Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
War-Born-Goddess
Ares
Level 160
God Stats
11W - 3L
1,882 SR
Queue Stats
528W - 515L
1,512 Elo+
Party 1
Medusa
Medusa
desertwanderr
Medusa
Level 17
God Stats
7W - 3L
1,731 SR
Queue Stats
24W - 15L
1,627 Elo+
Party 1
Hun Batz
Hun Batz
ncsharkman
Hun Batz
Level 155
God Stats
8W - 5L
1,356 SR
Queue Stats
64W - 52L
1,591 Elo+
Party 1
Team Averages
Level 130
1,594 SR
1,546 Elo+

VS

Team Averages
Level 74
1,525 SR
1,587 Elo+
Persephone
Persephone
Au Sholito
Persephone
Level 48
God Stats
1W - 1L
1,583 SR
Queue Stats
82W - 75L
1,532 Elo+
Solo
Artio
Artio
JohnGrundleton
Artio
Level 126
God Stats
6W - 4L
1,789 SR
Queue Stats
30W - 20L
1,613 Elo+
Party 2
Ravana
Ravana
NerfAllTanks
Ravana
Level 19
God Stats
1W - 2L
1,768 SR
Queue Stats
2W - 3L
1,582 Elo+
Party 2
Apollo
Apollo
haxerpaylay
Apollo
Level 157
God Stats
7W - 7L
1,262 SR
Queue Stats
81W - 73L
1,585 Elo+
Party 2
Shiva
Shiva
justjaredd
Shiva
Level 18
God Stats
0W - 3L
1,223 SR
Queue Stats
11W - 23L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
1 / 0 / 0
4,625
771
2,455
4,305
2,411
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

He Bo
 
He Bo
7
2 / 0 / 1
4,335
723
1,853
2,898
811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 1 / 3
4,565
761
565
4,681
1,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 1
4,267
711
1,908
2,687
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
ncsharkman
Hun Batz
7
0 / 0 / 3
4,252
709
1,711
3,599
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Au Sholito
Persephone
8
0 / 1 / 0
4,384
731
1,808
2,390
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 2 / 0
3,740
623
1,185
5,025
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
7
0 / 1 / 0
3,997
666
2,966
3,682
1,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
7
0 / 1 / 1
3,972
662
2,913
1,762
418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
1
0 / 0 / 0
1,218
203
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
0
0
1
W
He Bo
 
He Bo
2
0
1
2.5
L
Persephone
Au Sholito
Persephone
0
1
0
0
L
1
2
0
0.5
L
Ravana
0
1
0
0
W
2
1
3
3.5
W
0
0
1
0.5
L
Apollo
0
1
1
0.5
L
Shiva
0
0
0
0
W
Hun Batz
ncsharkman
Hun Batz
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,492
Damage
8,872
18,170
Taken
12,859
6,695
Mitigated
4,046
7,255
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,455
1,362
0
1,246
4,305
2,411
0
66
4,239
0
25,870
W
He Bo
 
He Bo
1,853
119
0
900
2,898
811
0
995
1,835
17,701
0
L
Persephone
Au Sholito
Persephone
1,808
0
0
844
2,390
530
232
326
1,985
24,241
0
L
1,185
110
120
1,626
5,025
1,994
0
1,309
3,670
6,307
0
L
Ravana
2,966
761
0
1,440
3,682
1,104
0
577
3,075
0
18,067
W
565
63
0
1,929
4,681
1,915
0
1,040
3,629
7,626
0
W
1,908
1,046
0
1,154
2,687
588
0
269
2,418
0
22,187
L
Apollo
2,913
927
0
596
1,762
418
0
51
1,711
0
22,116
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Hun Batz
ncsharkman
Hun Batz
1,711
541
0
2,026
3,599
970
0
507
3,056
0
16,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,044
Gold Earned
17,311
220
Minions Killed
145
0
Camps Cleared
0
639,820
Distance Traveled
551,623
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
4,625
771
70
12
0
134,140
2
W
He Bo
4,335
723
39
7
0
128,693
2
L
Persephone
4,384
731
49
8
0
119,715
4
L
Artio
3,740
623
14
2
0
142,113
1
L
Ravana
3,997
666
39
7
0
155,282
3
W
Ares
4,565
761
15
3
0
121,296
3
W
Medusa
4,267
711
50
8
0
116,493
2
L
Apollo
3,972
662
43
7
0
134,513
2
L
Shiva
1,218
203
0
0
0
0
0
W
Hun Batz
4,252
709
46
8
0
139,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role