Player Matchup

Guan Yu
Guan Yu
CuttyControl0451
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Lady VaIkyr
Nu Wa
Level 31
God Stats
5W - 2L
1,861 SR
Queue Stats
31W - 26L
1,667 Elo+
Solo
Apollo
Apollo
StringerZerg
Apollo
Level 11
God Stats
2W - 1L
1,517 SR
Queue Stats
4W - 4L
1,424 Elo+
Party 2
Hachiman
Hachiman
Trel0z
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Thanatos
Thanatos
obedrex
Thanatos
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 27L
1,573 Elo+
Party 2
Team Averages
Level 42
1,576 SR
1,533 Elo+

VS

Team Averages
Level 38
1,493 SR
1,302 Elo+
Anubis
Anubis
CaptinSauceNut69
Anubis
Level 65
God Stats
3W - 2L
1,628 SR
Queue Stats
7W - 18L
1,285 Elo+
Party 1
Bacchus
Bacchus
MightyBihhhh
Bacchus
Level 36
God Stats
1W - 1L
1,752 SR
Queue Stats
115W - 144L
1,369 Elo+
Solo
Chaac
Chaac
TTV_Mr-beam-890
Chaac
Level 18
God Stats
1W - 7L
1,085 SR
Queue Stats
7W - 18L
1,285 Elo+
Party 1
Apollo
Apollo
canny_bill7
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,285 Elo+
Party 1
Hercules
Hercules
cottn_candy_mb
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 9
10,463
1,046
3,989
4,623
4,214
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 1 / 8
10,104
1,010
8,062
3,391
1,224
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
16
4 / 5 / 8
10,774
1,077
11,679
9,800
3,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Trel0z
Hachiman
15
2 / 3 / 6
9,811
981
11,048
8,897
2,632
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
obedrex
Thanatos
16
4 / 1 / 5
10,667
1,067
8,773
4,830
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

298

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 5
10,772
1,077
6,650
7,551
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
MightyBihhhh
Bacchus
14
1 / 1 / 1
8,977
898
1,990
2,772
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 3 / 1
10,593
1,059
7,277
11,565
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Apollo
14
0 / 3 / 3
9,128
913
1,380
8,983
2,176
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
16
2 / 4 / 5
10,413
1,041
8,374
16,653
10,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
14
Kills
10
10
Deaths
14
36
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
3
0
9
7.5
W
1
1
8
5
L
Bacchus
MightyBihhhh
Bacchus
1
1
1
1.5
W
Apollo
4
5
8
1.6
L
4
3
1
1.5
W
Hachiman
Trel0z
Hachiman
2
3
6
1.67
L
Apollo
0
3
3
0.5
L
Hercules
2
4
5
1.13
W
Thanatos
obedrex
Thanatos
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,551
Damage
25,671
31,541
Taken
47,524
13,431
Mitigated
19,786
6,899
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,650
177
328
1,906
7,551
1,935
0
952
6,585
33,936
0
W
3,989
262
886
918
4,623
4,214
0
1,107
3,424
0
11,631
W
8,062
3,527
0
249
3,391
1,224
0
201
3,168
30,118
0
L
Bacchus
MightyBihhhh
Bacchus
1,990
306
0
144
2,772
1,531
0
423
2,292
5,965
0
W
Apollo
11,679
9,540
0
0
9,800
3,336
0
3,206
6,526
0
21,918
L
7,277
1,215
0
1,993
11,565
3,964
0
1,553
9,966
0
20,757
W
Hachiman
Trel0z
Hachiman
11,048
5,979
0
1,351
8,897
2,632
0
3,450
5,311
0
25,601
L
Apollo
1,380
722
0
152
8,983
2,176
0
964
7,897
0
7,119
L
Hercules
8,374
1,716
519
2,697
16,653
10,180
0
3,739
12,562
0
27,625
W
Thanatos
obedrex
Thanatos
8,773
2,097
0
3,495
4,830
2,025
0
332
4,472
0
23,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,819
Gold Earned
49,883
187
Minions Killed
156
7
Camps Cleared
6
817,316
Distance Traveled
679,189
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,772
1,077
64
6
2
108,696
0
W
Guan Yu
10,463
1,046
11
1
0
186,710
0
W
Nu Wa
10,104
1,010
67
7
1
145,273
0
L
Bacchus
8,977
898
14
1
1
68,497
1
W
Apollo
10,774
1,077
33
3
1
152,838
0
L
Chaac
10,593
1,059
33
3
0
148,368
0
W
Hachiman
9,811
981
41
4
2
137,975
0
L
Apollo
9,128
913
11
1
1
160,526
0
L
Hercules
10,413
1,041
34
3
2
193,102
0
W
Thanatos
10,667
1,067
35
4
3
194,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role