Player Matchup

Zeus
Zeus
FazeMercurius
Zeus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 47L
1,145 Elo+
Party 1
Gilgamesh
Gilgamesh
Scheetzy
Gilgamesh
Level 43
God Stats
2W - 2L
1,481 SR
Queue Stats
65W - 95L
1,212 Elo+
Party 1
Atlas
Atlas
tmvtmv2428
Atlas
Level 25
God Stats
10W - 12L
1,595 SR
Queue Stats
30W - 57L
1,023 Elo+
Party 1
Team Averages
Level 44
1,525 SR
1,127 Elo+

VS

Team Averages
Level 53
1,363 SR
1,117 Elo+
Artio
Artio
DannyBoy08
Artio
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 354L
1,167 Elo+
Solo
Tiamat
Tiamat
I Was Zulu
Tiamat
Level 64
God Stats
1W - 3L
1,398 SR
Queue Stats
205W - 305L
1,203 Elo+
Solo
Tsukuyomi
Tsukuyomi
ratedrko74
Tsukuyomi
Level 34
God Stats
0W - 2L
1,190 SR
Queue Stats
22W - 71L
981 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 3
9,594
800
13,570
5,802
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Scheetzy
Gilgamesh
13
3 / 0 / 8
8,629
719
7,260
6,859
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
13
0 / 0 / 11
9,157
763
6,034
10,652
8,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
0 / 4 / 0
6,629
552
2,666
17,210
15,681
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
I Was Zulu
Tiamat
13
0 / 0 / 0
6,971
581
9,445
9,205
3,627
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ratedrko74
Tsukuyomi
10
0 / 7 / 0
6,705
559
3,205
9,914
3,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
0
4
0
0
W
8
0
3
9.5
L
Tiamat
I Was Zulu
Tiamat
0
0
0
0
W
Gilgamesh
Scheetzy
Gilgamesh
3
0
8
7
L
Tsukuyomi
ratedrko74
Tsukuyomi
0
7
0
0
W
Atlas
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,864
Damage
15,316
23,313
Taken
36,329
15,522
Mitigated
22,396
7,702
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,666
217
130
1,610
17,210
15,681
0
9,648
7,562
11,808
0
W
13,570
2,492
0
1,726
5,802
2,348
978
3,099
2,703
46,589
0
L
Tiamat
I Was Zulu
Tiamat
9,445
195
81
2,350
9,205
3,627
0
4,990
4,215
37,115
0
W
Gilgamesh
Scheetzy
Gilgamesh
7,260
1,184
0
1,062
6,859
4,444
987
3,304
3,555
0
22,799
L
Tsukuyomi
ratedrko74
Tsukuyomi
3,205
47
0
183
9,914
3,088
0
6,047
3,867
0
12,646
W
Atlas
6,034
2,090
487
4,427
10,652
8,730
400
5,937
4,715
20,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,380
Gold Earned
20,305
132
Minions Killed
81
6
Camps Cleared
3
674,222
Distance Traveled
647,035
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,629
552
17
1
0
222,846
0
W
Zeus
9,594
800
67
6
5
210,569
1
L
Tiamat
6,971
581
55
5
2
209,917
1
W
Gilgamesh
8,629
719
40
3
1
230,252
0
L
Tsukuyomi
6,705
559
9
1
1
214,272
0
W
Atlas
9,157
763
25
2
0
233,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role