Player Matchup

King Arthur
King Arthur
Bigafrican222
King Arthur
Level 79
God Stats
10W - 25L
1,470 SR
Queue Stats
234W - 318L
1,455 Elo+
Party 1
Izanami
Izanami
ForgottenRituaL
Izanami
Level 87
God Stats
22W - 15L
1,789 SR
Queue Stats
957W - 1,022L
1,341 Elo+
Solo
He Bo
He Bo
Oh_Hey_Merlin
He Bo
Level 65
God Stats
4W - 5L
1,715 SR
Queue Stats
45W - 70L
1,304 Elo+
Party 1
Neith
Neith
lucifer_pariston
Neith
Level 78
God Stats
5W - 7L
1,384 SR
Queue Stats
94W - 153L
1,301 Elo+
Party 1
Kali
Kali
thecryomanic
Kali
Level 29
God Stats
3W - 3L
1,489 SR
Queue Stats
112W - 125L
1,464 Elo+
Party 1
Team Averages
Level 68
1,569 SR
1,373 Elo+

VS

Team Averages
Level 44
1,443 SR
1,302 Elo+
Izanami
Izanami
GamingCobra1049
Izanami
Level 46
God Stats
1W - 2L
1,486 SR
Queue Stats
101W - 129L
1,277 Elo+
Solo
Chaac
Chaac
Little-Itai016
Chaac
Level 81
God Stats
4W - 5L
1,416 SR
Queue Stats
4W - 13L
1,234 Elo+
Party 2
Hera
Hera
kornalope_457
Hera
Level 41
God Stats
2W - 2L
1,531 SR
Queue Stats
2W - 5L
1,317 Elo+
Party 2
Mercury
Mercury
mr_saturn137
Mercury
Level 49
God Stats
3W - 6L
1,369 SR
Queue Stats
4W - 11L
1,265 Elo+
Party 2
Ares
Ares
peecracker
Ares
Level 3
God Stats
1W - 2L
1,411 SR
Queue Stats
1W - 2L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigafrican222
King Arthur
10
1 / 1 / 0
5,654
628
6,335
6,172
4,866
Mace

Mace

+10
Physical Power

9
4 / 0 / 4
6,134
682
3,106
2,415
512
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 3 / 3
5,977
664
4,409
4,414
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 4
6,108
679
4,045
2,068
688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
3 / 2 / 3
5,334
593
2,547
8,612
3,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,882
431
1,683
3,520
521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
3 / 1 / 0
5,770
641
5,368
8,662
6,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 0
4,863
540
1,506
4,616
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
mr_saturn137
Mercury
7
1 / 2 / 0
4,679
520
1,732
6,287
1,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 4 / 0
4,288
476
666
6,328
2,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
15
Kills
5
6
Deaths
15
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bigafrican222
King Arthur
1
1
0
1
W
4
0
4
6
L
0
3
0
0
L
3
1
0
3
W
2
3
3
1.17
L
1
5
0
0.2
W
5
0
4
7
L
Mercury
mr_saturn137
Mercury
1
2
0
0.5
L
0
4
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
10,955
23,681
Taken
29,413
10,228
Mitigated
12,308
7,725
Healing
5,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bigafrican222
King Arthur
6,335
2,053
0
2,008
6,172
4,866
207
0
5,891
0
32,506
W
3,106
1,874
0
518
2,415
512
2,494
222
2,193
0
27,548
L
1,683
1,264
0
329
3,520
521
0
0
3,520
0
15,891
L
5,368
1,722
0
3,508
8,662
6,271
0
0
8,662
0
32,877
W
4,409
183
114
676
4,414
1,130
0
1,228
3,122
23,355
0
L
1,506
665
0
590
4,616
1,500
0
2,820
1,597
16,890
0
W
4,045
1,132
199
1,134
2,068
688
1,524
70
1,998
0
22,715
L
Mercury
mr_saturn137
Mercury
1,732
965
0
750
6,287
1,661
0
1,300
4,897
0
23,995
L
666
118
0
540
6,328
2,355
0
0
6,328
4,146
0
W
2,547
1,645
0
3,076
8,612
3,032
27
548
7,989
0
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,207
Gold Earned
23,482
219
Minions Killed
202
0
Camps Cleared
0
897,205
Distance Traveled
883,454
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,654
628
49
5
0
187,207
0
W
Izanami
6,134
682
56
6
0
171,414
0
L
Izanami
3,882
431
32
4
0
116,253
1
L
Chaac
5,770
641
68
8
0
190,379
2
W
He Bo
5,977
664
46
5
0
177,554
1
L
Hera
4,863
540
42
5
0
170,200
2
W
Neith
6,108
679
44
5
0
165,288
1
L
Mercury
4,679
520
53
6
0
221,315
0
L
Ares
4,288
476
7
1
0
185,307
0
W
Kali
5,334
593
24
3
0
195,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role