
stonersalad
Gilgamesh
11,756
2,579
223
5,316
22,497
15,590
1,540
3,712
18,722
0
73,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,271
Gold Earned
61,975
599
Minions Killed
603
0
Camps Cleared
0
1,948,964
Distance Traveled
2,160,985
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
11,371
517
132
6
0
396,269
3
W
Ra
13,387
609
205
9
0
460,447
5
W
Loki
12,426
565
118
5
0
465,529
4
L
Izanami
11,163
507
157
7
0
333,333
5
L
Baron Samedi
10,619
483
149
7
0
377,800
4
W
Freya
12,802
582
141
6
0
360,990
1
L
Kuzenbo
9,589
436
26
1
0
423,659
7
L
Tsukuyomi
11,529
524
135
6
0
417,903
3
W
Bacchus
11,472
521
19
1
0
449,203
9
W
Gilgamesh
11,888
540
120
5
0
424,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role