Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
Failzeus
Bastet
Gold V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 90L
1,391 MMR
Party 1
Xing Tian
Xing Tian
Gold V
GoWithTheFlo
Xing Tian
Gold V
Level 102
God Stats
59W - 36L
1,665 SR
Queue Stats
138W - 146L
1,328 MMR
Solo
Cernunnos
Cernunnos
Silver I
Squishyb1tch123
Cernunnos
Silver I
Level 108
God Stats
20W - 16L
1,480 SR
Queue Stats
64W - 72L
1,179 MMR
Party 1
Scylla
Scylla
Gold IV
WaifuGamerGirl
Scylla
Gold IV
Level 156
God Stats
5W - 12L
1,365 SR
Queue Stats
806W - 805L
1,366 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,502 SR
1,353 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,581 SR
1,258 MMR
Achilles
Achilles
Gold IV
Joester
Achilles
Gold IV
Level 129
God Stats
1W - 2L
1,314 SR
Queue Stats
215W - 221L
1,274 MMR
Solo
Tiamat
Tiamat
Gold II
SantiHasTheHerp
Tiamat
Gold II
Level 109
God Stats
4W - 4L
1,502 SR
Queue Stats
87W - 90L
1,373 MMR
Party 3
Jormungandr
Jormungandr
Silver I
Slothstrology
Jormungandr
Silver I
Level 108
God Stats
4W - 3L
1,786 SR
Queue Stats
63W - 71L
1,279 MMR
Party 2
Medusa
Medusa
Gold I
monkaaaaa
Medusa
Gold I
Level 104
God Stats
18W - 14L
1,607 SR
Queue Stats
86W - 88L
1,419 MMR
Party 3
Erlang Shen
Erlang Shen
Silver II
zombiejugs
Erlang Shen
Silver II
Level 159
God Stats
5W - 1L
1,696 SR
Queue Stats
74W - 84L
945 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 1 / 0
8,181
356
4,904
9,396
8,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
Failzeus
Bastet
15
3 / 10 / 1
9,414
409
8,923
19,865
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
GoWithTheFlo
Xing Tian
16
1 / 2 / 4
9,752
424
10,497
18,779
17,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Squishyb1tch123
Cernunnos
20
0 / 3 / 0
11,214
488
4,225
10,523
3,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 6 / 1
10,452
454
11,611
12,515
3,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThanatosCabrakanAgniSylvanus

VS

Bans
ThothShivaArachneCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Joester
Achilles
20
9 / 1 / 5
14,442
628
15,438
21,242
11,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 1 / 7
13,002
565
8,969
13,507
6,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Slothstrology
Jormungandr
18
4 / 0 / 10
12,899
561
9,627
16,721
19,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
monkaaaaa
Medusa
20
5 / 0 / 3
14,831
645
10,355
9,438
3,965
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
zombiejugs
Erlang Shen
18
1 / 5 / 5
12,423
540
8,712
22,265
18,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
7
Kills
21
22
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
Bastet
Failzeus
Bastet
3
10
1
0.35
L
Xing Tian
GoWithTheFlo
Xing Tian
1
2
4
1.5
W
Achilles
Joester
Achilles
9
1
5
11.5
W
2
1
7
5.5
W
Jormungandr
Slothstrology
Jormungandr
4
0
10
9
L
Cernunnos
Squishyb1tch123
Cernunnos
0
3
0
0
L
2
6
1
0.42
W
Medusa
monkaaaaa
Medusa
5
0
3
6.5
W
Erlang Shen
zombiejugs
Erlang Shen
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,160
Damage
53,101
71,078
Taken
83,173
39,252
Mitigated
58,846
13,218
Healing
35,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,904
525
0
608
9,396
8,509
0
3,083
6,313
27,076
0
L
Bastet
Failzeus
Bastet
8,923
2,783
0
4,553
19,865
5,824
0
4,475
15,390
0
63,413
L
Xing Tian
GoWithTheFlo
Xing Tian
10,497
1,291
0
2,916
18,779
17,983
0
4,551
14,228
46,586
0
W
Achilles
Joester
Achilles
15,438
4,634
0
9,207
21,242
11,223
1,870
5,562
15,382
0
123,092
W
8,969
645
0
6,134
13,507
6,083
2,861
6,151
7,146
94,276
0
W
Jormungandr
Slothstrology
Jormungandr
9,627
2,144
0
3,657
16,721
19,537
875
4,010
12,159
34,062
8,742
L
Cernunnos
Squishyb1tch123
Cernunnos
4,225
1,528
0
4,891
10,523
3,611
580
1,068
9,455
0
94,922
L
11,611
914
0
250
12,515
3,325
0
4,411
8,104
87,191
0
W
Medusa
monkaaaaa
Medusa
10,355
3,259
0
5,892
9,438
3,965
6,332
2,448
6,950
0
130,960
W
Erlang Shen
zombiejugs
Erlang Shen
8,712
4,322
0
10,186
22,265
18,038
1,407
8,851
12,573
0
83,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,013
Gold Earned
67,597
558
Minions Killed
730
0
Camps Cleared
0
2,001,959
Distance Traveled
2,384,701
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,181
356
38
2
0
303,297
6
L
Bastet
9,414
409
94
4
0
430,274
7
L
Xing Tian
9,752
424
75
3
0
431,507
4
W
Achilles
14,442
628
159
7
0
542,435
10
W
Tiamat
13,002
565
162
7
0
443,679
4
W
Jormungandr
12,899
561
57
2
0
481,014
8
L
Cernunnos
11,214
488
190
8
0
416,139
6
L
Scylla
10,452
454
161
7
0
420,742
6
W
Medusa
14,831
645
214
9
0
485,687
8
W
Erlang Shen
12,423
540
138
6
0
431,886
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role