Player Matchup

Ganesha
Ganesha
JTMosley12
Ganesha
Level 47
God Stats
3W - 4L
1,478 SR
Queue Stats
197W - 184L
1,356 Elo+
Solo
Geb
Geb
Joemostdope
Geb
Level 65
God Stats
4W - 3L
1,480 SR
Queue Stats
132W - 151L
1,404 Elo+
Party 1
Sol
Sol
Y-Bor_City
Sol
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,531 Elo+
Solo
Rama
Rama
edshmoney559
Rama
Level 47
God Stats
1W - 3L
1,518 SR
Queue Stats
102W - 124L
1,391 Elo+
Party 1
Chaac
Chaac
xXBCxHiLife78Xx
Chaac
Level 117
God Stats
7W - 5L
1,378 SR
Queue Stats
540W - 592L
1,376 Elo+
Solo
Team Averages
Level 81
1,471 SR
1,412 Elo+

VS

Team Averages
Level 87
1,512 SR
1,423 Elo+
Sobek
Sobek
CPTN11
Sobek
Level 59
God Stats
1W - 1L
1,641 SR
Queue Stats
23W - 17L
1,481 Elo+
Party 3
Eset
Eset
Hash4Sale
Eset
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Poopodactyl
Danzaburou
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,473 Elo+
Party 2
Hun Batz
Hun Batz
TwiceBrewed
Hun Batz
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 57L
1,364 Elo+
Party 3
Ymir
Ymir
tkaber
Ymir
Level 147
God Stats
11W - 10L
1,421 SR
Queue Stats
799W - 835L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JTMosley12
Ganesha
15
1 / 7 / 13
9,108
701
7,761
24,381
22,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 7 / 8
8,590
661
9,727
12,235
10,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 8
8,083
622
8,015
7,378
2,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 6
9,517
732
16,285
10,070
5,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
6 / 8 / 8
10,201
785
13,671
17,934
21,071
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CPTN11
Sobek
19
8 / 3 / 18
12,117
932
13,609
17,856
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Eset
17
7 / 4 / 16
10,475
806
12,528
9,936
5,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Poopodactyl
Danzaburou
19
8 / 1 / 19
11,731
902
14,017
10,866
5,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
TwiceBrewed
Hun Batz
15
2 / 6 / 12
9,154
704
7,609
11,793
5,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
tkaber
Ymir
18
3 / 3 / 23
10,351
796
8,275
14,751
19,882
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
116
17
Kills
28
28
Deaths
17
43
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sobek
CPTN11
Sobek
8
3
18
5.67
W
Eset
7
4
16
3.75
L
Ganesha
JTMosley12
Ganesha
1
7
13
1.07
L
3
7
8
1
W
Danzaburou
Poopodactyl
Danzaburou
8
1
19
17.5
W
Hun Batz
TwiceBrewed
Hun Batz
2
6
12
1.33
L
1
3
8
1.67
L
6
3
6
3
W
Ymir
tkaber
Ymir
3
3
23
4.83
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,459
Damage
56,038
71,998
Taken
65,202
62,578
Mitigated
60,384
19,667
Healing
25,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CPTN11
Sobek
13,609
2,143
896
5,857
17,856
24,067
456
7,158
10,698
21,958
0
W
Eset
12,528
1,891
4,354
2,404
9,936
5,071
1,037
4,770
5,166
24,124
0
L
Ganesha
JTMosley12
Ganesha
7,761
323
685
6,342
24,381
22,998
0
10,831
13,550
12,969
0
L
9,727
321
370
1,155
12,235
10,450
0
6,836
5,399
16,531
0
W
Danzaburou
Poopodactyl
Danzaburou
14,017
6,409
2,045
5,060
10,866
5,910
2,794
5,118
5,748
0
33,638
W
Hun Batz
TwiceBrewed
Hun Batz
7,609
3,835
520
1,517
11,793
5,454
680
5,539
6,254
0
11,000
L
8,015
1,653
559
2,003
7,378
2,859
0
4,102
3,276
19,334
0
L
16,285
13,173
1,194
3,137
10,070
5,200
23
3,877
6,193
0
30,248
W
Ymir
tkaber
Ymir
8,275
1,740
1,141
1,861
14,751
19,882
273
4,040
10,711
18,818
0
L
13,671
943
1,144
3,078
17,934
21,071
11
8,766
9,168
2,239
27,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,499
Gold Earned
53,828
107
Minions Killed
117
0
Camps Cleared
0
892,829
Distance Traveled
1,232,744
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,117
932
21
2
0
263,554
0
W
Eset
10,475
806
30
2
0
215,843
1
L
Ganesha
9,108
701
2
0
0
203,790
0
L
Geb
8,590
661
17
1
0
173,343
2
W
Danzaburou
11,731
902
37
3
0
273,977
0
W
Hun Batz
9,154
704
5
0
0
248,503
1
L
Sol
8,083
622
29
2
0
124,745
1
L
Rama
9,517
732
29
2
0
183,499
2
W
Ymir
10,351
796
24
2
0
230,867
1
L
Chaac
10,201
785
30
2
0
207,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role