Player Matchup

Sobek
Sobek
Il GRiZ lI
Sobek
Level 128
God Stats
0W - 2L
1,285 SR
Queue Stats
77W - 70L
1,465 Elo+
Party 2
Neith
Neith
TC DINOSAUR
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
millenial_toast
Nu Wa
Level 38
God Stats
2W - 1L
1,911 SR
Queue Stats
8W - 16L
1,357 Elo+
Solo
Team Averages
Level 97
1,565 SR
1,411 Elo+

VS

Team Averages
Level 93
1,521 SR
1,430 Elo+
Atlas
Atlas
 
Atlas
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrainDeadGod
Medusa
Level 105
God Stats
44W - 39L
1,535 SR
Queue Stats
278W - 285L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
ChiefKeef4384
Baron Samedi
Level 96
God Stats
49W - 38L
1,527 SR
Queue Stats
146W - 172L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
0 / 4 / 3
7,739
645
3,558
11,047
9,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
2 / 5 / 1
8,491
708
9,973
12,096
3,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 7 / 2
7,641
637
9,717
9,061
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
3 / 1 / 12
9,904
825
10,000
17,369
18,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
6 / 0 / 10
9,725
810
11,779
10,741
4,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ChiefKeef4384
Baron Samedi
13
7 / 2 / 8
9,672
806
6,619
7,749
3,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
3
Kills
16
16
Deaths
3
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
1
12
9
W
Medusa
6
0
10
11
W
Baron Samedi
ChiefKeef4384
Baron Samedi
7
2
8
5.5
L
Sobek
0
4
3
0.38
L
2
5
1
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,248
Damage
28,398
32,204
Taken
35,859
15,921
Mitigated
26,166
3,500
Healing
14,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
10,000
2,982
0
3,690
17,369
18,157
32
6,229
11,140
35,956
0
W
Medusa
11,779
4,814
1,190
4,379
10,741
4,313
2,133
3,804
6,937
0
46,500
W
Baron Samedi
ChiefKeef4384
Baron Samedi
6,619
236
3,187
2,533
7,749
3,696
82
3,582
4,167
17,692
0
L
Sobek
3,558
64
0
1,741
11,047
9,337
0
4,646
6,401
6,229
0
L
9,973
4,137
0
1,759
12,096
3,871
0
7,777
4,319
0
34,900
L
9,717
2,478
0
0
9,061
2,713
0
4,733
4,328
36,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,871
Gold Earned
29,301
93
Minions Killed
148
4
Camps Cleared
7
603,648
Distance Traveled
668,132
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,904
825
44
4
2
222,582
4
W
Medusa
9,725
810
74
6
2
242,736
5
W
Baron Samedi
9,672
806
30
3
3
202,814
1
L
Sobek
7,739
645
5
0
0
200,930
1
L
Neith
8,491
708
43
4
2
209,818
1
L
Nu Wa
7,641
637
45
4
2
192,900
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role